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{{Character Top Nav}} |
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{{Character Top Nav}} |
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- Embed Data (Do Not Edit) |
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<p style="display:none;">An Archaeological Team member from the World Government Association of Art in Babylonia. The “new blood” of Babylonia. Loves art with a passion. |
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· Rank: A-Rank |
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· Class: Tank |
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· Element: Physical (100%) |
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[[File:Dialogue-Brilliance-Icon.png|50%]] |
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{{Blank Space}}</p> |
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{{#css:.question-img { |
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- Infobox |
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- Infobox |
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|Information=An Archaeological Team member from the World Government Association of Art in Babylonia. The “new blood” of Babylonia. Loves art with a passion. |
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|Information=An Archaeological Team member from the World Government Association of Art in Babylonia. The “new blood” of Babylonia. Loves art with a passion. |
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|Speciality=Attraction - Able to attract the attention of enemies.<br>Shield - Releases a shield to defend. |
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|Specialty=Attraction - Able to attract the attention of enemies.<br>Shield - Releases a shield to defend. |
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|Element=Physical (100%) |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%) |
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|Service Time=1 |
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|Service Time=1 |
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|Army=WGAA |
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|Army=WGAA |
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|Weapon=Scythe |
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|Weapon=Scythe |
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|Signature Weapon=PurplePeony |
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|Signature Weapon=Purple Peony |
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|Gift=PaintingKit |
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|Gift=Painting Kit |
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|Rank Text=A-Rank |
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|Rank Text=A-Rank |
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|Gift Text=Paint Kit |
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|Gift Text=Paint Kit |
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}} |
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}} |
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{{FAQ |
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<div style="height: 13px;"></div> |
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|Image=Weapon-PurplePeony-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Purple Peony]] |
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|Answer= Extra DMG Bonus increases by {{o|2%}} for {{o|5s}} when dealing DMG to enemies with Super Armor. Can be stacked up to {{o|3}} times. Duration resets every time it is triggered. Stuns an enemy for {{o|2s}} when breaking its Super Armor. {{o|10s}} cooldown for the same target. Physical DMG increases by {{o|15%}} for {{o|7s}} when releasing {{o|Vector Cube}}. Duration resets every time it is triggered.}} |
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- PP Recommended Memory Sets |
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- PP Recommended Memory Sets |
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{{Recommended Memory Sets | 3}} |
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{{Header Full|【Punishing Pub】Recommended Memory Sets [https://img.nga.178.com/attachments/mon_202107/02/jcQ2o-65h3X12ZakT3cS32e-333.jpg Ver.20210608]}} |
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<center>[[File:Memory-DaVinci-Icon-1.png|25x25px|link=]][[Da Vinci]] ◇[[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] ◇[[File:Memory-Patton-Icon-1.png|25x25px|link=]][[Patton]] ◇[[File:Memory-Catherine-Icon-1.png|25x25px|link=]][[Catherine]]</center> |
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<center> |
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[[File:PP-Brilliance-1.png|300px]] [[File:PP-Brilliance-2.png|300px]] [[File:PP-Brilliance-3.png|300px]] |
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</center> |
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{{Important Info<!---Insert Text Below This Line-----> |
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{{Important Info<!---Insert Text Below This Line-----> |
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|Ayla: Brilliance can be substituted in as the Ice Tank before obtaining [[Changyu: Kirin]] or [[Chrome: Glory]]. Her multi-hit QTE makes her a good fit.}} |
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===== Make Her Your Pre-Changyu Ice Tank ===== |
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Ayla: Brilliance can be substituted in as the Ice Tank before obtaining [[Changyu: Qilin]] or [[Chrome: Glory]]. Her multi-hit QTE makes her a good fit. To turn her into the Ice Tank, equip Brilliance with four [[File:Memory-Zuwenyuan-Icon-1.png|25x25px|link=]][[Zu Wenyuan]] and two [[File:Memory-LanternFestivalReunion-Icon-1.png|25x25px|link=]][[Lantern Festival: Reunion]].}} |
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{{Important Info<!---Insert Text Below This Line-----> |
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<!-- | |
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===== Physical QTE Support Set: ===== |
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It is marginally more optimal to place these Memories in the opposite order of priority; you gain 20 more points in DEF if you put both[[File:Memory-Catherine-Icon-1.png|25x25px|link=]][[Catherine]] Memories on the bottom row. This number will increase by a small amount in the future. Negligible, but it is a net gain.}} --> |
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- Builds |
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{{Build:Brilliance}} |
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- Skills |
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- Skills |
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|Class=Tank |
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|Class=Tank |
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|Profession=Tank |
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|Profession=Tank |
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|Weapon=Scythe |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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<!--------Red Orb-----------> |
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<!--------Red Orb-----------> |
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|Red Orb=Vibrant Stroke |
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|Red Orb=Vibrant Stroke — '''{{b|Ping Red Orb}}''' |
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|Red Orb Detail=Swings scythe at target, dealing <span style="color:#FF6549;">150% / 300% / 900%</span> Physical DMG based on the number of orbs pinged. |
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|Red Orb Detail=Swings the Scythe at the target, dealing Physical DMG. <br>- Deals {{o|150% / 300% / 900%}} Physical DMG based on the number of orbs pinged. |
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<!-------Yellow Orb---------> |
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<!-------Yellow Orb---------> |
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|Yellow Orb=Glittering Shade |
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|Yellow Orb=Glittering Shade — '''{{b|Ping Yellow Orb}}''' |
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|Yellow Orb Detail=Charges at target. Based on the number of orbs pinged, deals <span style="color:#FF6549;">90% / 180% / 270%</span> Physical DMG, then swings the scythe upward, dealing <span style="color:#FF6549;">120% / 240% / 360%</span> Physical DMG. |
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|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.</span> <br>Charges at the target to deal Physical DMG, then swings the Scythe upward, dealing Physical DMG. <br>- The charge deals {{o|90% / 180% / 270%}} Physical DMG and the swing deals {{o|120% / 240% / 360%}} Physical DMG based on the number of orbs pinged. |
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<!--------Blue Orb----------> |
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<!--------Blue Orb----------> |
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|Blue Orb=Colored Rebirth |
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|Blue Orb=Colored Rebirth — '''{{b|Ping Blue Orb}}''' |
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|Blue Orb Detail=Throws scythe and then returns it, dealing <span style="color:#FF6549;">20% / 40% / 60%</span> Physical DMG based on the number of orbs pinged. |
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|Blue Orb Detail=Throws the Scythe and then pulls it back, dealing Physical DMG to targets on the path each time. <br>- Deals {{o|20% / 40% / 60%}} Physical DMG each time based on the number of orbs pinged. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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<!-------Basic Attack-------> |
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<!-------Basic Attack-------> |
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|Basic=Painted World |
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|Basic=Painted World — {{b|Tap Basic Attack}}''' |
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|Basic Attack Detail=Basic Attack: Swings scythe at target in a flurry, dealing <span style="color:#FF6549;">610%</span> Physical DMG based on the number of orbs pinged. |
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|Basic Attack Detail=Swings the Scythe at the target in a flurry, dealing Physical DMG. <br>- Deals {{o|610%}} Physical DMG in total. |
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<!------Signature Move------> |
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<!------Signature Move------> |
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|Signature=Signature - The Bloom |
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|Signature=Signature - The Bloom |
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|Signature Detail=Signature Move: Costs 80 Energy. Swings scythe at nearby targets, dealing <span style="color:#FF6549;">120%</span> Physical DMG for each hit. Launches a charged slash at the targets for the last hit, dealing <span style="color:#FF6549;">600%</span> Physical DMG. The attack direction can be controlled. |
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|Signature Detail='''Signature Move — {{b|80 Energy + Tap Signature}}'''<br>It's time to bloom! Swings the Scythe at nearby targets to deal Physical DMG, then launches a charged slash at the targets upon the last hit, dealing Physical DMG. The attack direction can be controlled with the joystick. <br>- Each hit of the scythe deals {{o|120%}} Physical DMG. <br>- The charged slash deals {{o|600%}} Physical DMG. |
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<!-----------QTE------------> |
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<!-----------QTE------------> |
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|QTE=Spiral Reaper |
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|QTE=Spiral Reaper |
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|QTE Detail=QTE: Ayla deals <span style="color:#FF6549;">500%</span> Physical DMG continuously to the target, reducing their DEF by <span style="color:#FF6549;">10%</span> for 6 seconds. The last hit will knock the target airborne. |
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|QTE Detail=Deals Physical DMG continuously to the target, reducing their DEF. The last hit will knock the target airborne. <br>- The attacks deal {{o|600%}} Physical DMG. <br>- The attacks reduce the target's DEF by {{o|10%}} for {{o|6}}s. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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<!-------Core Passive-------> |
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<!-------Core Passive-------> |
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|Core=Vector Cube |
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|Core=Vector Cube |
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|Core Detail=Core Passive: Pinging a Blue Orb after any 3-Ping will cause Ayla to charge and drag in nearby enemies. Ayla gains a shield equal to 8% of her maximum HP for 7 seconds, then unleashes a heavy strike that deals <span style="color:#FF6549;">700%</span> Physical DMG to the targets ahead. Reduces DMG taken by 70% when charging. |
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|Core Detail='''Core Passive — {{b|Any 3-Ping + Ping Blue Orb}}'''<br>When pinging a Blue Orb after any 3-Ping, charges in place to pull the nearby enemies in and gains Shield before unleashing a heavy strike to the targets ahead, dealing Physical DMG. Extra DMG Reduction increases by {{o|70%}} when charging. <br>- Gains Shield equal to {{o|8%}} of max HP for {{o|7}}s. <br>- The heavy strike deals {{o|700%}} Physical DMG. |
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|Core Activation=[[File:Skill-Brilliance-Core.png|center|400px]] |
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<!-------Leader Skill-------> |
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<!-------Leader Skill-------> |
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|Leader=Leader - Muse Ritual |
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|Leader=Leader - Muse Ritual |
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|Leader Detail=Increases ATK by {{o|10%}} and DEF by {{o|5%}} when there are 3 different classes in the team. |
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|Leader Detail=When party members are of 3 different classes, DEF increases by <span style="color:#FF6549;">10%</span> and ATK increases by <span style="color:#FF6549;">5%</span>. |
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<!-------SS Passive---------> |
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<!-------SS Passive---------> |
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|SS Rank=Finishing Touch |
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|SS Rank=Finishing Touch |
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|SS Rank Detail=Passive: Hitting a target from a Yellow Orb skill increases your DEF and Physical DMG by <span style="color:#FF6549;">10%</span> for 5 seconds. |
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|SS Rank Detail=Hitting a target with a Yellow Orb skill increases Brilliance's DEF and Physical DMG by {{o|10%}} for {{o|5}}s. |
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<!-------SSS Passive--------> |
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<!-------SSS Passive--------> |
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|SSS Rank=Majestic Inspiration |
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|SSS Rank=Majestic Inspiration |
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|SSS Rank Detail=Passive: Hitting targets with Ayla's Core Passive will lower their DEF by <span style="color:#FF6549;">15%</span> for 5 seconds. |
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|SSS Rank Detail=Hitting targets with Brilliance's Core Passive will lower their DEF by {{o|15%}} for {{o|5}}s. |
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<!-------SSS+ Passive-------> |
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<!-------SSS+ Passive-------> |
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|SSS+ Rank=Eureka Time |
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|SSS+ Rank=Eureka Time |
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|SSS+ Rank Detail=Passive: After using a Signature Move, Extra DMG Bonus increases by <span style="color:#FF6549;">20%</span> for 8 seconds. |
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|SSS+ Rank Detail=Extra DMG Bonus increases by {{o|20%}} for {{o|10}}s after casting a Signature Move. |
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}} |
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- Core Passive |
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{{Core String:Brilliance}} |
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<!-------------------------------------------------------------------------- |
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- Videos |
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{{Header Full|Videos}} |
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[[Video:【PUNISHING: Gray Raven-CN】Ayla Brilliance Showcase|300px]] |
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[[Video:【PUNISHING: Gray Raven-CN】Ayla Brilliance Moveset アイラ モーション集|300px]] |
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<!-------------------------------------------------------------------------- |
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- Bottom Nav |
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{{Character Bottom Nav}} |
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[[Category:A-Rank]] |
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[[Category:A-Rank]] |
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[[Category:Tank]] |
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[[Category:Tank]] |
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[[Category:Tank]] |
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[[Category:Tank]] |
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__INDEX__ |