[[File:Dialogue-Hypnos-Icon.png|50%]]
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- Infobox
|Class=Support
|-
|Information=As a Strike Hawk member, Wanshi always has a sleepy look. But once you get to know him better, you will realize he can be very trustworthy when things have gone bad.
|Information=-- <br> --
|Specialty='''Heal''' — Able to heal friendly force<br>'''Snipe''' — Able to precisely snipe the enemy after dodge
|Speciality=-- <br> --
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (80%)
|+
|Weapon=Rifle Set
|Signature Weapon=Scale
|Gift=--Hugging Pillow
|-
|Rank Text=A-Rank
|Class Text=Support
|Weapon Text=Rifle
|Signature Text=Scale
|Army Text=Str. Hawk
|Gift Text=--Hugging Pillow
}}
{{FAQ
|Image=Weapon-Scale-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Scale]]
|Answer= Ice DMG increases by {{o|15%}}. Gain {{o|Frost Crystal}} for {{o|8s}} when the backstep of {{o|Blooming Shot}} successfully dodges an attack.}}
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- PP Recommended Memory Sets
- Builds
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{{:Build:Hypnos}}
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- Skills
|Weapon=RifleSet
|- <!--Orbs-->
|Red Orb=Frost Spin — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=Wanshi: Hypnos launches a spinning kick, dealing <span style="color:#FF6549;">170% / 340% / 510%</span> Physical DMG toin a straight line in front based on the number of Orbs pinged. The Physical(Ice DMG isinstead converted into Ice DMG whenupon a 3-Ping is made). Casting1-Ping thisand skill also grants2-Ping himgrant a short duration of Super Armor atwhile 13-Ping and 2-Ping, andgrants a longer duration of Super Armor. <br>- atDeals 3-Ping{{o|170% / 340% / 510%}} Physical DMG based on the number of orbs pinged.
|Yellow Orb=Baseline Control — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Wanshi: Hypnos launches an elbow attack, dealing <span style="color:#FF6549;">190% / 380% / 570%</span> Physical DMG toin a straight line in front based on the number of Orbs pinged. The Physical(Ice DMG isinstead converted into Ice DMG whenupon a 3-Ping is made). Casting thisThis skill makes himWanshi invincible for a short duration, and grants3-Ping awill bonusgrant a longlonger duration of Super Armor. at<br>- 3-PingDeals {{o|190% / 380% / 570%}} Physical DMG based on the number of orbs pinged.
|Blue Orb=Frost Explosion — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Hurls a frost grenade to slow enemies in the area briefly, dealing <spanIce style="color:#FF6549;"DMG and healing allies in a large area. 3-Ping grants a longer duration of Super Armor. <br>- Deals {{o|140% / 280% / 420%</span>}} Ice DMG andbased healingon alliesthe innumber aof largeorbs areapinged. for<br>- Heals HP equal to <span style="color:#FF6549;">{{o|30% / 60% / 90%</span>}} of Wanshi: Hypnos's ATK based on the number of Orbsorbs pinged. Grants Super Armor for a long period at 3-Ping.
|- <!--Abilities-->
|Basic=Frost Wings
|Basic Attack Detail='''Basic Attack: — {{b|Tap Basic Attack}}'''<br>Wanshi: Hypnos hits and shoots the target, dealing <spanPhysical style="color:#FF6549;"DMG and Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1 Ping or 2-Ping. <br>- Deals {{o|350%</span>}} Physical DMG and <span style="color:#FF6549;">{{o|360%</span>}} Ice DMG in total.<br><br>'''Basic Attack — {{b|Any 3-Ping + Press and hold Basic Attack}}'''<br>After any 3-Ping, press Basic Attack within 1s to enter <span style="color:#FF6549;">{{o|Tactical Stance</span>}}, and keep holding the Basic Attack button to maintain it and deal Ice DMG. <br>- Every round of shots fired uderunder this stance deals <span style="color:#FF6549;">{{o|100%</span>}} Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1-Ping or 2-Ping.
|Signature=Zero Point Bloom
|Signature Detail='''Signature Move: Consumes— {{b|80 energyEnergy to+ dealTap Signature}}'''<spanbr>Signature style="colorMove:#FF6549;">1400%</span> Consumes 80 Energy to deal Ice DMG to the area in front. <br>- Deals {{o|1400%}} Ice DMG in total.
|QTE=QTEHypnotic Gift
|QTE Detail=Hurls a frost grenade to slow enemies in the area briefly. Upon explosion, it deals Ice DMG and continuous Ice DMG afterward, while healing
|QTE Detail=QTE: Lobs a freezing hand grenade, slowing enemies in its AOE for <span style="color:#FF6549;">360%</span> Ice DMG and leaves behind a field, dealing a total of <span style="color:#FF6549;">200%</span> Ice DMG over time. Heals all allies within the area based on <span style="color:#FF6549;">100%</span> of Wanshi's attack and grants 8 seconds of Condensed Frost (Ice DMG increases by <span style="color:#FF6549;">10%</span>).
allies in a large area and granting them {{o|Frost Crystal}} that increases their Ice DMG. <br>- Grenade deals {{o|360%}} Ice DMG upon explosion and {{o|200%}} continuous Ice DMG in total. <br>- Heals allies in a large area for HP equal to {{o|100%}} of Wanshi: Hypnos' ATK. <br>- {{o|Frost Crystal}}: Increases Ice DMG by {{o|10%}} for {{o|8}}s.
|- <!--Passives-->
|Core=CoreCold PassiveSnap
|Core Detail='''Core Passive: — {{b|Tactical Stance + Release Basic Attack}}'''<br>Releasing the Basic Attack button during {{o|Tactical Shooting Stance}} will activatestrigger Bloom{{o|Blooming Shot}}, dealing <spanIce style="color:#FF6549;"DMG in a straight line. <br>- Deals {{o|200%</span>}} Ice DMG in a linetotal.<br><br>'''Core Passive — {{b|Tactical Stance + Release Basic Attack + Successful Dodge}}'''<br>The Goingbackstep intoof Bloom{{o|Blooming Shot}} countsis asable anto evasiveevade moveenemy attacks. SuccessfullyIf dodgingthis duringmove Bloomsuccessfully Shotdodges grantsan extendedattack, invulnerabilityWanshi will become invincible for a long time during the follow-up sniping shot and dealsdeal <spanIce style="color:#FF6549;"DMG. <br>- Deals {{o|700%</span>}} Ice DMG insteadin total.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=LeaderResonance Skillof Clarity
|Leader Detail=AllIncreases teamHP of all members' HPby {{o|10%}} and Ice DMG increasesof byall <spanmembers style="color:#FF6549;">10%</span> and <spanby style="color:#FF6549;">{{o|5%</span>}}.
|SS Rank=SSTactical PassiveRest
|SS Rank Detail=Passive:The Bloom shotExtra DMG Bonus of {{o|Blooming Shot}} increases by <span style="color:#FF6549;">{{o|50%</span>}}. GainsAutomatically <spangains style="color:#FF6549;">{{o|5%</span>}} Energy for every second off-fieldwhile on standby.
|SSS Rank=SSSImproved PassiveFrost
|SSS Rank Detail=Passive:The <spanIce style="color:#FF6549;">CondensedDMG Bonus of the {{o|Frost</span> buffCrystal}} effect from {{o|Hypnotic Gift}} increases to <span style="color:#FF6549;">{{o|20%</span>}}.
|SSS+ Rank=SSS+Suppression PassiveReload
|SSS+ Rank Detail=Passive:The Extra DMG Bonus of {{o|Signature Move- DMGZero Point Bloom}} increases by <span style="color:#FF6549;">{{o|100%</span>}}. Bloom{{o|Blooming Shot}} grantsgenerates <span style="color:#FF6549;">{{o|5%</span>}} energyEnergy. SuccessfullyIf evadingthe duringbackstep Bloomsuccessfully Shotdodges grantsan aattack, bonusgenerates <spanadditional style="color:#FF6549;">{{o|10%</span>}} energyEnergy.
}}
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- Gameplay Tips
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{{Header Full|How to play}}
=====Hypnos - Fundamentals=====
* Within 1 second of performing any 3-Ping, hold Basic Attack to enter <span style="color:#5DC4C5;">Tactical Stance</span> and deal continuous Ice DMG to nearby enemies
** <span style="color:#5DC4C5;">Tactical Stance</span> gunshots are considered Basic Attacks, and will generate Signal Orbs when they hit enemies
* Release Basic Attack during <span style="color:#5DC4C5;">Tactical Stance</span> to perform a backstep and trigger <span style="color:#A0C5F9;">Blooming Shot</span>, dealing Ice DMG in a straight line
** This backstep has invincibility frames and is considered a dodge, so it can be used to evade incoming attacks and will trigger Matrix if it is off cooldown
** If this backstep is timed to successfully evade an attack, the camera will dolly zoom, and the follow-up <span style="color:#A0C5F9;">Blooming Shot</span> will deal 3.5 times its original damage and have its invulnerability window extended
* <span style="color:#D4B920;">Yellow Orb Pings</span> have invincibility frames that can also be used to evade attacks, though they cannot trigger Matrix
* <span style="color:#00A0FF;">Blue Orb Pings</span> toss a frost grenade that slows enemies hit and heals Hypnos and nearby allies
** The healing radius of the frost grenade is much larger than its damage radius
=====Hypnos - Additional Information=====
* <span style="color:#FF476D;">Red Orb Pings</span> function as an excellent movement ability and gap-closer, and will pass Hypnos through enemies if they are close enough
* All orb pings have a brief Super Armor window, with the 3-Ping variants of each color lengthening the duration of this Super Armor
* Hypnos automatically performs a free <span style="color:#D4B920;">Yellow Orb 3-Ping</span> when switched in during combat, allowing for immediate entry into <span style="color:#5DC4C5;">Tactical Stance</span> if Basic Attack is held down
** The <span style="color:#D4B920;">Yellow Orb</span> invulnerability frames also allow him to evade attacks on entry if the swap-in is properly timed
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- Videos
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{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Wanshi Hypnos Showcase|300px]]
[[Video:【PUNISHING: Gray Raven-CN】Wanshi Hypnos Moveset バンジ モーション集|300px]]
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- Bottom Nav
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{{Character Bottom Nav}}
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