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- Unreleased Character
|Class=Vanguard
|-
|Information=OriginallyA anformer actorperformer duringin the Golden Age, hiswho wordsis andsarcastic actionson arethe bothoutside madeyet inserious jeston andthe completelyinside. sincereParticipated in nature.a Helot wasof onceactions highlyas activean acrossAscendant. variousReformed regions ofinto the world.current Afterframe aby seriesan ofagent twistsdue andto turns,huge hisdamage framedone wasto severelythe damagedold andframe remodeled byafter a certainfew Agentnumber into its currentof appearancesetbacks.
|SpecialitySpecialty='''Combo''' — Can perform a series of attacks to deliverdeal various combos.<br>'''Form Switch''' — SignatureCan Moveswitch canAttack switchModes for attackingSignatures forms.Moves
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Fire-Icon-White.png|25x25px|link=]]Fire (80%)
|+
|Gift=Marionette
|-
|Rank Text=S-Rank
|Class Text=Vanguard
|Weapon Text=Chain Blade (T)
|Gift Text=Marionette
}}
{{FAQ
|Image=Weapon-Durendal-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Durendal]]
|Answer= Fire DMG increases by {{o|10%}}. The cooldown of consecutive dodge is removed. After dodging a damage, accumulates {{o|1 Combo 2 - Dazzling Blade}}, which can be cast directly toward the direction of the joystick by tapping the White Orb. Also increases Extra DMG Bonus by {{o|10%}} for {{o|8s}}. During {{o|Apex of Trickery}}, the {{o|Deception Points}} generated from this combo are converted into {{o|10 Trickery Points}} instead.}}
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- PP Recommended Memory Sets
|- <!--Orbs-->
|Red Orb=Swirling Flames
|Red Orb Detail='''Red Orb 1st hit:Hit — {{b|Tap Red Orb}}'''<br>Quickly slashes and swipes, dealing <spanFire style="color:#FF6549;"DMG. <br>- Deals {{o|300%</span>}} Fire DMG in total. <br><br>'''Red Orb 2nd hit:Hit Tap— the{{b|Before Red Orb button before the 1st hit ends to+ unleash if there are atAt least 30 <span style="color:#FF6549;">Deception Points + Tap Red Orb}}'''</spanbr>. Spins and swipes twice, dealing <spanFire style="color:#FF6549;"DMG. <br>- Deals {{o|600%</span>}} Fire DMG in total.<br><br>'''Red DuringOrb <span— style="color:#FF6549;">{{b|Apex of Trickery state + Tap Red Orb}}'''</spanbr>:While Unleashesin the {{o|Apex of Trickery}} state, unleashes a chaotic spin with chainChain bladeBlade, dealing <span style="color:#FF6549;">1260%</span> Fire DMG in total at the cost of 40 <spanwith style="color:#FF6549;">{{o|Trickery Points</span>}}. Gains Super Armor while casting this move. <br>- Deals {{o|1260%}} Fire DMG with {{o|40 Trickery Points}}.
|Yellow Orb=Smoldering Kick
|Yellow Orb Detail='''Yellow Orb 1st Hit — {{b|Tap Yellow Orb}}'''<br><span style="color:#6db135;">Automatically uses 1st hit of this attack upon switch-in.</span> <br>Yellow Orb 1st hit: Dashes forward and hits the target with knee, dealing <span style="color:#FF6549;">400%</span> Fire DMG in total. Gains Super Armor while casting this move. <Brbr>- Deals {{o|400%}} Fire DMG.<br><br>'''Yellow Orb 2nd hit:Hit Tap— the{{b|Before Yellow Orb button before the 1st hit ends to+ unleashAt ifleast there30 areDeception atPoints least+ 30Tap <spanYellow style="color:#FF6549;">Deception PointsOrb}}'''</spanbr>. Charges and kicks forward a shockwave, dealing <span style="color:#FF6549;">410%</span> Fire DMG and stunning the target. for<br>- 2sDeals {{o|410%}} Fire DMG. <br>During- Stun lasts {{o|2}}s.<br><span style="color:#FF6549;"br>'''Yellow Orb — {{b|Apex of Trickery state + Tap Yellow Orb}}'''</spanbr>:While in the {{o|Apex of Trickery}} state, Leapsleaps up and kicks twice to launch 2 fire blasts that bounce among enemies, dealing <span style="color:#FF6549;">1170%</span> Fire DMG and stunning the enemy atwith the cost of 40 <span style="color:#FF6549;">{{o|Trickery Points</span>}}. Gains Super Armor while casting this move. <br>- Deals {{o|1170%}} Fire DMG with {{o|40 Trickery Points}}.
|Blue Orb=Hot Pursuit
|Blue Orb Detail='''Blue Orb 1st hit:Hit — {{b|Tap Blue Orb}}'''<br>Launches an incendiary bomb that explodes upon hitting the target, dealing <spanAOE Fire DMG. style="color:#FF6549;">360%</spanbr>- areaDeals {{o|360%}} Fire DMG.<Brbr><br>'''Blue Orb 2nd hit:Hit Tap— the{{b|Before Blue Orb button before the 1st hit ends to+ unleash if there are atAt least 30 <span style="color:#FF6549;">Deception Points + Tap Blue Orb}}'''</spanbr>. Shoots an enhanced incendiary bomb that explodes upon impact and pulls the nearby targets close before exploding again, dealing <spanFire style="color:#FF6549;"DMG. <br>- Deals {{o|370%</span>}} Fire DMG in total.<Brbr>During <span style="color:#FF6549;"br>'''Blue Orb — {{b|Apex of Trickery state + Tap Blue Orb}}'''</spanbr>:While in the {{o|Apex of Trickery}} state, Slidesslides forward to launch multiple area attacks with chainthe bladeChain Blade, dealing <span style="color:#FF6549;">1120%</span> Fire DMG in total at the costwith of 40 <span style="color:#FF6549;">{{o|Trickery Points</span>}}. Gains Super Armor while casting this move. <br>- Deals {{o|1120%}} Fire DMG with {{o|40 Trickery Points}}.
|- <!--Abilities-->
|Basic=Deceptive Performance
|Basic Attack Detail='''Basic Attack: — {{b|Tap Basic Attack}}'''<br>Launches multiple attacks using the chainChain bladeBlade, dealing <span style="color:#FF6549;">570%</span> Physical DMG in total. Tap the white Signal Orb before the end of the {{o|2nd / 3rd / 4th}} hit to connect with combo {{o|1 / 2 / 3}}. <Brbr><span- style="color:#FF6549;"Deals {{o|570%}} Physical DMG in total.<br><br>'''Combo 1 - Frenzied Dance — {{b|Before the end of the 2nd hit of Basic Attack + Tap white Signal Orb}}'''</spanbr>: Turns around and kicks the target up, dealing 110% Physical DMG and generating 10{{o|Deception Points}}. <spanbr>- style="color:#FF6549;"Deals {{o|110%}} Physical DMG in total. <br>- Generates {{o|10 Deception Points</span>}}.<Brbr><span style="color:#FF6549;"br>'''Combo 2 - Dazzling Blade — {{b|Before the end of the 3rd hit of Basic Attack + Tap white Signal Orb}}'''</spanbr>: Dashes forward and spins multiple times, dealing 135% Physical DMG and generating 20 <span style="color:#FF6549;">{{o|Deception Points</span>}}. Gains Super Armor while casting this combo. <Brbr>- Deals {{o|135%}} Physical DMG in total. <spanbr>- style="color:#FF6549;"Generates {{o|20 Deception Points}}.<br><br>'''Combo 3 - Quenched Chain — {{b|Before the end of the 4th hit of Basic Attack + Tap white Signal Orb}}'''</spanbr>: Leaps up to launch multiple attacks with the gun and chainChain bladeBlade, dealing 170% Fire DMG and generating 30{{o|Deception Points}}. <spanbr>- style="color:#FF6549;"Deals {{o|170%}} Fire DMG in total. <br>- Generates {{o|30 Deception Points}}.</spanbr>.<Brbr>During'''Basic <spanAttack style="color:#FF6549;">— {{b|Apex of Trickery state + Tap Basic Attack}}'''</spanbr>:While Attacksin the {{o|Apex of Trickery}} state, attacks multiple times with the ignited blade, dealing <spanFire DMG style="color:#FF6549;">with {{o|Trickery Points}}.- Deals {{o|900%</span>}} Fire DMG at the cost ofwith {{o|25 <span style="color:#FF6549;">Trickery Points</span>}}.
|Signature=Apex of Trickery
|Signature Detail='''Signature Move: Consumes— {{b|100 energyEnergy to+ launchTap Signature}}'''<br>Launches multiple area attacks with chainthe bladeChain Blade to deal <span style="color:#FF6549;">1600%</span> Fire DMG and enter the Apex of Trickery state, gaining {{o|Trickery Points}} and {{o|Incinerating Orb}}. <spanbr>- style="color:#FF6549;"Deals {{o|1600%}} Fire DMG in total. <br>- Enters the {{o|Apex of Trickery</span>}} state, gaining {{o|150 <span style="color:#FF6549;">Trickery Points</span>}} and {{o|1 <span style="color:#FF6549;">Incinerating Orb}}.</spanbr>. <Brbr>During'''Signature <spanMove style="color:#FF6549;">— {{b|Apex of Trickery state}}'''</spanbr>,During 5{{o|Apex <spanof style="color:#FF6549;">Trickery}}, {{o|Trickery Points</span>}} are consumed every second. Basic Attacks and Signal Orb skills are enhanced but cost extra <span style="color:#FF6549;">{{o|Trickery Points</span>}}. Once all <span style="color:#FF6549;">{{o|Trickery Points</span>}} are used up, Roland leaves <span style="color:#FF6549;">{{o|Apex of Trickery</span>}} and the <span style="color:#FF6549;">Incinerating Orb</span> also disappears. <Brbr><span- style="color:#FF6549;"While in the {{o|Apex of Trickery}} state, {{o|5 Trickery Points}} are consumed every second.<br><br>'''Incinerating Orb — {{b|Ping Incinerating Orb}}'''</spanbr>: Fires multiple incinerating bullets forward, dealing <span style="color:#FF6549;">1100%</span> Fire DMG in total at the cost ofwith 1 <span style="color:#FF6549;">{{o|Incinerating Orb</span>}}. Gains Super Armor while casting this move. <br>- Deals {{o|1100%}} Fire DMG in total.
|QTE=Astounding Fireworks
|QTE Detail=QTE: Hangs on the chainChain bladeBlade and swings across the battlefield, launching 4 incendiary bombs toward the ground, dealingthat <spandeal style="color:#FF6549;"Fire DMG. <br>- Deals {{o|640%</span>}} Fire DMG in total.
|Ultima Detail=Immediately gains 30 <span style="color:#FF6549;">Deception Points</span> upon entering battle for the first time.
|- <!--Passives-->
|Core=Art of Deception
|Core Detail='''Core Passive: Attack— increases{{b|Trigger byvalid 80% in Dead Zones.combos}}'''<br>The Basic Attack combo DMG ratio becomesis <span style="color:#FF6549;">200%</span>adjusted. Gains 10 / 20 / 30 <span style="color:#FF6549;">{{o|Deception Points</span>}} (upbased toon 90)the combo type upon triggering <span style="color:#FF6549;">{{o|valid combos</span>}}. Roland's Red / Yellow / Blue Orbs are unlocked when there are ata leastcertain 30amount <spanof style="color:#FF6549;">{{o|Deception Points</span>}}. Each time the 1st or 2nd hit of a Signal Orb skill is cast, 30 <span style="color:#FF6549;">{{o|Deception Points</span>}} will be consumed to generate 10 energyEnergy. The combos of Basic Attacks and Signal Orb skills can be viewed in the description of each skill. <span style="color:#FF6549;">{{o|Valid combos</span>}}: The Basic Attack combo launched within 1s after dealing damageDMG from Basic Attacks. Upon triggering Matrix, the next Signal Orb skill cast within 10s does not consume any <span style="color:#FF6549;">{{o|Deception Points</span>}} or <span style="color:#FF6549;">{{o|Trickery Points</span>}}. Roland cannot gain Signal Orbs from Basic Attacks. When he is switched off battle, he gains 60 <span style="color:#FF6549;">{{o|Deception Points</span>}}. Signal Orbs gained from any other source would be directly converted into 10{{o|Deception Points}} or Energy, prioritizing {{o|Deception Points}}. <spanbr>- style="color:#FF6549;"The Basic Attack combo DMG ratio changes to {{o|200%}}. <br>- Gains {{o|10 / 20 / 30 Deception Points}} (up to {{o|90}}) based on the combo type. <br>- Red /span Yellow / Blue Orbs are unlocked when there are at least {{o|30 Deception Points}}. <br>- Each time the 1st or 52nd energyhit of a Signal Orb skill is cast, prioritizing{{o|30 <spanDeception style="color:#FF6549;"Points}} will be consumed to generate {{o|10}} Energy. <br>- Upon triggering Matrix, the next Signal Orb skill cast within {{o|10}}s does not consume any {{o|Deception Points}} or {{o|Trickery Points}}. </spanbr>- Gains {{o|60 Deception Points}} when switched off battle.
|Leader=Grinning Trickster
|Leader Detail=Increases Fire DMG of all members increases by <span style="color:#FF6549;">{{o|10%</span>}}. andIncreases ATK of all Vanguard Transcendant'sUniframes ATKin increasesthe byteam <spanby style="color:#FF6549;">{{o|5%</span>}}.
|SS Rank=Sleight of Hand
|SS Rank Detail=Passive: The Extra DMG Bonus of regular Signal OrbsOrb skills increases by <span style="color:#FF6549;">{{o|15%</span>}}. Gains {{o|2}} extra enhanced Signal Orbs when triggering Matrix in the regular form.
|SSS Rank=Striking Pose
|SSS Rank Detail=Passive: <spanThe style="color:#FF6549;">{{o|Deception Points</span>}} limit increases by {{o|60}}. Gains {{o|30}} bonus <span style="color:#FF6549;">{{o|Deception Points</span>}} each time uponentering deploymentthe battlefield. Gains {{o|5}} bonus energyEnergy after casting a basic Signal Orb skill. The Extra DMG Bonus of Signature Move increases by <span style="color:#FF6549;">{{o|100%</span>}}.
|SSS+ Rank=Decoy Flare
|SSS+ Rank Detail=Passive: During <span style="color:#FF6549;">{{o|Apex of Trickery</span>}}, Fire DMG increases by <span style="color:#FF6549;">{{o|15%</span>,}} and the Extra DMG Bonus of Signal Orb skills increases by <span style="color:#FF6549;">{{o|30%</span>}}. After casting a Signature Move, the cooldown of Matrix is reset.
}}
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- TrancendantUniframe Exclusive Skills
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{{Header Full|TrancendantUniframe Exclusive Skills}}
''This TranscendantUniframe's Exclusive skill is implemented during [[WanderingReveries DreamWith withA Whale]] patch.''
{{TrancendantUniframe Exclusive Skills
|Frame=Flambeau
|-
|Speed Attack=Tango Chainblade
|Counter=Chainblade Tango
|CounterSpeed Attack Detail=ContinuouslySpeed holdingAttack the- dodgeTango buttonChainblade: willPress consumeand staminahold andthe allowDodge Rolandbutton to evadecontinuously andepletes enemy’sDodge <spanGauge style="color:#FF6549;">and dodge an enemy's {{o|All-Outout Attack</span>}}. WhenUpon a successful Dodge, Roland: counterattacksFlambeau withwill hisperform a powerful counterattack move <span style="color:#FF6549;">Chainblade Tango Chainblade</span>, snatchinggrabbing the target with his chain blade and flinginglaunching themit into the air, thenbefore slamming themthe downtarget to the ground behind him. Depending on the Rank of Roland: Flambeau, <span style="color:#FF6549;">Chainblade Tango Chainblade</span> dealswill deal the enemy Fire DMG equal to <span style="color:#FF6549;">6% / 8% / 10% / 12%</span> of the target's max HP as Fire DMG and reduces their Execution meter bydepletes <span style="color:#FF6549;">15% / 20% / 25% / 30%</span> basedof on Roland’sits classFinisher rankGauge, andwhile dealsdealing <span style="color:#FF6549;">165300%</span> Fire DMG to nearbyother surrounding targets.
Level 9 — Increases ExecutionFinisher meter reductionGauge rate by {{o|10%}} (does not apply to Counter and Parry).<br>Level 18 — Increases ExecutionFinisher meterGauge reduction rate to {{o|20%}} (does not apply to Counter and Parry).
|Finishing Move=Curtain Call
|Execution=Farewell Finale
|ExecutionFinishing Move Detail=AfterFinishing reducingMove an- enemy’sCurtain ExecutionCall: meterWhen tothe 0,target taphas onan theempty basicFinisher attackGauge buttonand whileis within range of the targetFinishing toMove unleash{{o|Curtain theCall}}, Executiontapping Move:Basic <spanAttack style="color:#FF6549;">Farewellwill Finale</span>.perform Rolandthe raisesFinishing hisMove leg{{o|Curtain toCall}}: tripRoland thetrips enemyup and steps on themthe target, deliveringkills ait shotby straightopening tofire theat target’sits head, and eliminatingknocks them.back This knocks nearbysurrounding enemies, intodealing the air and deals <span style="color:#FF6549;">600{{o|800%</span>}} Fire DMG.
Level 9 — Increases ExecutionFinisher meterGauge reduction rate by {{o|10%}} (does not apply to Counter and Parry).<br>Level 18 — Increases ExecutionFinisher meterGauge reduction rate to {{o|20%}} (does not apply to Counter and Parry).
|Enhanced Speed Attack Detail=The landing spot can be adjusted with the left joystick after grabbing an enemy with Speed Attack - Tango Chainblade. Gains an Incinerating Orb. (8s cooldown; only 1 Incinerating Orb will be granted at a time by this effect.)
|Counter Enhancement Detail=After snatching an enemy with <span style="color:#FF6549;">Chainblade Tango</span>, you can use the joystick to aim the direction where the target will be slammed down. This grants Roland 1 <span style="color:#FF6549;">Blaze Orb</span> (8s cooldown). Blaze Orbs gained in this manner stack with Roland's Signature Move, but not with each other.
(Unlock requirement: '''Tango Chainblade Tango''' reaches Lv .9.)
|TeamEnhanced StrengtheningTeam Detail=After any TranscendantUniframe usesin theirthe Executionteam Move,finishes healsan theenemy, userrestores for <span style="color:#FF6549;">{{o|20%</span>}} of theirself max HP and increases the Fire DMG of all TranscendantsUniframes byin <spanthe style="color:#FF6549;">team by {{o|10%</span>}} for 15s.
(Unlock requirement: Both '''Chainblade Tango Chainblade''' and '''FarewellCurtain FinaleCall''' reach Lv .18.)
|ExecutionEnhanced EnhancementFinishing Move Detail=TappingWhen theRoland's basicchain attackblade buttonor immediatelyTechnique afterAttack hittinghits an enemy, withtapping anythe ofBasic Roland’sAttack chainbladebutton orimmediately meleewill attackspull dragsin themenemies withinthat are not in range of histhe ExecutionFinishing Move. Afterand usingfinish <spanthem style="color:#FF6549;">Farewelloff. Finale</span>After andperforming switchingFinishing toMove a- differentCurtain characterCall, Rolandhe will swing his chainbladechain blade back and forth across the battlefield and fire 8 explosiveincendiary roundsbombs thatthe dealnext <spantime style="color:#FF6549;">he exits the field, dealing a total of {{o|1600%</span>}} Fire DMG in total.
(Unlock requirement: '''FarewellCurtain FinaleCall''' reaches Lv .9.)
}}
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- Videos
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{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Roland Showcase|300px]]
[[Video:【PUNISHING: Gray Raven-CN】Roland Moveset ロラン モーション集|300px]]
{{Character Bottom Nav}}
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