Selena: Capriccio: Difference between revisions

From GRAY RAVENS
Content added Content deleted
(released character)
No edit summary
Line 70:
|-
<!--------Red Orb----------->
|Red Orb=RedButterflies' OrbSerenade
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Selena: rushesCapriccio forwardquickly anddashes pierces the targetforward, dealing <span style="color:#FF6549;">168% / 336% / 504%</span> Physical DMG correspondingbased toon the number of Orbs pinged. 3-Pings convert Physical(Dark DMG toinstead Darkupon DMG,a additionally3-Ping, and Selena: chargesCapriccio will dash forward again, dealing <span style="color:#FF6549;">90%</span> Dark DMG.
<!-------Yellow Orb--------->
|Yellow Orb=YellowRuinous OrbMarch
|Yellow Orb Detail=Selena: brandishesCapriccio draws her sword,blade dealingto deal <span style="color:#FF6549;">112% / 224% / 336%</span> Physical DMG. 3-Pingsbased converton Physicalthe DMGnumber toof Orbs pinged (Dark DMG, additionallyinstead upon a 3-Ping, and Selena: chargesCapriccio will dash forward again, dealing <span style="color:#FF6549;">144%</span> Dark DMG).
<!--------Blue Orb---------->
|Blue Orb=BlueNebula OrbRondo
|Blue Orb Detail=Selena: blowsCapriccio plays her flute, twirlssword andas thenshe leapsspins backand jumps backward, drawingpulling enemies in nearbya enemiessmall area close and breakingremoving outher ofown stunHit status, dealing <span style="color:#FF6549;">182% / 364% / 546%</span> Physical DMG. 3-Pings(Dark convertDMG Physicalinstead DMGupon toa Dark DMG3-Ping).
|-
<!-------Basic Attack------->
|Basic=BasicAndante AttackStrike
|Basic Attack Detail=Basic Attack: Selena: Capriccio launches continuouslyconsecutive attacks with herthe flute- sword, dealing <span style="color:#FF6549;">976%</span> Physical DMG in total.
<!------Signature Move------>
|Signature=SignatureDream MoveCosmos Suite
|Signature Detail=Signature Move: CostsConsumes 80 Energy. Selenato entersactivate <span style="color:#FF6549;">CapriccioRealm Zoneof Capriccio</span>, increasinggaining her<span style="color:#FF6549;">50%</span> Extra DMG Reduction by 50%. Selena: Capriccio gains 5 <span style="color:#FF6549;">Shooting StarStars</span> Orbs. EveryEach time a <span style="color:#FF6549;">Shooting Star</span> Orb is expendedcast, Selena: Capriccio will chargesdash toward the target, dealing <span style="color:#FF6549;">160%</span> Dark DMG. When all <span style="color:#FF6549;">Shooting StarStars</span> Orbsare have been used upconsumed, Selena: Capriccio will control all herphantoms shadowto remnants,launch a follow-up attack to activatingcast <span style="color:#FF6549;">EnsembleReprise: -Twin Binary StarStars</span>. Selenaagain, then blowsshe will play her flute, commandingsword herto presentorder shadowall remnantsphantoms to pursue and attack the enemiesenemy, with each shadow remnantphantom dealing <span style="color:#FF6549;">340%</span> Dark DMG. while triggeringMeanwhile, the zoneRealm toof Capriccio will be explodedetonated, dealing a total of <span style="color:#FF6549;">1360%</span> Dark DMG andwhile leaving behinda 1phantom shadowbehind, remnanthealing forally 5units seconds.within Surroundingthe alliesrange arefor healedHP forequals to <span style="color:#FF6549;">30%</span> of Selena’sSelena: AttackCapriccio's everyATK per second for 5over seconds5s. WhenAt the end of <span style="color:#FF6549;">CapriccioRealm Zoneof Capriccio</span> ends, all Signal Orbs rearrangewill intobe arearranged Red,in Yellow,the andorder Blueof sequenceRed-Blue-Yellow.
<!-----------QTE------------>
|QTE=QTELingering Bladesong
|QTE Detail=QTE: Selena: Capriccio leaps into battle and blowsplays her flute sword, dealing <span style="color:#FF6549;">600%</span> Dark DMG and healsrestoring HP equal forto <span style="color:#FF6549;">60%</span> of her attackATK.
|-
<!-------Core Passive------->
|Core=Core PassivePhantasia
|Core Detail=Core Passive: When Selena: Capriccio performscasts a 3-Ping, movingyou can move the directionaljoystick stickafter summonsher action to summon a shadowphantom. remnantThe whichphantom continueswill executingcontinue theto initialcast Signalthe Orboriginal skill, used.and Selena activatesherself will cast <span style="color:#FF6549;">EnsembleReprise: -Echo</span> Reverbinstead. <span style="color:#FF6549;">Reprise: Echo</span> andcast from Red/Yellow/Blue Orbs dealpinged deals <span style="color:#FF6549;">620% / 410% / 600%</span> Dark DMG. When Selena: expendsCapriccio casts a <span style="color:#FF6549;">Shooting Star</span> Orbs, movingyou may move the directionaljoystick after her action to cast stickan activatesadditional <span style="color:#FF6549;">EnsembleReprise: -Twin Binary StarStars</span>, dealing <span style="color:#FF6549;">180%</span> Dark DMG andwhile summoning a shadowphantom at the original remnantlocation.
<!-------Core Passive Activation Image-->
|Core Activation=[[File:Skill-Capriccio-Core.png|center|400px]]
 
<!-------Leader Skill------->
|Leader=LeaderFamed SkillConcertmaster
|Leader Detail=All team members’ AttackATK and HP increases by <span style="color:#FF6549;">10%</span> and <span style="color:#FF6549;">5%</span> respectively.
<!-------SS Passive--------->
|SS Rank=SS-PassiveImmortal Song
|SS Rank Detail=Passive: WhenUpon Selenaentering entersbattle, theSelena: field,Capriccio sheheals recoversherself for HP equal to <span style="color:#FF6549;">30%</span> of her AttackATK. When Selena: entersCapriccio casts <span style="color:#FF6549;">CapriccioRealm Zoneof Capriccio</span> andto healsheal herally alliesunits, the excess healing abovewill fullbe HPconverted converts tointo <span style="color:#FF6549;">MusicalSong of Protection</span>, lasting for 3 seconds3s. When Selena: Capriccio isos inwithin <span style="color:#FF6549;">CapriccioRealm Zoneof Capriccio</span>, she gains a <span style="color:#FF6549;">10%</span> increase inbonus Dark DMG.
<!-------SSS Passive-------->
|SSS Rank=SSS-PassiveDark Star Shines
|SSS Rank Detail=Passive: Amplifier Class skill effect increases by <span style="color:#FF6549;">100%</span>, and the Dark DMG Bonus of <span style="color:#FF6549;">Dark Radiation</span>’s Darkis DMG increasesincreased to <span style="color:#FF6549;">20%</span>. The Extra DMG Bonus of <span style="color:#FF6549;">Core Passive - Phantasia</span> Extra DMG Bonus increases by <span style="color:#FF6549;">20%</span>. The healing duration of <span style="color:#FF6549;">Realm of Capriccio Zone</span>’s healingis abilityextended lasts for 5 secondsby more5s.
<!-------SSS+ Passive------->
|SSS+ Rank=SSS+Adored PassiveBy Stars
|SSS+ Rank Detail=Passive: WhenEach time a team membersmember casts performa 3-PingsPing, Selena: Capriccio gains <span style="color:#FF6549;">12</span> Signature Move Energy. The Extra DMG Bonus of <span style="color:#FF6549;">Signature Move - [SignatureDream MoveCosmos name]Suite</span> Extra DMG Bonus increases by <span style="color:#FF6549;">50%</span>.
}}
{{Character Bottom Nav}}

Revision as of 15:53, 2 March 2023

← Liv: Empyrea Pulao: Dragontoll →
100%

Debuts in the Recitative de Fantasia patch. · Rank: S-Rank · Class: Amplifier · Element: Physical (10%) Dark (90%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Selena's alternative frame whose completion was facilitated by an artist from the Arts Association. As the name suggests it carries a fantastical sound, but the emotions contained within it are anything but false.
Physical (10%) Dark (90%)
Selena
Capriccio
27 Sep
163cm
41kg
O
20
Review
1973
281
409
195
S-Rank
Amplifier
Flute Sword
Sarastro
WGAA
Iris

Memory Builds ◇ Selena: Capriccio

A list of recommended builds for Selena: Capriccio can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Seraphine x4 / Cottie x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1
Key Notes
  • Selena: Capriccio's main build
  • Ultima Awakening Set
Usage
Details
  • Recommended at SSS-Rank and lower
  • Resonate 6 Core Passive instead if you want her to deal more damage
    • Class Passive is for more versatility
  • General DPS/Sub DPS set
  • Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Guinevere x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1
Key Notes
  • Niche set
Details
  • QTE support
  • Buff-orientated set
  • Paired with a Da Vinci Tank for supporting a solo DPS
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1
Key Notes
  • Secondary build
Usage
Details
  • QTE support set for Elemental teams
Memory Placement
01
02
03
04
05
06
Guinevere x4 / Gloria x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1
Key Notes
  • Niche build
Details
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Darwin x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Phantasia: Core Passive +1
Key Notes
  • Niche build
Details
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Einsteina x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1
Key Notes
  • Niche build
Usage
  • War Zone
  • Norman Revival Plan
  • High difficulty content
Details
  • Allows Karenina: Scire to carry Condelina.
  • Recommended at SSS+ Rank or SSS-Rank with Dead Line Timing Weapon Resonance
  • General set, can sub-DPS and support.

Weapon Resonance ◇ Selena: Capriccio

Recommended 6★ weapon resonances for Selena: Capriccio can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%, which will be the only effect.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2

Skills & Passives

Red Orb

Butterflies' Serenade

Automatically uses a 3-Ping version of this attack upon switch-in.
Selena: Capriccio quickly dashes forward, dealing 168%/336%/504% Physical DMG based on the number of Orbs pinged (Dark DMG instead upon a 3-Ping, and Selena: Capriccio will dash forward again, dealing 90% Dark DMG.
Yellow Orb

Ruinous March

Selena: Capriccio draws her blade to deal 112% / 224% / 336% Physical DMG based on the number of Orbs pinged (Dark DMG instead upon a 3-Ping, and Selena: Capriccio will dash forward again, dealing 144% Dark DMG).
Blue Orb

Nebula Rondo

Selena: Capriccio plays her flute sword as she spins and jumps backward, pulling enemies in a small area close and removing her own Hit status, dealing182% / 364% / 546% Physical DMG (Dark DMG instead upon a 3-Ping).
Basic Attack

Andante Strike

Basic Attack: Selena: Capriccio launches consecutive attacks with the flute sword, dealing 976% Physical DMG in total.
Core

Phantasia

Core Passive: When Selena: Capriccio casts a 3-Ping, you can move the joystick after her action to summon a phantom. The phantom will continue to cast the original skill, and Selena herself will cast Reprise: Echo instead. Reprise: Echo cast from Red/Yellow/Blue Orbs pinged deals 620% / 410% / 600% Dark DMG. When Selena: Capriccio casts a Shooting Star, you may move the joystick after her action to cast an additional Reprise: Twin Stars, dealing 180% Dark DMG while summoning a phantom at the original location.
Signature

Dream Cosmos Suite

Signature Move: Consumes 80 Energy to activate Realm of Capriccio, gaining 50% Extra DMG Reduction. Selena: Capriccio gains 5 Shooting Stars. Each time a Shooting Star is cast, Selena: Capriccio will dash toward the target, dealing 160% Dark DMG. When all Shooting Stars are consumed, Selena: Capriccio will control all phantoms to launch a follow-up attack to cast Reprise: Twin Stars again, then she will play her flute sword to order all phantoms to attack the enemy, each phantom dealing 340% Dark DMG. Meanwhile, the Realm of Capriccio will be detonated, dealing a total of 1360% Dark DMG while leaving a phantom behind, healing ally units within the range for HP equals to 30% of Selena: Capriccio's ATK per second over 5s. At the end of Realm of Capriccio, all Signal Orbs will be rearranged in the order of Red-Blue-Yellow.
QTE

Lingering Bladesong

QTE: Selena: Capriccio leaps into battle and plays her flute sword, dealing 600% Dark DMG and restoring HP equal to 60% of her ATK.
Leader

Famed Concertmaster

All members’ ATK and HP increases by 10% and 5% respectively.
Class

Amplifier

All switched-in members gain an extra 10% ATK and 10% Elemental DMG Bonus of the Amplifier's element for 10s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Immortal Song

Passive: Upon entering battle, Selena: Capriccio heals herself for HP equal to 30% of her ATK. When Selena: Capriccio casts Realm of Capriccio to heal ally units, the excess healing will be converted into Song of Protection for 3s. When Selena: Capriccio os within Realm of Capriccio, she gains 10% bonus Dark DMG.
SSS-Rank

Dark Star Shines

Passive: Amplifier Class skill increases by 100%, and the Dark DMG Bonus of Dark Radiation is increased to 20%. The Extra DMG Bonus of Core Passive - Phantasia increases by 20%. The healing duration of Realm of Capriccio is extended by 5s.
SSS+ Rank

Adored By Stars

Passive: Each time a team member casts a 3-Ping, Selena: Capriccio gains 12 Signature Energy. The Extra DMG Bonus of Signature Move - Dream Cosmos Suite increases by 50%.

Related Frames

← Liv: Empyrea Pulao: Dragontoll →