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|Information=A mechanoid from the Church of Machina that roams Earth in search of the Sagemachina. Compared with other mechanoids, she seems to have other reasons for pursuing this "Sage".
|Specialty= '''Control''' —- Freezes enemies to restrain their actions. <br>'''Burst''' — Deals massive DMG in a short time.
<!-- '''Crowd Control''' — Immobilize enemies by freezing them.<br>'''Burst''' — Can deal large amounts of damage quickly. -->
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (10%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (90%)
|Weapon=Scythe
|- <!--Orbs-->
|Red Orb=RedGravity OrbMatrix
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Haicma spins aroundSpins and pulls enemiesin towardssurrounding herselfenemies, dealing <span style="color:#FF6549;">300% / 600% / 900%</span> Physical DMG based on the number of orbs pinged. (Deals Ice DMG instead onupon a 3-Ping).
|Yellow Orb=YellowFrostbite OrbLeap
|Yellow Orb Detail= ChargesDashes attowards targetthe enemy, dealing <span style="color:#FF6549;">300% / 600% / 900%</span> Physical DMG based on the number of orbs pinged. (Deals Ice DMG instead onupon a 3-Ping).
|Blue Orb=BlueChain OrbReflection
|Blue Orb Detail=SwingsSlashes scythe,and dealingdeals <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged (Deals Ice DMG instead onupon a 3-Ping). Haicmabefore thenturning jumps backwardsaround and sweepsshooting a waveray of frost alongin thean wayarc, dealing <span style="color:#FF6549;">300200% / 600400% / 900600%</span> Ice DMG based on the number of orbs pinged.
|- <!--Abilities-->
|Basic=BasicSinusoidal AttackBlade
|Basic Attack Detail=Basic Attack: SwingsAttacks with her scythe, dealing <span style="color:#FF6549;">860%</span> Physical DMG in total.
|Signature=SignatureFrost Move- Treated Blade
|Signature Detail=Signature Move: CostsConsumes 30 Energy. Releasesto cast <span style="color:#FF6549;">Frost Tempered- Treated Blade: -Critical Sub ZeroPoint</span>, and enchantsimbuing her scythe,weapon and convertingturning all ofDMG Haicma'sshe attacksdeals tointo Ice DMG. DuringIn this time nostate, Energy isdoes generated.not recover, Insteadbut all attacks willincrease generate energy towardsthe <span style="color:#FF6549;">Frost FlowFroststream ProgressLevel</span>. Tapping the Signature Move button again towill releasecast <span style="color:#FF6549;">Frost Tempered- Treated Blade: - Piercing ColdQuench</span>, dealing upa tomaximum of <span style="color:#FF6549;">5600%</span> Ice DMG, basedand ongiving theall amount ofenemies <span style="color:#FF6549;">Frost FlowFrozen ProgressStatus</span> energyfor accumulated,a causingperiod allof enemiestime to(maximum enter <span style="color:#FF6549;">Frozen State</span> up to 5 seconds,5s) based on the amount of <span style="color:#FF6549;">FrostFroststream Flow ProgressLevel</span> energy accumulated. If enemies inRemoves <span style="color:#FF6549;">Frozen StateStatus</span> isfrom damagedenemies bywhen <spandamaging style="color:#FF6549;">Bitteraffected Cold</span>,enemies with <span style="color:#FF6549;">FrozenBitter StateFrost</span> will be interrupted.
|QTE=QTERimefall
|QTE Detail=LandsComes down from the skyabove and launchescreates a field of frost towards theFrost targetTerrain, dealing <span style="color:#FF6549;">900%</span> Ice DMG.
|- <!--Passives-->
|Core=CoreHuntress' PassiveCommand
|Core Detail=Core Passive: Press and hold Dodge to activate and charge <span style="color:#FF6549;">Bitterfrost Level</span>. Releasing Dodge when <span style="color:#FF6549;">Bitterfrost Level</span> is fully charged to release {{o|Bitter Frost}}, dealing <span style="color:#FF6549;">1400%</span> Ice DMG. Releasing Dodge before fully charged will result in no attacks, and {{o|Bitterfrost Level}} will gradually decrease. Getting hit while charging will deduct Dodge Gauge and perform Flash if there is enough Dodge available (1.5s cooldown).Gains Super Armor and increases Extra DMG Reduction by {{o|50%}} when <span style="color:#FF6549;">Bitterfrost Level</span> is activated.
|Core Detail=
|Leader= LeaderHidden SkillStar▼
Press and hold the dodge button to activate <span style="color:#FF6549;">Bitter Cold Progress</span>. Once the energy gauge is full, release the dodge button to perform <span style="color:#FF6549;">Bitter Cold</span>, dealing <span style="color:#FF6549;">1400%</span> Ice DMG. If the dodge button is released before the energy gauge is full, no attack will be performed and the energy gauge will slowly go back down. If attacked during gauge charging, Haicma will jump backwards as long as there's enough Dodge Gauge. 1.5s cooldown. During <span style="color:#FF6549;">Bitter Cold Progress</span>, Haicma recieves Super Armor and increases Extra DMG Reduction by <span style="color:#FF6549;">50%</span>.
|Leader Detail= All members' Ice DMG of all members increases by <span style="color:#FF6549;">5%</span> . ATK ofand Vanguard Uniframes' ATK increases by <span style="color:#FF6549;">10%</span>. ▼
|SS Rank=Apocalyptic Heart
▲|Leader Detail=All members' Ice DMG increases by <span style="color:#FF6549;">5%</span>. ATK of Vanguard increases by <span style="color:#FF6549;">10%</span>.
|SS Rank Detail=Passive: Base DMG of <span style="color:#FF6549;">Frost Tempered Blade - PiercingTreated Blade: ColdQuench</span> DMG increases by <span style="color:#FF6549;">15%</span>. <br>Energy towards <span style="color:#FF6549;"> Frost FlowFroststream ProgressLevel</span> generatesrecovers 6.7% perevery second. ▼
|SS Rank=SS-Passive
|SSS Rank=Collective Engravement
▲|SS Rank Detail=Passive: <span style="color:#FF6549;">Frost Tempered Blade - Piercing Cold</span> DMG increases by <span style="color:#FF6549;">15%</span>.<br>Energy towards <span style="color:#FF6549;">Frost Flow Progress</span> generates 6.7% per second.
|SSS Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">10%</span>. Gains 30 Energy atupon the start of the battledeployment. ▼
|SSS Rank=SSS-Passive
|SSS+ Rank= SSS+Timefall PassiveEmbrace▼
▲|SSS Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">10%</span>. Gains 30 Energy at the start of the battle.
|SSS+ Rank Detail=Passive: TriggeringGives Matrix putsall enemies in <span style="color:#FF6549;">Frozen StateStatus</span> upon entering Matrix. ▼
▲|SSS+ Rank Detail=Passive: Triggering Matrix puts enemies in <span style="color:#FF6549;">Frozen State</span>.
}}
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