Wanshi: Hypnos

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Revision as of 13:13, 28 August 2022 by Viktor Vorel (talk | contribs)
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100%

Debuts in the Echo Aria patch. · Rank: A-Rank · Class: Supporter · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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Physical (20%) Ice (80%)
Wanshi
Hypnos
21 May
178cm
64kg
B
20
Review
1514
213
291
151
A
Support
Rifle
Scale
Str. Hawk
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Memory Builds ◇ Wanshi: Hypnos

A list of recommended builds for Wanshi: Hypnos can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment / Zero Point Bloom: HP +75, ATK +15 / Signature Move Level +1 x6
Key Notes
  • Wanshi: Hypnos' main build
Usage
Details
  • General-purpose set
  • Works across all content
  • QTE support for Ice teams
  • Gloria replaces Guinevere in some Phantom Pain Cage strategies
  • Resonate the bottom slot with ATK for stronger heals
  • Resonate the bottom slot with Signature Move for higher damage on each rotation
Memory Placement
01
02
03
04
05
06
Chen Jiyuan x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Zero Point Bloom: Signature Move Level + 1 x6
Key Notes
  • Niche build
  • Ultima Awakening Set
Usage
  • High difficulty content
Details
  • DPS set
Memory Placement
01
02
03
04
05
06
Guinevere x2 / Lantern Festival: Reunion x2 / Gloria x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Niche build
Details

Weapon Resonance ◇ Wanshi: Hypnos

Recommended 6★ weapon resonances for Wanshi: Hypnos can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect cannot be stacked.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2

Skills & Passives

Red Orb

Frost Spin

Wanshi launches a spinning kick, dealing 170% / 340% / 510% Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.
Yellow Orb

Baseline Control

Automatically uses a 3-Ping version of this attack upon switch-in.
Wanshi launches an elbow attack, dealing 190% / 380% / 570% Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.
Blue Orb

Frost Explosion

Hurls a frost grenade to slow enemies in the area briefly, dealing 140% / 280% / 420% Ice DMG and healing allies in a large area for HP equal to 30% / 60% / 90% of Wanshi's ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.
Basic Attack

Frost Wings

Basic Attack: Wanshi hits and shoots the target, dealing 350% Physical DMG and 360% Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter Tactical Stance, and keep holding the Basic Attack button to maintain. Every round of shots fired uder this stance deals 100% Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1-Ping or 2-Ping.
Core

Core Passive

Core Passive: Releasing the Basic Attack button during Tactical Shooting Stance activates Bloom Shot, dealing 200% Ice DMG in a line. Going into Bloom Shot counts as an evasive move. Successfully dodging during Bloom Shot grants extended invulnerability and deals 700% Ice DMG instead.
Signature

Zero Point Bloom

Signature Move: Consumes 80 energy to deal 1400% Ice DMG to the area in front.
QTE

QTE

QTE: Lobs a freezing hand grenade, slowing enemies in its AOE for 360% Ice DMG and leaves behind a field, dealing a total of 200% Ice DMG over time. Heals all allies within the area based on 100% of Wanshi's attack and grants 8 seconds of Condensed Frost (Ice DMG increases by 10%).
Leader

Leader Skill

All team members' HP and Ice DMG increases by 10% and 5%.
Class

Support

Healing amount increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SS Passive

Passive: Bloom shot DMG increases by 50%. Gains 5% Energy for every second off-field.
SSS-Rank

SSS Passive

Passive: Condensed Frost buff increases to 20%.
SSS+ Rank

SSS+ Passive

Passive: Signature Move DMG increases by 100%. Bloom Shot grants 5% energy. Successfully evading during Bloom Shot grants a bonus 10% energy.
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