|Weapon=Scythe
|- <!--Orbs-->
|Red Orb=Gravity Matrix — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Spins and pulls in surrounding enemies, dealing <spanPhysical style="color:#FF6549;"DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|300% / 600% / 900%</span>}} Physical DMG. (Icebased DMGon insteadthe uponnumber aof 3-Ping)orbs pinged.
|Yellow Orb=Frostbite Leap — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail= Dashes towardstoward the enemy, dealing <spanPhysical style="color:#FF6549;"DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|300% / 600% / 900%</span>}} (IcePhysical DMG insteadbased uponon athe 3-Ping)number of orbs pinged.
|Blue Orb=Chain Reflection — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Slashes and deals <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG (Ice DMG instead uponon a 3-Ping) before turning around and shooting a ray of frost in an arc, dealing Ice DMG. <spanbr>- style="color:#FF6549;"The slash deals {{o|100% / 200% / 300%}} Physical DMG based on the number of orbs pinged. <br>- The ray of frost deals {{o|200% / 400% / 600%</span>}} Ice DMG based on the number of orbs pinged.
|- <!--Abilities-->
|Basic=Sinusoidal Blade — {{b|Tap Basic Attack}}
|Basic Attack Detail=Basic Attack: Attacks with herthe scytheScythe, dealing <spanPhysical style="color:#FF6549;"DMG. <br>- Deals {{o|860%</span>}} Physical DMG in total.
|Signature=Frost - Treated Blade
|Signature Detail=Signature'''Frost-Treated Move:Blade Consumes— {{b|Critical Point: 30 Energy to+ castTap Signature}}'''<span style="color:#FF6549;"br>FrostCasts {{o|Frost- Treated Blade: Critical Point</span>}}, imbuing her weapon and turning all DMG she deals into Ice DMG. In this state, Signature Energy does not recover, but all attacks increase the {{o|Froststream Level}}.<spanbr><br>'''Frost-Treated style="colorBlade:#FF6549;"> Quench — {{b|Has Froststream Level + Tap Signature}}'''</spanbr>. TappingTap the Signature Move button again willto cast <span style="color:#FF6549;">{{o|Frost - Treated Blade: Quench</span>}}, dealing a maximum of <span style="color:#FF6549;">5600%</span> DMG and giving all enemies <span style="color:#FF6549;">{{o|Frozen Status</span>}} for a period of time (maximum 5s) based on the <span style="color:#FF6549;">{{o|Froststream Level</span>}}. RemovesRemove <span style="color:#FF6549;">{{o|Frozen Status</span>}} from enemies when damaging affected enemies with <span style="color:#FF6549;">{{o|Bitter Frost}}. </spanbr>- Deals up to {{o|5600%}} DMG based on the Froststream Level. <br>- {{o|Frozen Status}} lasts up to {{o|5}}s.
|QTE=Rimefall
|QTE Detail=QTE: Comes down from above and creates a Frost Terrain, dealing <spanIce style="color:#FF6549;"DMG. <br>- Deals {{o|900%</span>}} Ice DMG.
|- <!--Passives-->
|Core=Huntress' Command
|Core Detail=Core'''Bitter Passive:Frost — {{b|Press and hold Dodge}}'''<br>Press and hold Dodge to activate and charge <span style="color:#FF6549;">{{o|Bitterfrost Level</span>}}. ReleasingRelease Dodge when <span style="color:#FF6549;">{{o|Bitterfrost Level</span>}} is fully charged to release {{o|Bitter Frost}}, dealing <span style="color:#FF6549;">1400%</span> Ice DMG. Releasing Dodge before fully charged will result in no attacks, and {{o|Bitterfrost Level}} will gradually decrease. Getting hit while charging will deduct Dodge Gauge and performperforms Flash if there is enough Dodge Gauge available (1.5s cooldown). Gains Super Armor and increasesbonus Extra DMG Reduction bywhen {{o|50Bitterfrost Level}} is activated. <br>- Deals {{o|1400%}} whenIce DMG. <spanbr>- style="color:#FF6549;"Flash has a {{o|1.5}}s cooldown. <br>- When {{o|Bitterfrost Level</span>}} is activated, Extra DMG Reduction increases by {{o|50%}}.
|Leader=Leader - Hidden Star
|Leader Detail=Increases Ice DMG of all members increases by <span style="color:#FF6549;">{{o|5%</span>}}. andIncreases VanguardATK Uniframes'of ATKall increasesVanguard byUniframes <spanby style="color:#FF6549;">{{o|10%</span>}}.
|SS Rank=Apocalyptic Heart
|SS Rank Detail=Passive:The Base DMG of <span style="color:#FF6549;">{{o|Frost - Treated Blade: Quench</span>}} increases by <span style="color:#FF6549;">{{o|15%</span>}}. <span style="color:#FF6549;">{{o|Froststream Level</span>}} recovers {{o|6.7%}} every second.
|SSS Rank=Collective Engravement
|SSS Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">{{o|10%</span>}}. Gains {{o|30}} Signature Energy upon deploymententering the battlefield.
|SSS+ Rank=Timefall Embrace
|SSS+ Rank Detail=Passive: Gives all enemies <span style="color:#FF6549;">{{o|Frozen Status</span>}} upon entering Matrix.
}}
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