|Weapon=Gauntlets
|- <!--Orbs-->
|Red Orb=Deep Wyrm Strike — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=Launches 2 quick attacks forward to deal <span style="color:#FF6549;">200% / 400% / 400%</span> Physical DMG based on the number of orbs pinged. Upon a 3-Ping, Changyu: Qilin will charge up energy for a short while to launch a heavy blow after 2 quick attacks, dealing <spanIce style="color:#FF6549;"DMG and slowing the enemies. <br>- Deals {{o|200% / 400%< /span> Ice400%}} Physical DMG andbased reducingon enemies'the Movementnumber Speedof orbs pinged. <br>- The heavy blow deals {{o|400%}} Ice DMG.
|Yellow Orb=Skyward Kick — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail=Dashes toward the target and throws an upper kick to knock it backairborne, dealing <span style="color:#FF6549;">220% / 440% / 660%</span> Physical DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|220% / 440% / 660%}} Physical DMG based on the number of orbs pinged.
|Blue Orb=Air-Cracking Palm — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Hammers the ground to deal <span style="color:#FF6549;">100% / 150% / 200%</span> Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m. basedThe onpalm thestrike numberwill ofleave orbsa pinged{{o|Crystal Ice Mirror}} on the ground. The palmenemies strikeinside willthe leave{{o|Crystal aIce <spanMirror}} style="color:#FF6549;">have their movement speed decreased, and are affected by {{o|Frost Corrosion}} which reduces their Ice Resistance. A new {{o|Crystal Ice Mirror</span>}} onwill replace the groundold forone. <span style="color:#FF6549;"br>4- /The 6slam deals {{o|100% / 8<150% /span>s 200%}} Physical DMG to the enemies based on the number of orbs pinged.<br> The- enemiesEnemies inside the <span style="color:#FF6549;">{{o|Crystal Ice Mirror</span>}} have their Movementmovement Speedspeed decreasedreduced by <span style="color:#FF6549;">{{o|30%}}. </spanbr>,- and{{o|Crystal areIce affectedMirror}} bylasts <span{{o|4 style="color:#FF6549;">Frost/ 6 Corrosion</span 8s}} based on the number of orbs pinged. <br>- which{{o|Frost Corrosion}} reduces theirthe enemy's Ice Resistance by <span style="color:#FF6549;">{{o|5%</span>}} and forlasts {{o|8s}} (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). A new <span style="color:#FF6549;">Crystal Ice Mirror</span> will replace the old one.
|- <!--Abilities-->
|Basic=Sea Serpent Thrash — {{b|Tap Basic Attack}}
|Basic Attack Detail=Basic Attack: Proficient in martial arts, Changyu: Qilin pummels the enemies with his gauntletsGauntlets to deal Physical DMG and Ice DMG. <spanbr>- style="color:#FF6549;">Deals {{o|320%</span>}} Physical DMG and <span style="color:#FF6549;">{{o|810%</span>}} Ice DMG in total.
|Signature=Signature - Selfless State
|Signature Detail='''Signature Move: Changyu— can{{b|60 enterEnergy the+ <spanTap style="color:#FF6549;">Selfless StateSignature}}'''</spanbr>Once whenactivated, Energyenters reachesthe 60{{o|Selfless State}}. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-upUp Orb and restores 5Signature Energy for each orb removed. The Follow-Up Orb will not be grayed out. DEF and Ice DMG increase. byTriggering <spanMatrix style="color:#FF6549;"and successful dodge during {{o|Selfless State}} recover Dodge Gauge. Ice DMG increases when in Matrix. <br>- During {{o|Selfless State}}, DEF and Ice DMG increase by {{o|20%}}. </spanbr>.- TheTriggering Follow-upMatrix Orband willsuccessful notdodge beduring grayed{{o|Selfless outState}} recover {{o|100}} Dodge Gauge. When<br>- tappedDuring {{o|Selfless State}}, consumesIce 15DMG Energyincreases toby throw{{o|20%}} ain Matrix.<span style="color:#FF6549;"br><br>'''Sonic Blast — {{b|Selfless State + Tap Follow-Up Orb}}'''</spanbr>In {{o|Selfless State}}, tap the Follow-Up Orb to consume Signature Energy and cast {{o|Sonic Blast}}, dealing <spanIce style="color:#FF6549;"DMG. {{o|Sonic Blast}} and Basic Attack after dodge will start from the 4th hit. <br>- Deals {{o|360%</span>}} Ice DMG in total. <br>- Casting {{o|Sonic Blast}} consumes {{o|15}} Signature Energy.<br><br>'''Flowing Whirlpool — {{b|Selfless State + After the 3rd / 4th hit of Basic Attack + Tap itFollow-Up repeatedlyOrb afterrepeatedly}}'''<br>After the 3rd andor 4th hit of Basic Attack, tap the Follow-Up Orb repeatedly to perform <span style="color:#FF6549;">{{o|Flowing Whirlpool</span>}}, a storm of quick attacks that eachstrike blowthe consumesarea 7in /front. 7The /attacks 7consume / 7 / 10Signature Energy and deal <span style="color:#FF6549;">980%</span> Ice DMG. in total (during whichGains Super Armor iswhile granted).casting Triggering{{o|Flowing MatrixWhirlpool}}. and<br>- successfulDeals dodge{{o|980%}} recoverIce 100DMG Dodgein Gaugetotal. When<br>- inEach Matrix,hit Iceof DMGFlowing increasesWhirlpool byconsumes <span{{o|7 style="color:#FF6549;">20%</span>. <span7 style="color:#FF6549;">Sonic/ 7 Blast</span> and7 Basic/ Attack10}} afterSignature dodgeEnergy startrespectively.<br><br>'''Signature fromMove the— 4th{{b|Selfless hit.State To+ end60 theEnergy <span+ style="color:#FF6549;">SelflessTap StateSignature}}'''</spanbr>, tapTapping the Signature Move button again, whichin {{o|Selfless State}} will consume 60Signature Energy to return random Signal Orbs, gray out the Follow-upUp Orb, and returnleave {{o|Selfless State}}. <br>- Consumes 60 Signature Energy to leave {{o|Selfless State}} and returns 4 random Signal Orbs.
|QTE=Flashing Breaker
|QTE Detail=QTE: Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of <span style="color:#FF6549;">500%</span> Ice DMG in total and reducing the target's Movement Speed.
|