Wanshi: Hypnos: Difference between revisions

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|Signature=Zero Point Bloom
|Signature Detail=Signature Move: Consumes 80 energy to deal <span style="color:#FF6549;">1400%</span> Ice DMG to the area in front.
|QTE=QTEHypnotic Gift
|QTE Detail=QTE: LobsHurls a freezing handfrost grenade, slowingto slow enemies in itsthe AOEarea forbriefly, dealing <span style="color:#FF6549;">360%</span> Ice DMG and leavesupon behind a fieldexplosion, dealing a total ofand <span style="color:#FF6549;">200%</span> Ice DMG subsequently over time. HealsAlso allheals allies withinin thea large area basedfor HP equal onto <span style="color:#FF6549;">100%</span> of Wanshi's attackATK, and grants 8 seconds of Condensed Frost (Ice DMG increases bythem <span style="color:#FF6549;">10%Frost Crystal</span>), increasing their Ice DMG increases by 10% for 8s.
|- <!--Passives-->
|Core=CoreCold PassiveSnap
|Core Detail=Core Passive: Releasing the Basic Attack button during <span style="color:#FF6549;">Tactical Shooting Stance</span> activateswill Bloomtrigger a <span style="color:#FF6549;">Blooming Shot</span>, dealing <span style="color:#FF6549;">200%</span> Ice DMG into a straight line in the front. GoingThe intobackstep Bloomof <span style="color:#FF6549;">Blooming Shot</span> countsis asable anto evasiveevade moveenemy attacks. SuccessfullyIf dodgingthis duringmove Bloomsuccessfully Shotdodges grantsan extendedattack, invulnerabilityWanshi andwill dealsbecome invincible for a long time during the follow-up sniping shot, dealing <span style="color:#FF6549;">700%</span> Ice DMG instead.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=LeaderResonance Skillof Clarity
|Leader Detail=All team members' HPhave andtheir IceHP DMG increasesincreased by <span style="color:#FF6549;">10%</span> and Ice DMG increased by <span style="color:#FF6549;">5%</span>.
|SS Rank=SS"Tactical" PassiveRest
|SS Rank Detail=Passive: BloomDamage shotof DMG<span style="color:#FF6549;">Blooming Shot</span> increases by <span style="color:#FF6549;">50%</span>. GainsAutomatically gains <span style="color:#FF6549;">5%</span> Energy forenergy every second off-fieldwhile on standby.
|SSS Rank=SSSImproved PassiveFrost
|SSS Rank Detail=Passive: Ice DMG bonus of <span style="color:#FF6549;">Condensed Frost Crystal</span> buff increases to <span style="color:#FF6549;">20%</span>.
|SSS+ Rank=SSS+Suppression PassiveReload
|SSS+ Rank Detail=Passive: Damage of <span style="color:#FF6549;">Signature Move- DMGZero Point Bloom</span> increases by <span style="color:#FF6549;">100%</span>. <span Bloomstyle="color:#FF6549;">Blooming Shot</span> grantsgenerates <span style="color:#FF6549;">5%</span> energy., Successfully evading during Bloom Shotand grantsan a bonusadditional <span style="color:#FF6549;">10%</span> energy if the backstep successfully dodges an attack.
}}
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Revision as of 14:50, 28 August 2022

← A2 Selena: Tempest →
100%

Debuts in the Echo Aria patch. · Rank: A-Rank · Class: Supporter · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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Physical (20%) Ice (80%)
Wanshi
Hypnos
21 May
178cm
64kg
B
20
Review
1514
213
291
151
A
Support
Rifle
Scale
Str. Hawk
--

Memory Builds ◇ Wanshi: Hypnos

A list of recommended builds for Wanshi: Hypnos can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment / Zero Point Bloom: HP +75, ATK +15 / Signature Move Level +1 x6
Key Notes
  • Wanshi: Hypnos' main build
Usage
Details
  • General-purpose set
  • Works across all content
  • QTE support for Ice teams
  • Gloria replaces Guinevere in some Phantom Pain Cage strategies
  • Resonate the bottom slot with ATK for stronger heals
  • Resonate the bottom slot with Signature Move for higher damage on each rotation
Memory Placement
01
02
03
04
05
06
Chen Jiyuan x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Zero Point Bloom: Signature Move Level + 1 x6
Key Notes
  • Niche build
  • Ultima Awakening Set
Usage
  • High difficulty content
Details
  • DPS set
Memory Placement
01
02
03
04
05
06
Guinevere x2 / Lantern Festival: Reunion x2 / Gloria x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
Key Notes
  • Niche build
Details

Weapon Resonance ◇ Wanshi: Hypnos

Recommended 6★ weapon resonances for Wanshi: Hypnos can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect cannot be stacked.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2

Skills & Passives

Red Orb

Frost Spin

Wanshi launches a spinning kick, dealing 170% / 340% / 510% Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill also grants him a short duration of Super Armor at 1-Ping and 2-Ping, and a longer duration of Super Armor at 3-Ping.
Yellow Orb

Baseline Control

Automatically uses a 3-Ping version of this attack upon switch-in.
Wanshi launches an elbow attack, dealing 190% / 380% / 570% Physical DMG to a straight line in front based on the number of Orbs pinged. The Physical DMG is converted into Ice DMG when a 3-Ping is made. Casting this skill makes him invincible for a short duration, and grants a bonus long duration of Super Armor at 3-Ping.
Blue Orb

Frost Explosion

Hurls a frost grenade to slow enemies in the area briefly, dealing 140% / 280% / 420% Ice DMG and healing allies in a large area for HP equal to 30% / 60% / 90% of Wanshi's ATK based on the number of Orbs pinged. Grants Super Armor for a long period at 3-Ping.
Basic Attack

Frost Wings

Basic Attack: Wanshi hits and shoots the target, dealing 350% Physical DMG and 360% Ice DMG in total. After any 3-Ping, press Basic Attack within 1s to enter Tactical Stance, and keep holding the Basic Attack button to maintain. Every round of shots fired uder this stance deals 100% Ice DMG. Wanshi may immediately launch the 3rd hit of his Basic Attack after dodging, 1-Ping or 2-Ping.
Core

Cold Snap

Core Passive: Releasing the Basic Attack button during Tactical Stance will trigger a Blooming Shot, dealing 200% Ice DMG to a straight line in the front. The backstep of Blooming Shot is able to evade enemy attacks. If this move successfully dodges an attack, Wanshi will become invincible for a long time during the follow-up sniping shot, dealing 700% Ice DMG.
Signature

Zero Point Bloom

Signature Move: Consumes 80 energy to deal 1400% Ice DMG to the area in front.
QTE

Hypnotic Gift

QTE: Hurls a frost grenade to slow enemies in the area briefly, dealing 360% Ice DMG upon explosion, and 200% Ice DMG subsequently over time. Also heals allies in a large area for HP equal to 100% of Wanshi's ATK, and grants them Frost Crystal, increasing their Ice DMG increases by 10% for 8s.
Leader

Resonance of Clarity

All team members have their HP increased by 10% and Ice DMG increased by 5%.
Class

Support

Healing amount increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

"Tactical" Rest

Passive: Damage of Blooming Shot increases by 50%. Automatically gains 5% energy every second while on standby.
SSS-Rank

Improved Frost

Passive: Ice DMG bonus of Frost Crystal increases to 20%.
SSS+ Rank

Suppression Reload

Passive: Damage of Signature - Zero Point Bloom increases by 100%. Blooming Shot generates 5% energy, and an additional 10% energy if the backstep successfully dodges an attack.
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