Selena: Tempest: Difference between revisions

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|Weapon=CelloBladeT
|Weapon=CelloBladeT
|- <!--Orbs-->
|- <!--Orbs-->
|Red Orb=Red Orb
|Red Orb=Roaring Thunder
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Leaps and plunges the cello blade into the ground, summoning a lightning strike on the target, dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG.
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Leaps and plunges the cello blade into the ground, summoning a lightning strike on the target, dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG.
|Yellow Orb=Yellow Orb
|Yellow Orb=Lightning Spiccato
|Yellow Orb Detail=Attacks forward with the bow, dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG. Gains Super Armor during the move.
|Yellow Orb Detail=Attacks forward with the bow, dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG. Gains Super Armor during the move.
|Blue Orb=Blue Orb
|Blue Orb=Sonic Vortex
|Blue Orb Detail=Twirls backwards while leaving behind an electrical vortex, drawing enemies in and dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG.
|Blue Orb Detail=Twirls backwards while leaving behind an electrical vortex, drawing enemies in and dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG.
|- <!--Abilities-->
|- <!--Abilities-->
|Basic=Basic Attack
|Basic=Basic Attack
|Basic Attack Detail=Basic Attack: Continuously attacks with the cello blade, dealing a total of <span style="color:#FF6549;">852%</span> Physical DMG.
|Basic Attack Detail=Basic Attack: Continuously attacks with the cello blade, dealing a total of <span style="color:#FF6549;">852%</span> Physical DMG.
|Signature=Signature Move
|Signature=Tempest Finale
|Signature Detail=Signature Move: While <span style="color:#FF6549;">Temperament</span> is active, expend 60 Energy to enter Chaotic Sea of Memory state. <span style="color:#FF6549;">Solo</span> buff duration is renewed. Gains <span style="color:#FF6549;">Staccato</span> Orbs corresponding to the <span style="color:#FF6549;">Temperament</span> charge for 6 seconds, increasing Movement Speed by <span style="color:#FF6549;">30%</span> and <span style="color:#FF6549;">50%</span> DMG reduction. Basic Attacks or directly consuming <span style="color:#FF6549;">Staccato</span> Orbs will unleash sound waves, striking twice and dealing a total of <span style="color:#FF6549;">650%</span> Lightning DMG. Exit Signature Move when all <span style="color:#FF6549;">Staccato</span> Orbs have been expended or when the duration has expired.
|Signature Detail=Signature Move: While <span style="color:#FF6549;">Temperament</span> is active, expend 60 Energy to enter Chaotic Sea of Memory state. <span style="color:#FF6549;">Solo</span> buff duration is renewed. Gains <span style="color:#FF6549;">Staccato</span> Orbs corresponding to the <span style="color:#FF6549;">Temperament</span> charge for 6 seconds, increasing Movement Speed by <span style="color:#FF6549;">30%</span> and <span style="color:#FF6549;">50%</span> DMG reduction. Basic Attacks or directly consuming <span style="color:#FF6549;">Staccato</span> Orbs will unleash sound waves, striking twice and dealing a total of <span style="color:#FF6549;">650%</span> Lightning DMG. Exit Signature Move when all <span style="color:#FF6549;">Staccato</span> Orbs have been expended or when the duration has expired.
|QTE=QTE
|QTE=QTE
|QTE Detail=QTE: Swiftly attacks the target, dealing a total of <span style="color:#FF6549;">640%</span> Lightning DMG.
|QTE Detail=QTE: Swiftly attacks the target, dealing a total of <span style="color:#FF6549;">640%</span> Lightning DMG.
|- <!--Passives-->
|- <!--Passives-->
|Core=Core Passive
|Core=Tertian
|Core Detail=Core Passive: Attack increases by <span style="color:#FF6549;">80%</span> while in Catastrophe Zones. 3-Pings grant a <span style="color:#FF6549;">Triad</span> of the corresponding color. Expending orbs after that will trigger a <span style="color:#FF6549;">Chord</span>.<Br><Br>Same <span style="color:#FF6549;">Triad</span> and <span style="color:#FF6549;">Chord</span> colors: Apply <span style="color:#FF6549;">Concerto</span> to the target: Deals <span style="color:#FF6549;">200%</span> Lightning DMG and target's DMG is decreased by <span style="color:#FF6549;">30%</span> for 8 seconds.<Br><Br>Different <span style="color:#FF6549;">Triad</span> and <span style="color:#FF6549;">Chord</span> colors: Applies <span style="color:#FF6549;">Solo</span> to self: DMG increases by <span style="color:#FF6549;">20%</span> for 8 seconds. Gains <span style="color:#FF6549;">Temperament</span> charges corresponding to the number of orbs expended to trigger <span style="color:#FF6549;">Chord</span>.
|Core Detail=Core Passive: Attack increases by <span style="color:#FF6549;">80%</span> while in Catastrophe Zones. 3-Pings grant a <span style="color:#FF6549;">Triad</span> of the corresponding color. Expending orbs after that will trigger a <span style="color:#FF6549;">Chord</span>.<Br><Br>Same <span style="color:#FF6549;">Triad</span> and <span style="color:#FF6549;">Chord</span> colors: Apply <span style="color:#FF6549;">Concerto</span> to the target: Deals <span style="color:#FF6549;">200%</span> Lightning DMG and target's DMG is decreased by <span style="color:#FF6549;">30%</span> for 8 seconds.<Br><Br>Different <span style="color:#FF6549;">Triad</span> and <span style="color:#FF6549;">Chord</span> colors: Applies <span style="color:#FF6549;">Solo</span> to self: DMG increases by <span style="color:#FF6549;">20%</span> for 8 seconds. Gains <span style="color:#FF6549;">Temperament</span> charges corresponding to the number of orbs expended to trigger <span style="color:#FF6549;">Chord</span>.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]

Revision as of 10:14, 13 August 2022

← Wanshi: Hypnos Chrome: Glory →
100%

Debuts in the Echo Aria patch. · Rank: S-Rank · Class: Vanguard · Element: Physical (10%) Lightning (90%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

This character is currently unreleased in Global.

--
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Physical (10%) Lightning (90%)
Selena
Tempest
27 Sep
163cm
41kg
O
20
Review
1915
281
421
195
S
Vanguard
Cello Blade (T)
Waldmeister
Unidentified
--


Memory Builds ◇ Selena: Tempest

A list of recommended builds for Selena: Tempest can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Lucrezia x6


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15

Bottom Resonance Slot (2):
Tempest Finale: Signature Move Level + 1
Key Notes
  • Selena: Tempest's main build
  • Ultima Awakening Set
Usage
Details
  • General-purpose build
  • Works at all Ranks
  • We don't recommend resonating her Core Passive in this build
    • Core Passive's overall damage is lower and it's triggered less often than Tempest's Signature Move
Memory Placement
01
02
03
04
05
06
Lucrezia x6


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Sonic Vortex / Roaring Thunder: Blue / Red Orb Level +1

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15
Key Notes
  • Niche build
Details
  • Recommended at SSS-Rank or higher
  • Allows some of the fastest low level Phantom Pain Cage clears with Signal Orbs only
  • Any mixture of Red/Blue Orb resonance is fine

Weapon Resonance ◇ Selena: Tempest

Recommended 6★ weapon resonances for Selena: Tempest can be found here listed in order of priority.


1. Limit Break
All ATK increases by 10%.
2. Overload Signal
An Entrance Skill grants 1 additional Signal Orb. Extra DMG Bonus of Signal Orb Skills increases by 10% for 8s.
3. Matrix Outburst
All DMG increased by 15% in Matrix.
Priority
HIGH:
  • Limit Break

MEDIUM:

  • Overload Signal

LOW:

  • Matrix Outburst
Notes
Minimum recommended amount: 1

Skills & Passives

Red Orb

Roaring Thunder

Automatically uses a 3-Ping version of this attack upon switch-in.
Leaps and plunges the cello blade into the ground, summoning a lightning strike on the target, dealing 240% / 480% / 720% Lightning DMG.
Yellow Orb

Lightning Spiccato

Attacks forward with the bow, dealing 240% / 480% / 720% Lightning DMG. Gains Super Armor during the move.
Blue Orb

Sonic Vortex

Twirls backwards while leaving behind an electrical vortex, drawing enemies in and dealing 240% / 480% / 720% Lightning DMG.
Basic Attack

Basic Attack

Basic Attack: Continuously attacks with the cello blade, dealing a total of 852% Physical DMG.
Core

Tertian

Core Passive: Attack increases by 80% while in Catastrophe Zones. 3-Pings grant a Triad of the corresponding color. Expending orbs after that will trigger a Chord.

Same Triad and Chord colors: Apply Concerto to the target: Deals 200% Lightning DMG and target's DMG is decreased by 30% for 8 seconds.

Different Triad and Chord colors: Applies Solo to self: DMG increases by 20% for 8 seconds. Gains Temperament charges corresponding to the number of orbs expended to trigger Chord.
Signature

Tempest Finale

Signature Move: While Temperament is active, expend 60 Energy to enter Chaotic Sea of Memory state. Solo buff duration is renewed. Gains Staccato Orbs corresponding to the Temperament charge for 6 seconds, increasing Movement Speed by 30% and 50% DMG reduction. Basic Attacks or directly consuming Staccato Orbs will unleash sound waves, striking twice and dealing a total of 650% Lightning DMG. Exit Signature Move when all Staccato Orbs have been expended or when the duration has expired.
QTE

QTE

QTE: Swiftly attacks the target, dealing a total of 640% Lightning DMG.
Leader

Leader Skill

All team members' Lightning DMG increases by 10%, Attack of Vanguards increases by 5%.
Class

Vanguard

Gains 20% Extra DMG Bonus and a shield that absorbs DMG up to 20% of max HP for 10s when the character is deployed.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SS Passive

Passive: Lightning DMG increases by 10%. Concerto is converted into a 12 meter radius AOE around self.
SSS-Rank

SSS Passive

Passive: Solo and Concerto are triggered together when triggering a Chord. Solo DMG buff increases by 10%. Concerto DMG increases by 50%.
SSS+ Rank

SSS+ Passive

Passive: Lightning DMG increases by 10%. Signature Move DMG increases by 20%.

Related Frames

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