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{{#css:.question-img { |
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- Infobox |
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- Infobox |
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|Army Text=Str. Hawk |
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|Army Text=Str. Hawk |
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{{FAQ |
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|Image=Weapon-Thanatos-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Thanatos]] |
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|Answer= Extra DMG Bonus increases by {{o|15%}}. When Camu: Crocotta enters {{o|Berserk}}, Thanatos will continuously increase Dark DMG for characters on the battlefield by {{o|10%}}.}} |
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- PP Recommended Memory Sets |
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- PP Recommended Memory Sets |
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- Builds |
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- Builds |
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{{:Build:Crocotta}} |
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{{Build:Crocotta}} |
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- Skills |
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- Skills |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=Rampage |
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|Red Orb=Rampage |
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|Red Orb Detail=Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for <span style="color:#FF6549;">300% / 600% / 900% </span> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping).<br>Berserk Mode: Launches 2 swift attacks that deal <span style="color:#FF6549;">520%</span> Dark DMG in total and a heavy attack that deals <span style="color:#FF6549;">520%</span> Dark DMG. |
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|Red Orb Detail='''Red Orb — {{b|Ping Red Orb}}'''<br>Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits Of Physical DMG (Dark DMG instead on a 3-Ping). <br>- Deals {{o|300% / 600% / 900%}} Physical DMG in total based on the number of orbs pinged.<br><br>'''Red Orb — {{b|Berserk Form + Ping Red Orb}}'''<br>In {{o|Berserk Form}}, launches 2 swift attacks that deal Dark DMG, followed by a heavy attack that deals Dark DMG. <br>- The 2 swift attacks deal {{o|520%}} Dark DMG in total, and the heavy attack deals {{o|520%}} Dark DMG. |
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|Yellow Orb=Destruction |
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|Yellow Orb=Destruction |
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|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Dashes forward and slashes the enemies twice, dealing <span style="color:#FF6549;">280% / 560% / 840%</span> Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping).<br>Berserk Mode: Teleports to an enemy and deals <span style="color:#FF6549;">360%</span> Dark DMG, then conjures spikes from the ground to deal <span style="color:#FF6549;">600%</span> Dark DMG. |
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|Yellow Orb Detail= '''Yellow Orb — {{b|Ping Yellow Orb}}'''<br><span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Dashes forward and slashes the enemies twice, dealing <span style="color:#FF6549;">280% / 560% / 840%</span>Dashes forward and slashes the enemies twice, dealing Physical DMG (Dark DMG instead on a 3-Ping). <br>- Deals {{o|280% / 560% / 840%}} Physical DMG in total based on the number of orbs pinged.<br><br>'''Yellow Orb — {{b|Berserk Form + Ping Yellow Orb}}'''<br>In {{o|Berserk Form}}, teleports to an enemy and deals Dark DMG, then conjures spikes from the ground to deal Dark DMG. <br>- The attack deals {{o|360%}} Dark DMG, and spikes deal {{o|600%}} Dark DMG. |
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|Blue Orb=Rapid Claw |
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|Blue Orb=Rapid Claw |
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|Blue Orb Detail=Interrupts enemy attacks instantly, dealing <span style="color:#FF6549;">270% / 540% / 810%</span> area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to <span style="color:#FF6549;">5% / 10% / 15%</span> of maximum HP for 5s.<br>Berserk Mode: Pulls the enemy to the front, dealing 2 hits for <span style="color:#FF6549;">920% </span> Dark DMG in total. |
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|Blue Orb Detail='''Blue Orb — {{b|Ping Blue Orb}}'''<br>Instantly interrupts enemy attacks, then deals AOE Physical DMG to nearby enemies (Dark DMG instead on a 3-Ping) and gains Shield. <br>- Deals a total of {{o|270% / 540% / 810%}} AOE Physical DMG based on the number of orbs pinged. <br>- Gains Shield equal to {{o|5% / 10% / 15%}} of max HP that lasts {{o|5}}s based on the number of orbs pinged.<br><br>'''Blue Orb — {{b|Berserk Form + Ping Blue Orb}}'''<br>In {{o|Berserk Form}}, pulls the enemy to the front, dealing Dark DMG. <br>- Attacks twice to deal {{o|920%}} Dark DMG in total. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Phantom |
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|Basic=Phantom |
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|Basic Attack Detail=Launches consecutive attacks that deal <span style="color:#FF6549;">800%</span> Physical DMG in total.<br>Berserk mode: Launches swift attacks that deal <span style="color:#FF6549;">1240%</span> Dark DMG in total. |
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|Basic Attack Detail='''Basic Attack — {{b|Tap Basic Attack}}'''<br>Launches consecutive attacks that deal Physical DMG. <br>- Deals {{o|800%}} Physical DMG in total.<br><br>'''Basic Attack — {{b|Berserk Form + Tap Basic Attack}}'''<br>In {{o|Berserk Form}}, launches swift attacks that deal Dark DMG. <br>- Deals {{o|1240%}} Dark DMG in total. |
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|Signature=Instinct Unlocked |
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|Signature=Instinct Unlocked |
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|Signature Detail=Signature move: Costs 80 energy to enter Berserk Mode (immune to DMG during this moment). When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by <span style="color:#FF6549;">20%</span>. Red, Yellow, and Blue Orbs are replaced by special ones. Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s. Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode. |
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|Signature Detail='''Signature Move — {{b|80 Energy + Tap Signature}}'''<br>Enters {{o|Berserk Form}} and gains a {{o|Dark Impulse}} gauge. Becomes invincible while entering this form. In {{o|Berserk Form}}, Crocotta gains Super Armor and his Dark DMG increases. Red, Yellow, and Blue Orbs are replaced by special orbs. Only {{o|1}} special orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs will regenerate in {{o|2}}s (up to {{o|3}} orbs will regenerate during Berserk Form). {{o|Dark Impulse}} is consumed over time except in Matrix. Whenever Crocotta would take DMG, {{o|Dark Impulse}} is consumed instead to negate the incoming DMG. Crocotta exits {{o|Berserk Form}} when {{o|Dark Impulse}} is empty. <br>- Dark DMG increases by {{o|20%}} in {{o|Berserk Form}}. |
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|QTE=Deadly Claw |
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|QTE=Deadly Claw |
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|QTE Detail=QTE: Charges at the enemy and claws them for <span style="color:#FF6549;">640%</span> Dark DMG in total. |
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|QTE Detail=Charges at the enemy and claws them for Dark DMG. <br>- Deals {{o|640%}} Dark DMG in total. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Surging Madness |
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|Core=Surging Madness |
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|Core Detail=Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks.) Once Camu reaches full Madness, he will gain 8 Energy from any 3-Ping. When he enters the Berserk mode, he will consume all Madness stacks and gain <span style="color:#FF6549;">6% / 12% / 20%</span> DMG bonus based on the number of Madness stacks consumed. |
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|Core Detail='''Core Passive — {{b|Any 3-Ping}}'''<br>Any 3-Ping in Normal Form will accumulate {{o|Madness}}. Once Crocotta reaches full {{o|Madness}}, he will gain additional Signature Energy from any 3-Ping. <br>- {{o|Madness}} stacks up to {{o|3}} times. <br>- Once Crocotta reaches full {{o|Madness}}, he will gain additional {{o|8}} Signature Energy from any 3-Ping.<br><br>'''Core Passive — {{b|Berserk Form + Passive activates}}'''<br>When Camu enters {{o|Berserk Form}}, he will consume all {{o|Madness}} stacks and gain a DMG Bonus in {{o|Berserk Form}}. <br>- Gains {{o|6% / 12% / 20%}} DMG Bonus based on the number of {{o|Madness}} stacks consumed. |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Leader=Striking Rhythm |
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|Leader=Striking Rhythm |
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|Leader Detail=Dark DMG of all members increases by {{o|10%}} and Vanguard Uniframes' ATK increases by {{o|5%}}. |
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|Leader Detail=Increases Dark DMG of all members by {{o|10%}}. Increases ATK of all Vanguard Uniframes in the team by {{o|5%}}. |
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|SS Rank=Infectious Despair |
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|SS Rank=Infectious Despair |
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|SS Rank Detail=Passive: When pinging Yellow Orbs, Extra DMG Bonus increases by <span style="color:#FF6549;">10%</span> for 8s. |
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|SS Rank Detail=Extra DMG Bonus increases by {{o|10%}} for {{o|10}}s when pinging Yellow Orbs. |
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|SSS Rank=Accelerated Death |
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|SSS Rank=Accelerated Death |
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|SSS Rank Detail=Passive: When in Berserk mode, Extra DMG Bonus increases by <span style="color:#FF6549;">15%</span>. At the start of the battle, gains 80 Energy and 3 stacks of Madness. |
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|SSS Rank Detail=When in Berserk Form, Extra DMG Bonus increases by {{o|15%}}. At the start of battle, gains {{o|80 }}Signature Energy and {{o|3}} stacks of {{o|Madness}}. |
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|SSS+ Rank=Corruptive Dominance |
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|SSS+ Rank=Corruptive Dominance |
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|SSS+ Rank Detail=Passive: DMG of 3-Ping skills increases by <span style="color:#FF6549;">20%</span>. |
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|SSS+ Rank Detail=Extra DMG Bonus of 3-Ping skills increases by {{o|20%}}. |
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}} |
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