An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping.
· Rank: S-Rank
· Class: Attacker
· Element: Physical (20%) Lightning (80%)
Information
An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping.
A list of recommended builds for Bianca: Veritas can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions. However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Thunder Spike: Red Orb Level +1
Bottom Resonance Slot (2): Ex — Tactical Adjustment: HP +75, ATK +15
Set for quick Phantom Pain Cage clears against low difficulty bosses.
Weapon Resonance ◇ Bianca: Veritas
Recommended 6★ weapon resonances for Bianca: Veritas can be found here listed in order of priority.
1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
Dead Line Timing
MEDIUM:
Glorious Afterglow
Matrix Lightning
Notes
Minimum recommended amount: 1
Veritas can't utilize Matrix Lightning too well since she doesn't burst
Skills & Passives
Red Orb
Thunder Spike
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive. Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front. Deals 240% / 480% / 720% Physical DMG based on number of orbs pinged. Deals Lightning DMG on a 3-Ping.
Yellow Orb
Lightning Flash
Flash hops to the sky and shoots a charged arrow at the target. The arrow explodes on hit and deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged. The explosion will create a zone of lightning that reduces the Movement Speed of targets in zone by 20% / 35% / 50% and deals 40% / 60% / 80% Lightning DMG per second for 3/5/7 seconds.
Blue Orb
Magnetic Thunder
Detonates the energy in the arrow tip and knocks back nearby targets, dealing 40% / 80% / 120% Physical DMG based on the number of orbs pinged. Gains Electro Charge for 8 seconds, causing Veritas' Basic Attack to shoot 1 extra lightning arrow that deals 16% / 32% / 48% Lightning DMG; Red Orbs and Core Passive to shoot 2 extra lightning arrows that deal 24% / 48% / 72% Lightning DMG each.
Basic Attack
Voltaic Discharge
Basic Attack: Quickly shoots 7 arrows at the target, dealing 560% Physical DMG in total. The last arrow pierces targets.
Core
Critical Moment
Core Passive: Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter into sniping mode. During so, Veritas' Basic Attack shoots a long-ranged lightning arrow that deals 500% Lightning DMG. Veritas exits sniping mode if 6 lightning arrows are shot or if 6 seconds passes. Dodging in sniping mode will lower the charge time of the next Basic Attack. Veritas will not gain Signal Orbs through Basic Attacks during sniping mode.
Signature
Signature - Ire of Lightning
Signature Move: Costs 100 Energy. Shoots arrows at the sky, bringing down lightning bolts temporarily. Each bolt deals 160% Lightning DMG to targets within the area. After a short while, the bolt energies explode and deals 180% Lightning DMG to targets within the area.
QTE
BlitzBolt
QTE: Bianca shoots 4 times at the target, dealing 160% Lightning DMG per hit.
Leader
Leader - Blood and Thunder
Lightning DMG increases by 10%. ATK of Attacker Constructs increases by 5%.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Fulminology
Passive: Veritas's Extra DMG Bonus to targets pierced by her Red Orb skill increases by 10% for 8 seconds.
SSS-Rank
Executioner
Passive: Veritas' Extra DMG Bonus to targets within her Yellow Orb skill's zone of lightning increases by 15%.
SSS+ Rank
Greased Lightning
Passive: Lightning DMG increases by 20% while Core Passive is active.
Hidden Skill
Critical Moment
→
Red 3-Ping
blue Ping
Technique
Enters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrow are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.