· Class: Supporter
· Element: Physical (20%) Ice (80%)
[[File:Dialogue-FateHypnos-Icon.png|50%]]
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- Infobox
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<div style="height: 13px;"></div>-->
{{Character
|Name=Wanshi
|Frame=FateHypnos
|Rank=A
|Class=Support
|-
|Information=As a Strike Hawk member, Wanshi always has a sleepy look. But once you get to know him better, you will realize he can be very trustworthy when things have gone bad.
|Information=-- <br> --
|Specialty='''Heal''' — Able to heal friendly force<br>'''Snipe''' — Able to precisely snipe the enemy after dodge
|Speciality=-- <br> --
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (80%)
|+
|Army=StrikeHawk
|Weapon=Rifle Set
|Signature Weapon=AuncelScale
|Gift=--Hugging Pillow
|-
|Rank Text=A-Rank
|Class Text=Support
|Weapon Text=Rifle
|Signature Text=AuncelScale
|Army Text=Str. Hawk
|Gift Text=--Hugging Pillow
}}
{{FAQ
|Image=Weapon-Scale-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Scale]]
|Answer= Ice DMG increases by {{o|15%}}. Gain {{o|Frost Crystal}} for {{o|8s}} when the backstep of {{o|Blooming Shot}} successfully dodges an attack.}}
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- PP Recommended Memory Sets
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{{Recommended Memory Sets | 3}}
<center>[[File:Memory-Zuwenyuan-Icon-1.png|25x25px|link=]][[Zu Wenyuan]] ◇[[File:Memory-Einsteina-Icon-1.png|25x25px|link=]][[Einsteina]] ◇[[File:Memory-DaVinci-Icon-1.png|25x25px|link=]][[Da Vinci]] ◇[[File:Memory-Guinevere-Icon-1.png|25x25px|link=]][[Guinevere]] ◇[[File:Memory-Gloria-Icon-1.png|25x25px|link=]][[Gloria]] ◇[[File:Memory-LanternFestivalReunion-Icon-1.png|25x25px|link=]][[Lantern Festival: Reunion]]</center>
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<div style="height: 13px;"></div>
- Builds
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{{Build:Hypnos}}
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- Skills
{{Header Full|Skills & Passives}}
{{Character Skills
|Frame=FateHypnos
|Class=Support
|Profession=Support
|Weapon=RifleSet
|- <!--Orbs-->
|Red Orb=Frost Spin — '''{{b|Ping Red Orb}}'''
|Red Orb=RedOrbName
|Red Orb Detail=PerformsWanshi: Hypnos launches a spiralspinning kick attack, dealing AOEPhysical DMG in a straight line fro(Ice <spanDMG style="color:#FF6549;">170%instead /upon 340%a /3-Ping). 510%</span>1-Ping Physicaland DMG.2-Ping Gainsgrant a short duration of Super Armor forwhile 13-Ping orgrants 2-Pings,a 3-Pingslonger grantduration extendedof Super Armor. <br>- Deals {{o|170% / 340% / 510%}} Physical DMG based on the number of orbs pinged.
|Yellow Orb=Baseline Control — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb=YellowOrbName
|Yellow Orb Detail=Performs an elbow strike, dealing <span style="color:#FF65496db135;">190%Automatically /uses 380%a /3-Ping 570%version of this attack upon switch-in.</span> <br>Wanshi: Hypnos launches an elbow attack, dealing Physical DMG AOE in a straight line (Ice DMG instead upon a 3-Ping). GainsThis skill makes Wanshi invincible for a short duration of invulnerability, and 3-PingsPing will grant extendeda longer duration of Super Armor. <br>- Deals {{o|190% / 380% / 570%}} Physical DMG based on the number of orbs pinged.
|Blue Orb=Frost Explosion — '''{{b|Ping Blue Orb}}'''
|Blue Orb=BlueOrbName
|Blue Orb Detail=LobsHurls a freezing handfrost grenade, slowingto slow enemies in itsthe AOEarea forbriefly, <spandealing style="color:#FF6549;"Ice DMG and healing allies in a large area. 3-Ping grants a longer duration of Super Armor. <br>- Deals {{o|140% / 280% / 420%</span>}} Ice DMG andbased healson allthe alliesnumber withinof theorbs areapinged. based<br>- onHeals <spanHP style="color:#FF6549;">equal to {{o|30% / 60% / 90%</span>}} of Wanshi: Hypnos's attack.ATK 3-Pingsbased granton extendedthe Supernumber Armorof orbs pinged.
|- <!--Abilities-->
|Basic=BasicAttackNameFrost Wings
|Basic Attack Detail='''Basic Attack: Combines— both{{b|Tap FormBasic Attack}}'''<br>Wanshi: Hypnos hits and Combatshoots tacticsthe target, dealing <spanPhysical style="color:#FF6549;"DMG and Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping. <br>- Deals {{o|350%</span>}} Physical DMG and <span style="color:#FF6549;">{{o|360%</span>}} Ice DMG. Holding thein total.<br><br>'''Basic Attack button— within{{b|Any 13-Ping second+ afterPress performingand hold Basic Attack}}'''<br>After aany 3-Ping, activatespress TacticalBasic ShootingAttack Stance.within Stance1s canto beenter maintained{{o|Tactical byStance}}, continuousand keep holding the Basic Attack button to maintain it and deal Ice DMG. <br>- Every barrageround dealsof <spanshots style="color:#FF6549;">fired under this stance deals {{o|100%</span>}} Ice DMG.
|Signature=SignatureMoveNameZero Point Bloom
|Signature Detail='''Signature Move: Costs— {{b|80 Energy. Fires+ ahead forTap Signature}}'''<spanbr>Signature style="colorMove:#FF6549;" Consumes 80 Energy to deal Ice DMG to the area in front. <br>- Deals {{o|1400%</span>}} Ice DMG in total.
|QTE=QTENameHypnotic Gift
|QTE Detail=Hurls a frost grenade to slow enemies in the area briefly. Upon explosion, it deals Ice DMG and continuous Ice DMG afterward, while healing
|QTE Detail=QTE: Lobs a freezing hand grenade, slowing enemies in its AOE for <span style="color:#FF6549;">360%</span> Ice DMG and leaves behind a field, dealing a total of <span style="color:#FF6549;">200%</span> Ice DMG over time. Heals all allies within the area based on <span style="color:#FF6549;">100%</span> of Wanshi's attack and grants 8 seconds of Condensed Frost (Ice DMG increases by <span style="color:#FF6549;">10%</span>).
allies in a large area and granting them {{o|Frost Crystal}} that increases their Ice DMG. <br>- Grenade deals {{o|360%}} Ice DMG upon explosion and {{o|200%}} continuous Ice DMG in total. <br>- Heals allies in a large area for HP equal to {{o|100%}} of Wanshi: Hypnos' ATK. <br>- {{o|Frost Crystal}}: Increases Ice DMG by {{o|10%}} for {{o|8}}s.
|- <!--Passives-->
|Core=CorePassiveNameCold Snap
|Core Detail='''Core Passive: — {{b|Tactical Stance + Release Basic Attack}}'''<br>Releasing the Basic Attack button during {{o|Tactical Shooting Stance}} will activatestrigger Bloom{{o|Blooming Shot}}, dealing <spanIce style="color:#FF6549;"DMG in a straight line. <br>- Deals {{o|200%</span>}} Ice DMG in a linetotal.<br><br>'''Core Passive — {{b|Tactical Stance + Release Basic Attack + Successful Dodge}}'''<br>The Goingbackstep intoof Bloom{{o|Blooming Shot}} countsis asable anto evasiveevade moveenemy attacks. SuccessfullyIf dodgingthis duringmove Bloomsuccessfully Shotdodges grantsan extendedattack, invulnerabilityWanshi will become invincible for a long time during the follow-up sniping shot and dealsdeal <spanIce style="color:#FF6549;"DMG. <br>- Deals {{o|700%</span>}} Ice DMG insteadin total.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=LeaderSkillNameResonance of Clarity
|Leader Detail=AllIncreases teamHP of all members' HPby {{o|10%}} and Ice DMG increasesof byall <spanmembers style="color:#FF6549;">10%</span> and <spanby style="color:#FF6549;">{{o|5%</span>}}.
|SS Rank=SSPassiveNameTactical Rest
|SS Rank Detail=Passive:The Bloom shotExtra DMG Bonus of {{o|Blooming Shot}} increases by <span style="color:#FF6549;">{{o|50%</span>}}. GainsAutomatically <spangains style="color:#FF6549;">{{o|5%</span>}} Energy for every second off-fieldwhile on standby.
|SSS Rank=SSSPassiveNameImproved Frost
|SSS Rank Detail=Passive:The <spanIce style="color:#FF6549;">CondensedDMG Bonus of the {{o|Frost</span> buffCrystal}} effect from {{o|Hypnotic Gift}} increases to <span style="color:#FF6549;">{{o|20%</span>}}.
|SSS+ Rank=SSSPlusPassiveNameSuppression Reload
|SSS+ Rank Detail=Passive:The Extra DMG Bonus of {{o|Signature Move- DMGZero Point Bloom}} increases by <span style="color:#FF6549;">{{o|100%</span>}}. Bloom{{o|Blooming Shot}} grantsgenerates <span style="color:#FF6549;">{{o|5%</span>}} energyEnergy. SuccessfullyIf evadingthe duringbackstep Bloomsuccessfully Shotdodges grantsan aattack, bonusgenerates <spanadditional style="color:#FF6549;">{{o|10%</span>}} energyEnergy.
}}
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- Gameplay Tips
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{{Header Full|How to play}}
=====Hypnos - Fundamentals=====
* Within 1 second of performing any 3-Ping, hold Basic Attack to enter <span style="color:#5DC4C5;">Tactical Stance</span> and deal continuous Ice DMG to nearby enemies
** <span style="color:#5DC4C5;">Tactical Stance</span> gunshots are considered Basic Attacks, and will generate Signal Orbs when they hit enemies
* Release Basic Attack during <span style="color:#5DC4C5;">Tactical Stance</span> to perform a backstep and trigger <span style="color:#A0C5F9;">Blooming Shot</span>, dealing Ice DMG in a straight line
** This backstep has invincibility frames and is considered a dodge, so it can be used to evade incoming attacks and will trigger Matrix if it is off cooldown
** If this backstep is timed to successfully evade an attack, the camera will dolly zoom, and the follow-up <span style="color:#A0C5F9;">Blooming Shot</span> will deal 3.5 times its original damage and have its invulnerability window extended
* <span style="color:#D4B920;">Yellow Orb Pings</span> have invincibility frames that can also be used to evade attacks, though they cannot trigger Matrix
* <span style="color:#00A0FF;">Blue Orb Pings</span> toss a frost grenade that slows enemies hit and heals Hypnos and nearby allies
** The healing radius of the frost grenade is much larger than its damage radius
=====Hypnos - Additional Information=====
* <span style="color:#FF476D;">Red Orb Pings</span> function as an excellent movement ability and gap-closer, and will pass Hypnos through enemies if they are close enough
* All orb pings have a brief Super Armor window, with the 3-Ping variants of each color lengthening the duration of this Super Armor
* Hypnos automatically performs a free <span style="color:#D4B920;">Yellow Orb 3-Ping</span> when switched in during combat, allowing for immediate entry into <span style="color:#5DC4C5;">Tactical Stance</span> if Basic Attack is held down
** The <span style="color:#D4B920;">Yellow Orb</span> invulnerability frames also allow him to evade attacks on entry if the swap-in is properly timed
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- Videos
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{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Wanshi Hypnos Showcase|300px]]
[[Video:【PUNISHING: Gray Raven-CN】Wanshi Hypnos Moveset バンジ モーション集|300px]]
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- Bottom Nav
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{{Character Bottom Nav}}
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