Fun-loving yet mysterious and elusive, her hobby is observing humans, with a practical joke or two mixed in.
· Rank: B-Rank
· Class: Tank
· Element: Physical (100%)
Information
Fun-loving yet mysterious and elusive, her hobby is observing humans, with a practical joke or two mixed in.
Specialty
Damage Reduction - Reduces damage taken. Shielding DMG - Shields all damages within the range of Signature Moves.
A list of recommended builds for Nanami: Storm can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions. However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
Only worth investing in if you do not have Rosetta: Rigor or need extra characters for content like Babel Tower.
Weapon Resonance ◇ Nanami: Storm
Recommended 6★ weapon resonances for Nanami: Storm can be found here listed in order of priority.
1. Polymerization Collapse
Inflicts Smash effect upon dealing Physical damage. Smash: reduces the target's Physical resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
4. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
Polymerization Collapse
MEDIUM:
Dead Line Timing
Resonant Echo
LOW:
Boundary's Annihilation
Notes
Minimum recommended amount: 1
Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.
Skills & Passives
Red Orb
Sawblade Slash
Charges forward and deals Physical DMG to enemies in a rectangular area ahead. Deals 127.06%/ 254.12%/381.18% Physical DMG based on the number of orbs pinged.
Yellow Orb
Slash Storm
Spins and cuts enemies rapidly, dealing Physical DMG to nearby enemies. Deals 100%/200%/300% Physical DMG based on the number of orbs pinged.
Blue Orb
Consciousness Resonance
Bursts and pulls enemies, dealing Physical DMG, reducing the targets'DEF, and gaining Physical Resistance. Deals 50%/100%/150% Physical DMG based on the number of orbs pinged. Reduces the targets'DEF by 5%/100%/15% and gains 10%/20%/30% Physical Resistance for 4/4.5/5s based on the number of orbs pinged.
Basic Attack
Sawblade Strike
Launches consecutive attacks with a sawblade, dealing Physical DMG. Deals 400% Physical DMG in total.
Core
EX - Storm of Cuts
Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami: Storm will cast EX-Slash Storm, attacking nearby enemies 8 times, each time dealing 100% Physical DMG.
Signature
Signature - Crystal Barrier
Signature Move: Costs 100 Energy. Deploys an energy barrier to resist attacks from enemies and protect allies within the area. The barrier explodes after 5 seconds, dealing 1000% Physical DMG to enemies.
QTE
Nanami Beam
QTE: Nanami: Storm spins and cuts the target, dealing a total of 770% Physical DMG while knocking the target down.
Leader
Leader - Alternation Harmony
DEF of all party members increases by 15%.
Class
Tank
Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Invincible
Passive: Extra DMG Bonus of Basic Attack increases by 15%. Ability to draw Aggro increases by 20% when attacking.
SSS-Rank
King of Clamor
Passive: While your core passive skill is active, Physical Resistance increases by 30%.
SSS+ Rank
Piercing Cuts
Passive: After using Signature - Crystal Barrier, Extra DMG Bonus increases by 20% for 5 seconds.
Hidden Skill
EX - Slash Storm
→
Any 3-Ping
Yellow Ping
Technique
Core Passive: When pinging a Yellow Orb after any 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at surrounding targets, dealing * Physical DMG per attack.