Nanami: Storm: Difference between revisions

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<!--------Red Orb----------->
<!--------Red Orb----------->
|Red Orb=Sawblade Slash
|Red Orb=Sawblade Slash
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.</span> <br>Charges forward and deals <span style="color:#FF6549;">240% / 480% / 720%</span> Physical DMG based on the number of orbs pinged to enemies in a rectangular area ahead.
|Red Orb Detail=<span style="color:#6db135;">Charges forward and deals Physical DMG to enemies in a rectangular area ahead.</span> <br>Deals <span style="color:#FF6549;">127.06%/ 254.12%/381.18%</span> Physical DMG based on the number of orbs pinged.
<!-------Yellow Orb--------->
<!-------Yellow Orb--------->
|Yellow Orb=Storm of Cuts
|Yellow Orb=Slash Storm
|Yellow Orb Detail=Spins and cuts enemies rapidly, dealing <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG based on the number of orbs pinged to nearby enemies.
|Yellow Orb Detail=Spins and cuts enemies rapidly, dealing Physical DMG to nearby enemies. <br>Deals <span style="color:#FF6549;">100%/200%/300%</span> Physical DMG based on the number of orbs pinged.
<!--------Blue Orb---------->
<!--------Blue Orb---------->
|Blue Orb=Consciousness Resonance
|Blue Orb=Consciousness Resonance
|Blue Orb Detail=Bursts and pulls enemies. Based on the number of orbs pinged, deals <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG, reduces DEF of targets hit by <span style="color:#FF6549;">10% / 20% / 30%</span>, and increases own Physical Resistance by <span style="color:#FF6549;">20% / 40% / 60%</span> for 4/4.5/5 seconds.
|Blue Orb Detail=Bursts and pulls enemies, dealing Physical DMG, reducing the targets'DEF, and gaining Physical Resistance. <br>Deals <span style="color:#FF6549;">50%/100%/150%</span> Physical DMG based on the number of orbs pinged. <br>Reduces the targets'DEF by <span style="color:#FF6549;">5%/100%/15%</span> and gains <span style="color:#FF6549;">10%/20%/30%</span> Physical Resistance for <span style="color:#FF6549;">4/4.5/5</span>s based on the number of orbs pinged.
|-
|-
<!-------Basic Attack------->
<!-------Basic Attack------->
|Basic=Sawblade Slash
|Basic=Sawblade Strike
|Basic Attack Detail=Basic Attack: Launches consecutive attacks with a sawblade, dealing <span style="color:#FF6549;">800%</span> Physical DMG in total.
|Basic Attack Detail=Launches consecutive attacks with a sawblade, dealing Physical DMG. <br>Deals <span style="color:#FF6549;">400%</span> Physical DMG in total.
<!------Signature Move------>
<!------Signature Move------>
|Signature=Signature - Crystal Barrier
|Signature=Signature - Crystal Barrier

Revision as of 13:33, 9 September 2023

← Liv: Eclipse Lucia: Dawn →
100%

Fun-loving yet mysterious and elusive, her hobby is observing humans, with a practical joke or two mixed in. · Rank: B-Rank · Class: Tank · Element: Physical (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Fun-loving yet mysterious and elusive, her hobby is observing humans, with a practical joke or two mixed in.
Damage Reduction - Reduces damage taken.
Shielding DMG - Shields all damages within the range of Signature Moves.
Physical (100%)
Nanami
Storm
Unknown
145cm
45kg
Unknown
Unknown
Review
1247
185
200
101
B-Rank
Tank
Saw
I. Chimera
Unidentified
Jack-in.

Memory Builds ◇ Nanami: Storm

A list of recommended builds for Nanami: Storm can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Catherine x2
Memory Resonance
Top Resonance Slot (1):
Consciousness Resonance: Blue Orb Level +1 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Nanami: Storm's main build
  • Ultima Awakening Set
Usage
Details

Weapon Resonance ◇ Nanami: Storm

Recommended 6★ weapon resonances for Nanami: Storm can be found here listed in order of priority.


1. Polymerization Collapse
Inflicts Smash effect upon dealing Physical damage. Smash: reduces the target's Physical resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
4. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
  • Polymerization Collapse

MEDIUM:

  • Dead Line Timing
  • Resonant Echo

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1
  • Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.

Skills & Passives

Red Orb

Sawblade Slash

Charges forward and deals Physical DMG to enemies in a rectangular area ahead.
Deals 127.06%/ 254.12%/381.18% Physical DMG based on the number of orbs pinged.
Yellow Orb

Slash Storm

Spins and cuts enemies rapidly, dealing Physical DMG to nearby enemies.
Deals 100%/200%/300% Physical DMG based on the number of orbs pinged.
Blue Orb

Consciousness Resonance

Bursts and pulls enemies, dealing Physical DMG, reducing the targets'DEF, and gaining Physical Resistance.
Deals 50%/100%/150% Physical DMG based on the number of orbs pinged.
Reduces the targets'DEF by 5%/100%/15% and gains 10%/20%/30% Physical Resistance for 4/4.5/5s based on the number of orbs pinged.
Basic Attack

Sawblade Strike

Launches consecutive attacks with a sawblade, dealing Physical DMG.
Deals 400% Physical DMG in total.
Core

EX - Storm of Cuts

Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing 100% Physical DMG.
Signature

Signature - Crystal Barrier

Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing 1000% Physical DMG to enemies.
QTE

Nanami Beam

QTE: Nanami: Storm spins and cuts the target, dealing a total of 770% Physical DMG while knocking the target down.
Leader

Leader - Alternation Harmony

DEF of all party members increases by 15%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Invincible

Passive: Extra DMG Bonus of Basic Attack increases by 15%. Ability to draw Aggro increases by 20% when attacking.
SSS-Rank

King of Clamor

Passive: While your core passive skill is active, Physical Resistance increases by 30%.
SSS+ Rank

Piercing Cuts

Passive: After using Signature - Crystal Barrier, Extra DMG Bonus increases by 20% for 5 seconds.
Hidden Skill
EX - Slash Storm
Any 3-Ping
Yellow Ping
Technique
Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at surrounding targets, dealing * Physical DMG per attack.

Related Frames

← Liv: Eclipse Lucia: Dawn →