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Line 79: |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=Swirling Flames |
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|Red Orb=Swirling Flames |
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|Red Orb Detail=Red Orb 1st hit: Quickly slashes and swipes, dealing <span style="color:#FF6549;">300%</span> Fire DMG in total. Red Orb 2nd hit: Tap the Red Orb button before the 1st hit ends to unleash if there are at least 30 <span style="color:#FF6549;">Deception Points</span>. Spins and swipes twice, dealing <span style="color:#FF6549;">600%</span> Fire DMG in total. During <span style="color:#FF6549;">Apex of Trickery</span>: Unleashes a chaotic spin with chain blade, dealing <span style="color:#FF6549;">1260%</span> Fire DMG in total at the cost of 40 <span style="color:#FF6549;">Trickery Points</span>. Gains Super Armor while casting this move. |
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|Red Orb Detail='''Red Orb 1st Hit — {{b|Tap Red Orb}}'''<br>Quickly slashes and swipes, dealing Fire DMG. <br>- Deals {{o|300%}} Fire DMG.<br><br>'''Red Orb 2nd Hit — {{b|Before Red Orb 1st hit ends + At least 30 Deception Points + Tap Red Orb}}'''<br>Spins and swipes twice, dealing Fire DMG. <br>- Deals {{o|600%}} Fire DMG.<br><br>'''Red Orb — {{b|Apex of Trickery state + Tap Red Orb}}'''<br>While in the {{o|Apex of Trickery}} state, unleashes a chaotic spin with Chain Blade, dealing Fire DMG with {{o|Trickery Points}}. Gains Super Armor while casting this move. <br>- Deals {{o|1260%}} Fire DMG with {{o|40 Trickery Points}}. |
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|Yellow Orb=Smoldering Kick |
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|Yellow Orb=Smoldering Kick |
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|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses 1st hit of this attack upon switch-in.</span> <br>Yellow Orb 1st hit: Dashes forward and hits the target with knee, dealing <span style="color:#FF6549;">400%</span> Fire DMG in total. Gains Super Armor while casting this move.<Br>Yellow Orb 2nd hit: Tap the Yellow Orb button before the 1st hit ends to unleash if there are at least 30 <span style="color:#FF6549;">Deception Points</span>. Charges and kicks forward a shockwave, dealing <span style="color:#FF6549;">410%</span> Fire DMG and stunning the target for 2s. <br>During <span style="color:#FF6549;">Apex of Trickery</span>: Leaps up and kicks twice to launch 2 fire blasts that bounce among enemies, dealing <span style="color:#FF6549;">1170%</span> Fire DMG and stunning the enemy at the cost of 40 <span style="color:#FF6549;">Trickery Points</span>. Gains Super Armor while casting this move. |
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|Yellow Orb Detail='''Yellow Orb 1st Hit — {{b|Tap Yellow Orb}}'''<br>Dashes forward and hits the target with knee, dealing Fire DMG. Gains Super Armor while casting this move. <br>- Deals {{o|400%}} Fire DMG.<br><br>'''Yellow Orb 2nd Hit — {{b|Before Yellow Orb 1st hit ends + At least 30 Deception Points + Tap Yellow Orb}}'''<br>Charges and kicks forward a shockwave, dealing Fire DMG and stunning the target. <br>- Deals {{o|410%}} Fire DMG. <br>- Stun lasts {{o|2}}s.<br><br>'''Yellow Orb — {{b|Apex of Trickery state + Tap Yellow Orb}}'''<br>While in the {{o|Apex of Trickery}} state, leaps up and kicks twice to launch 2 fire blasts that bounce among enemies, dealing Fire DMG and stunning the enemy with {{o|Trickery Points}}. Gains Super Armor while casting this move. <br>- Deals {{o|1170%}} Fire DMG with {{o|40 Trickery Points}}. |
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|Blue Orb=Hot Pursuit |
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|Blue Orb=Hot Pursuit |
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|Blue Orb Detail=Blue Orb 1st hit: Launches an incendiary bomb that explodes upon hitting the target, dealing <span style="color:#FF6549;">360%</span> area Fire DMG.<Br>Blue Orb 2nd hit: Tap the Blue Orb button before the 1st hit ends to unleash if there are at least 30 <span style="color:#FF6549;">Deception Points</span>. Shoots an enhanced incendiary bomb that explodes upon impact and pulls the nearby targets close before exploding again, dealing <span style="color:#FF6549;">370%</span> Fire DMG in total.<Br>During <span style="color:#FF6549;">Apex of Trickery</span>: Slides forward to launch multiple area attacks with chain blade, dealing <span style="color:#FF6549;">1120%</span> Fire DMG in total at the cost of 40 <span style="color:#FF6549;">Trickery Points</span>. Gains Super Armor while casting this move. |
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|Blue Orb Detail='''Blue Orb 1st Hit — {{b|Tap Blue Orb}}'''<br>Launches an incendiary bomb that explodes upon hitting the target, dealing AOE Fire DMG. <br>- Deals {{o|360%}} Fire DMG.<br><br>'''Blue Orb 2nd Hit — {{b|Before Blue Orb 1st hit ends + At least 30 Deception Points + Tap Blue Orb}}'''<br>Shoots an enhanced incendiary bomb that explodes upon impact and pulls the nearby targets close before exploding again, dealing Fire DMG. <br>- Deals {{o|370%}} Fire DMG.<br><br>'''Blue Orb — {{b|Apex of Trickery state + Tap Blue Orb}}'''<br>While in the {{o|Apex of Trickery}} state, slides forward to launch multiple area attacks with the Chain Blade, dealing Fire DMG with {{o|Trickery Points}}. Gains Super Armor while casting this move. <br>- Deals {{o|1120%}} Fire DMG with {{o|40 Trickery Points}}. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Deceptive Performance |
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|Basic=Deceptive Performance |
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|Basic Attack Detail=Basic Attack: Launches multiple attacks using the chain blade, dealing <span style="color:#FF6549;">570%</span> Physical DMG in total. Tap the white Signal Orb before the end of the 2nd / 3rd / 4th hit to connect with combo 1 / 2 / 3.<Br><span style="color:#FF6549;">Combo 1 - Frenzied Dance</span>: Turns around and kicks the target up, dealing 110% Physical DMG and generating 10 <span style="color:#FF6549;">Deception Points</span>.<Br><span style="color:#FF6549;">Combo 2 - Dazzling Blade</span>: Dashes forward and spins multiple times, dealing 135% Physical DMG and generating 20 <span style="color:#FF6549;">Deception Points</span>. Gains Super Armor while casting this combo.<Br><span style="color:#FF6549;">Combo 3 - Quenched Chain</span>: Leaps up to launch multiple attacks with gun and chain blade, dealing 170% Fire DMG and generating 30 <span style="color:#FF6549;">Deception Points</span>.<Br>During <span style="color:#FF6549;">Apex of Trickery</span>: Attacks multiple times with the ignited blade, dealing <span style="color:#FF6549;">900%</span> Fire DMG at the cost of 25 <span style="color:#FF6549;">Trickery Points</span>. |
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|Basic Attack Detail='''Basic Attack — {{b|Tap Basic Attack}}'''<br>Launches multiple attacks using the Chain Blade, dealing Physical DMG. Tap the white Signal Orb before the end of the {{o|2nd / 3rd / 4th}} hit to connect with combo {{o|1 / 2 / 3}}. <br>- Deals {{o|570%}} Physical DMG in total.<br><br>'''Combo 1 - Frenzied Dance — {{b|Before the end of the 2nd hit of Basic Attack + Tap white Signal Orb}}'''<br>Turns around and kicks the target up, dealing Physical DMG and generating {{o|Deception Points}}. <br>- Deals {{o|110%}} Physical DMG in total. <br>- Generates {{o|10 Deception Points}}.<br><br>'''Combo 2 - Dazzling Blade — {{b|Before the end of the 3rd hit of Basic Attack + Tap white Signal Orb}}'''<br>Dashes forward and spins multiple times, dealing Physical DMG and generating {{o|Deception Points}}. Gains Super Armor while casting this combo. <br>- Deals {{o|135%}} Physical DMG in total. <br>- Generates {{o|20 Deception Points}}.<br><br>'''Combo 3 - Quenched Chain — {{b|Before the end of the 4th hit of Basic Attack + Tap white Signal Orb}}'''<br>Leaps up to launch multiple attacks with the gun and Chain Blade, dealing Fire DMG and generating {{o|Deception Points}}. <br>- Deals {{o|170%}} Fire DMG in total. <br>- Generates {{o|30 Deception Points}}.<br><br>'''Basic Attack — {{b|Apex of Trickery state + Tap Basic Attack}}'''<br>While in the {{o|Apex of Trickery}} state, attacks multiple times with the ignited blade, dealing Fire DMG with {{o|Trickery Points}}.- Deals {{o|900%}} Fire DMG with {{o|25 Trickery Points}}. |
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|Signature=Apex of Trickery |
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|Signature=Apex of Trickery |
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|Signature Detail=Signature Move: Consumes 100 energy to launch multiple area attacks with chain blade to deal <span style="color:#FF6549;">1600%</span> Fire DMG and enter the <span style="color:#FF6549;">Apex of Trickery</span> state, gaining 150 <span style="color:#FF6549;">Trickery Points</span> and 1 <span style="color:#FF6549;">Incinerating Orb</span>. <Br>During <span style="color:#FF6549;">Apex of Trickery</span>, 5 <span style="color:#FF6549;">Trickery Points</span> are consumed every second. Basic Attacks and Signal Orb skills are enhanced but cost extra <span style="color:#FF6549;">Trickery Points</span>. Once all <span style="color:#FF6549;">Trickery Points</span> are used up, Roland leaves <span style="color:#FF6549;">Apex of Trickery</span> and the <span style="color:#FF6549;">Incinerating Orb</span> also disappears. <Br><span style="color:#FF6549;">Incinerating Orb</span>: Fires multiple incinerating bullets forward, dealing <span style="color:#FF6549;">1100%</span> Fire DMG in total at the cost of 1 <span style="color:#FF6549;">Incinerating Orb</span>. Gains Super Armor while casting this move. |
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|Signature Detail=Signature Move: Consumes 100 energy to launch multiple area attacks with chain blade to deal <span style="color:#FF6549;">1600%</span> Fire DMG and enter the <span style="color:#FF6549;">Apex of Trickery</span> state, gaining 150 <span style="color:#FF6549;">Trickery Points</span> and 1 <span style="color:#FF6549;">Incinerating Orb</span>. <Br>During <span style="color:#FF6549;">Apex of Trickery</span>, 5 <span style="color:#FF6549;">Trickery Points</span> are consumed every second. Basic Attacks and Signal Orb skills are enhanced but cost extra <span style="color:#FF6549;">Trickery Points</span>. Once all <span style="color:#FF6549;">Trickery Points</span> are used up, Roland leaves <span style="color:#FF6549;">Apex of Trickery</span> and the <span style="color:#FF6549;">Incinerating Orb</span> also disappears. <Br><span style="color:#FF6549;">Incinerating Orb</span>: Fires multiple incinerating bullets forward, dealing <span style="color:#FF6549;">1100%</span> Fire DMG in total at the cost of 1 <span style="color:#FF6549;">Incinerating Orb</span>. Gains Super Armor while casting this move. |