Changyu: Qilin

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Born in Kowloong and a former member of the theater. He has become a bodyguard on Asslam after many twists and turns. · Rank: A-Rank · Class: Tank · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Born in Kowloong and a former member of the theater. He has become a bodyguard on Asslam after many twists and turns.
Melee - Uses follow-up skills to deal DMG and accumulate Energy
Tank - Deals continuous DMG after performing a Signature Move
Physical (20%) Ice (80%)
Changyu
Qilin
7 Apr
157cm
51kg
A
16
Review
1545
227
288
141
A-Rank
Tank
Gauntlets
Baji
ACA
Copper Coin

Optimal Weapon: Baji

Ice DMG increases by 15%. Creates Mirror Crystals for 8s after casting Flowing Whirlpool or QTE skill.

Memory Builds ◇ Changyu: Qilin

A list of recommended builds for Changyu: Qilin can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Changyu: Qilin's main build
  • Ultima Awakening Set
Usage
Details
  • QTE Support for Ice teams
  • General-use set
Memory Placement
01
02
03
04
05
06
Chen Jiyuan x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Niche build
Usage
  • High difficulty content
Details
  • Sub-DPS set
  • Qilin's QTE hits come out very slowly, so this is not recommended as a QTE support set.
Memory Placement
01
02
03
04
05
06
Gloria x2 / Lantern Festival: Reunion x 2 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Niche build
Usage
Details
  • QTE support set
  • The other character uses Da Vinci to allow Double QTE Triggers as well.
    • Double QTE Trigger: activate the QTE of the character who is not holding Da Vinci, wait until they finish their QTE animation and disappear from the field, activate the Da Vinci user's QTE and trigger the first character's QTE again (via Da Vinci's effect).

Weapon Resonance ◇ Changyu: Qilin

Recommended 6★ weapon resonances for Changyu: Qilin can be found here listed in order of priority.


1. Bose Hyperflow
Inclicts Chilly effect upon dealing Ice damage. Chilly: reduces the target's Ice resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
4. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
  • Bose Hyperflow

MEDIUM:

  • Resonant Echo
  • Dead Line Timing

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1
  • Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.

Skills & Passives

Red Orb

Deep Wyrm Strike — Ping Red Orb

Launches 2 quick attacks forward to deal Physical DMG. Upon a 3-Ping, Changyu: Qilin will charge up for a short while to launch a heavy blow after 2 quick attacks, dealing Ice DMG and slowing the enemies.
- Deals 200% / 400% / 400% Physical DMG based on the number of orbs pinged.
- The heavy blow deals 400% Ice DMG.
Yellow Orb

Skyward Kick — Ping Yellow Orb

Dashes toward the target and throws an upper kick to knock it airborne, dealing Physical DMG (Ice DMG instead on a 3-Ping).
- Deals 220% / 440% / 660% Physical DMG based on the number of orbs pinged.
Blue Orb

Air-Cracking Palm — Ping Blue Orb

Hammers the ground to deal Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m. The palm strike will leave a Crystal Ice Mirror on the ground. The enemies inside the Crystal Ice Mirror have their movement speed decreased, and are affected by Frost Corrosion which reduces their Ice Resistance. A new Crystal Ice Mirror will replace the old one.
- The slam deals 100% / 150% / 200% Physical DMG to the enemies based on the number of orbs pinged.
- Enemies inside the Crystal Ice Mirror have their movement speed reduced by 30%.
- Crystal Ice Mirror lasts 4 / 6 / 8s based on the number of orbs pinged.
- Frost Corrosion reduces the enemy's Ice Resistance by 5% and lasts 8s (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror).
Basic Attack

Sea Serpent Thrash — Tap Basic Attack

Proficient in martial arts, Changyu: Qilin pummels the enemies with his Gauntlets to deal Physical DMG and Ice DMG.
- Deals 320% Physical DMG and 810% Ice DMG in total.
Core

Follow-Up

Core Passive — Any 3-Ping + Ping Follow-Up Orb
At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). The Follow-Up Orb will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged.

Core Passive — Red 3-Ping + Ping Follow-Up Orb
Red Follow-Up: Use an overhead kick to deal Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit.
- Deals 500% Ice DMG in total.

Core Passive — Blue 3-Ping + Ping Follow-Up Orb
Blue Follow-Up: Conjures ice lances from the ground around to deal AOE Ice DMG and slow the enemies temporarily, leaving a Crystal Ice Mirror.
- Deals 300% AOE Ice DMG.
- Crystal Ice Mirror lasts 8s.

Core Passive — Yellow 3-Ping + Ping Follow-Up Orb
Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together. The ice pieces then explode to deal AOE Ice DMG.
- Deals 400% AOE Ice DMG.
Signature

Signature - Selfless State

Signature Move — 60 Energy + Tap Signature
Once activated, enters the Selfless State. In this state, removes all Signal Orbs (no more orbs will be generated) except the Follow-Up Orb and restores Signature Energy for each orb removed. The Follow-Up Orb will not be grayed out. DEF and Ice DMG increase. Triggering Matrix and successful dodge during Selfless State recover Dodge Gauge. Ice DMG increases when in Matrix.
- During Selfless State, DEF and Ice DMG increase by 20%.
- Triggering Matrix and successful dodge during Selfless State recover 100 Dodge Gauge.
- During Selfless State, Ice DMG increases by 20% in Matrix.

Sonic Blast — Selfless State + Tap Follow-Up Orb
In Selfless State, tap the Follow-Up Orb to consume Signature Energy and cast Sonic Blast, dealing Ice DMG. Sonic Blast and Basic Attack after dodge will start from the 4th hit.
- Deals 360% Ice DMG in total.
- Casting Sonic Blast consumes 15 Signature Energy.

Flowing Whirlpool — Selfless State + After the 3rd / 4th hit of Basic Attack + Tap Follow-Up Orb repeatedly
After the 3rd or 4th hit of Basic Attack, tap the Follow-Up Orb repeatedly to perform Flowing Whirlpool, a storm of quick attacks that strike the area in front. The attacks consume Signature Energy and deal Ice DMG. Gains Super Armor while casting Flowing Whirlpool.
- Deals 980% Ice DMG in total.
- Each hit of Flowing Whirlpool consumes 7 / 7 / 7 / 7 / 10 Signature Energy respectively.

Signature Move — Selfless State + 60 Energy + Tap Signature
Tapping the Signature button again in Selfless State will consume Signature Energy to return random Signal Orbs, gray out the Follow-Up Orb, and leave Selfless State.
- Consumes 60 Signature Energy to leave Selfless State and returns 4 random Signal Orbs.
QTE

Flashing Breaker

Appears above the target and smashes the ground with a charged-up punch, dealing 5 hits of Ice DMG in total and slowing the target temporarily.
- Deals 510% Ice DMG in total.
Leader

Leader - Will of Protection

Increases DEF of all members by 15%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Frozen Palm

Ice DMG and DEF increase by 15% when in the Selfless State.
SSS-Rank

Art of the Arctic

The Ice Resistance Reduction of Changyu: Qilin's Frost Corrosion increases to 10%. Air-Cracking Palm will increase his Ice DMG by 10% for 4 / 6 / 8s based on the number of orbs pinged.
SSS+ Rank

Water Mirror

When enemies are hit by Follow-Up skills or Flowing Whirlpool, their Ice Resistance decreases by 5% for 8s and Changyu: Qilin's Ice DMG increases by 20% for 8s.

Videos

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