Wanshi: Hypnos: Difference between revisions

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m (Fixed orb/skill name for wanshi)
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|Weapon=RifleSet
|Weapon=RifleSet
|- <!--Orbs-->
|- <!--Orbs-->
|Red Orb=RedOrbName
|Red Orb=Red Orb
|Red Orb Detail=Performs a spiral kick attack, dealing AOE in a straight line fro <span style="color:#FF6549;">170% / 340% / 510%</span> Physical DMG. Gains a short duration of Super Armor for 1 or 2-Pings, 3-Pings grant extended Super Armor.
|Red Orb Detail=Performs a spiral kick attack, dealing AOE in a straight line fro <span style="color:#FF6549;">170% / 340% / 510%</span> Physical DMG. Gains a short duration of Super Armor for 1 or 2-Pings, 3-Pings grant extended Super Armor.
|Yellow Orb=YellowOrbName
|Yellow Orb=Yellow Orb
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Performs an elbow strike, dealing <span style="color:#FF6549;">190% / 380% / 570%</span> Physical DMG AOE in a straight line. Gains a short duration of invulnerability, 3-Pings grant extended Super Armor.
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Performs an elbow strike, dealing <span style="color:#FF6549;">190% / 380% / 570%</span> Physical DMG AOE in a straight line. Gains a short duration of invulnerability, 3-Pings grant extended Super Armor.
|Blue Orb=BlueOrbName
|Blue Orb=Blue Orb
|Blue Orb Detail=Lobs a freezing hand grenade, slowing enemies in its AOE for <span style="color:#FF6549;">140% / 280% / 420%</span> Ice DMG and heals all allies within the area based on <span style="color:#FF6549;">30% / 60% / 90%</span> Wanshi's attack. 3-Pings grant extended Super Armor.
|Blue Orb Detail=Lobs a freezing hand grenade, slowing enemies in its AOE for <span style="color:#FF6549;">140% / 280% / 420%</span> Ice DMG and heals all allies within the area based on <span style="color:#FF6549;">30% / 60% / 90%</span> Wanshi's attack. 3-Pings grant extended Super Armor.
|- <!--Abilities-->
|- <!--Abilities-->
|Basic=BasicAttackName
|Basic=Basic Attack
|Basic Attack Detail=Basic Attack: Combines both Form and Combat tactics, dealing <span style="color:#FF6549;">350%</span> Physical DMG and <span style="color:#FF6549;">360%</span> Ice DMG. Holding the Basic Attack button within 1 second after performing a 3-Ping activates Tactical Shooting Stance. Stance can be maintained by continuous holding. Every barrage deals <span style="color:#FF6549;">100%</span> Ice DMG.
|Basic Attack Detail=Basic Attack: Combines both Form and Combat tactics, dealing <span style="color:#FF6549;">350%</span> Physical DMG and <span style="color:#FF6549;">360%</span> Ice DMG. Holding the Basic Attack button within 1 second after performing a 3-Ping activates Tactical Shooting Stance. Stance can be maintained by continuous holding. Every barrage deals <span style="color:#FF6549;">100%</span> Ice DMG.
|Signature=SignatureMoveName
|Signature=Signature Move
|Signature Detail=Signature Move: Costs 80 Energy. Fires ahead for <span style="color:#FF6549;">1400%</span> Ice DMG.
|Signature Detail=Signature Move: Costs 80 Energy. Fires ahead for <span style="color:#FF6549;">1400%</span> Ice DMG.
|QTE=QTEName
|QTE=QTE
|QTE Detail=QTE: Lobs a freezing hand grenade, slowing enemies in its AOE for <span style="color:#FF6549;">360%</span> Ice DMG and leaves behind a field, dealing a total of <span style="color:#FF6549;">200%</span> Ice DMG over time. Heals all allies within the area based on <span style="color:#FF6549;">100%</span> of Wanshi's attack and grants 8 seconds of Condensed Frost (Ice DMG increases by <span style="color:#FF6549;">10%</span>).
|QTE Detail=QTE: Lobs a freezing hand grenade, slowing enemies in its AOE for <span style="color:#FF6549;">360%</span> Ice DMG and leaves behind a field, dealing a total of <span style="color:#FF6549;">200%</span> Ice DMG over time. Heals all allies within the area based on <span style="color:#FF6549;">100%</span> of Wanshi's attack and grants 8 seconds of Condensed Frost (Ice DMG increases by <span style="color:#FF6549;">10%</span>).
|- <!--Passives-->
|- <!--Passives-->
|Core=CorePassiveName
|Core=Core Passive
|Core Detail=Core Passive: Releasing the Basic Attack button during Tactical Shooting Stance activates Bloom Shot, dealing <span style="color:#FF6549;">200%</span> Ice DMG in a line. Going into Bloom Shot counts as an evasive move. Successfully dodging during Bloom Shot grants extended invulnerability and deals <span style="color:#FF6549;">700%</span> Ice DMG instead.
|Core Detail=Core Passive: Releasing the Basic Attack button during Tactical Shooting Stance activates Bloom Shot, dealing <span style="color:#FF6549;">200%</span> Ice DMG in a line. Going into Bloom Shot counts as an evasive move. Successfully dodging during Bloom Shot grants extended invulnerability and deals <span style="color:#FF6549;">700%</span> Ice DMG instead.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=LeaderSkillName
|Leader=Leader Skill
|Leader Detail=All team members' HP and Ice DMG increases by <span style="color:#FF6549;">10%</span> and <span style="color:#FF6549;">5%</span>.
|Leader Detail=All team members' HP and Ice DMG increases by <span style="color:#FF6549;">10%</span> and <span style="color:#FF6549;">5%</span>.
|SS Rank=SSPassiveName
|SS Rank=SS Passive
|SS Rank Detail=Passive: Bloom shot DMG increases by <span style="color:#FF6549;">50%</span>. Gains <span style="color:#FF6549;">5%</span> Energy for every second off-field.
|SS Rank Detail=Passive: Bloom shot DMG increases by <span style="color:#FF6549;">50%</span>. Gains <span style="color:#FF6549;">5%</span> Energy for every second off-field.
|SSS Rank=SSSPassiveName
|SSS Rank=SSS Passive
|SSS Rank Detail=Passive: <span style="color:#FF6549;">Condensed Frost</span> buff increases to <span style="color:#FF6549;">20%</span>.
|SSS Rank Detail=Passive: <span style="color:#FF6549;">Condensed Frost</span> buff increases to <span style="color:#FF6549;">20%</span>.
|SSS+ Rank=SSSPlusPassiveName
|SSS+ Rank=SSS+ Passive
|SSS+ Rank Detail=Passive: Signature Move DMG increases by <span style="color:#FF6549;">100%</span>. Bloom Shot grants <span style="color:#FF6549;">5%</span> energy. Successfully evading during Bloom Shot grants a bonus <span style="color:#FF6549;">10%</span> energy.
|SSS+ Rank Detail=Passive: Signature Move DMG increases by <span style="color:#FF6549;">100%</span>. Bloom Shot grants <span style="color:#FF6549;">5%</span> energy. Successfully evading during Bloom Shot grants a bonus <span style="color:#FF6549;">10%</span> energy.
}}
}}

Revision as of 12:16, 27 March 2022

← A2 Selena: Tempest →
100%

Debuts in the Echo Aria patch. · Rank: A-Rank · Class: Supporter · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

This character is currently unreleased in Global.
In addition, while this character's frame name is official, it is subject to change upon Global release.

Wanshi
Fate
21 May
178cm
64kg
B
20
Review
1514
213
291
151
A
Support
Rifle
Auncel
Str. Hawk
--

File:Memory-Zuwenyuan-Icon-1.pngChen JiyuanEinsteinaDa VinciGuinevereGloriaLantern Festival: Reunion

Skills & Passives

Red Orb

Red Orb

Performs a spiral kick attack, dealing AOE in a straight line fro 170% / 340% / 510% Physical DMG. Gains a short duration of Super Armor for 1 or 2-Pings, 3-Pings grant extended Super Armor.
Yellow Orb

Yellow Orb

Automatically uses a 3-Ping version of this attack upon switch-in.
Performs an elbow strike, dealing 190% / 380% / 570% Physical DMG AOE in a straight line. Gains a short duration of invulnerability, 3-Pings grant extended Super Armor.
Blue Orb

Blue Orb

Lobs a freezing hand grenade, slowing enemies in its AOE for 140% / 280% / 420% Ice DMG and heals all allies within the area based on 30% / 60% / 90% Wanshi's attack. 3-Pings grant extended Super Armor.
Basic Attack

Basic Attack

Basic Attack: Combines both Form and Combat tactics, dealing 350% Physical DMG and 360% Ice DMG. Holding the Basic Attack button within 1 second after performing a 3-Ping activates Tactical Shooting Stance. Stance can be maintained by continuous holding. Every barrage deals 100% Ice DMG.
Core

Core Passive

Core Passive: Releasing the Basic Attack button during Tactical Shooting Stance activates Bloom Shot, dealing 200% Ice DMG in a line. Going into Bloom Shot counts as an evasive move. Successfully dodging during Bloom Shot grants extended invulnerability and deals 700% Ice DMG instead.
Signature

Signature Move

Signature Move: Costs 80 Energy. Fires ahead for 1400% Ice DMG.
QTE

QTE

QTE: Lobs a freezing hand grenade, slowing enemies in its AOE for 360% Ice DMG and leaves behind a field, dealing a total of 200% Ice DMG over time. Heals all allies within the area based on 100% of Wanshi's attack and grants 8 seconds of Condensed Frost (Ice DMG increases by 10%).
Leader

Leader Skill

All team members' HP and Ice DMG increases by 10% and 5%.
Class

Support

Healing amount increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SS Passive

Passive: Bloom shot DMG increases by 50%. Gains 5% Energy for every second off-field.
SSS-Rank

SSS Passive

Passive: Condensed Frost buff increases to 20%.
SSS+ Rank

SSS+ Passive

Passive: Signature Move DMG increases by 100%. Bloom Shot grants 5% energy. Successfully evading during Bloom Shot grants a bonus 10% energy.
← A2 Selena: Tempest →