|Red Orb Detail=Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front, dealing Physical DMG. (Lightning DMG instead on a 3-Ping.) <br>- Deals {{o|240% / 480% / 720%}} Physical DMG based on the number of orbs pinged.
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.</span> <br>Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front, dealing Physical DMG. (Lightning DMG instead on a 3-Ping.) <br>- Deals {{o|240% / 480% / 720%}} Physical DMG based on the number of orbs pinged.
An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping.
· Rank: S-Rank
· Class: Attacker
· Element: Physical (20%) Lightning (80%)
Information
An illegally modified frame born during the time when the Construct tech was not mature. It can cause charge separation to produce lightning as a means of attack. Specializes in long-distance sniping.
Specialty
Piercing - Deals great area damage. Mixed Damage - Able to deal Physical and Elemental DMG.
Lightning DMG is increased by 15%. When dealing Lightning DMG caused by skills to the same target 5 times, calls down a lightning strike that deals 150% Lightning DMG. 2s cooldown.
Toniris will rush forward, dealing damage, gathering all enemies in its path and applying Explosion for 8s. Lightning element attacks will trigger the Explosion, dealing AOE damage.
A list of recommended builds for Bianca: Veritas can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions. However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Ex — Tactical Adjustment: HP +75, ATK +15
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange. Top Resonance Slot (1): Thunder Spike: Red Orb Level +1
Bottom Resonance Slot (2): Ex — Tactical Adjustment: HP +75, ATK +15
Set for quick Phantom Pain Cage clears against low difficulty bosses.
Weapon Resonance ◇ Bianca: Veritas
Recommended 6★ weapon resonances for Bianca: Veritas can be found here listed in order of priority.
1. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
2. Glorious Afterglow
Final ATK of the weapon increases by 30% for 8s upon a 3-ping. Duration resets upon a repeated trigger.
3. Matrix Lightning
After EX Dodge (triggering Matrix), Movement Speed is greatly increased and all enemies' Extra DMG Reduction is decreased by 10% in Matrix.
Priority
HIGH:
Dead Line Timing
MEDIUM:
Glorious Afterglow
Matrix Lightning
Notes
Minimum recommended amount: 1
Veritas can't utilize Matrix Lightning too well since she doesn't burst
Skills & Passives
Red Orb
Thunder Spike — Ping Red Orb
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive. Stands still to pull bow and charge, then shoots a long-ranged energy arrow in front, dealing Physical DMG. (Lightning DMG instead on a 3-Ping.) - Deals 240% / 480% / 720% Physical DMG based on the number of orbs pinged.
Yellow Orb
Lightning Flash — Ping Yellow Orb
Flashes in the air and shoots a charged arrow at the target. The arrow explodes on hit and deals Physical DMG. The explosion will create a lightning zone that reduces the movement speed of targets in the zone and deals Lightning DMG every second. - The charged arrow deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged. - The lightning zone reduces the movement speed of targets inside by 20% / 35% / 50% and deals 40% / 60% / 80% Lightning DMG per second over 3 / 5 / 7s based on the number of orbs pinged.
Blue Orb
Magnetic Thunder
Blue Orb — Ping Blue Orb Detonates the energy in the arrow tip to knock back nearby targets and deal Physical DMG. Also gains Electro Charge. - Deals 40% / 80% / 120% Physical DMG based on the number of orbs pinged.
Blue Orb — Electro Charge + Tap Basic Attack / Ping Red Orb / Trigger Core Passive In Electro Charge, Basic Attacks shoot 1 additional lightning arrow that deals Lightning DMG, Red Orbs and Core Passive will create 2 additional lightning arrows that deal Lightning DMG. - In Electro Charge, each lightning arrow from Basic Attacks deals 16% / 32% / 48% Lightning DMG based on the number of orbs pinged. - Each lightning arrow from Red Orbs or Core Passive deals 24% / 48% / 72% Lightning DMG based on the number of orbs pinged. - Electro Charge lasts 8s.
Basic Attack
Voltaic Discharge — Tap Basic Attack
Quickly shoots 7 arrows at the target, then shoots 1 long-range piercing arrow, dealing Physical DMG. - Deals 560% Physical DMG in total.
Core
Critical Moment
Core Passive — Red 3-Ping + Ping Blue Orb Pinging a Blue Orb after a Red 3-Ping will cause Veritas to enter Sniping Form.
Core Passive — Sniping Form + Tap Basic Attack While in Sniping Form, Basic Attacks shoot a long-ranged lightning arrow that deals Lightning DMG. Veritas exits Sniping Form if 6 lightning arrows are shot or after 6s. Basic Attacks no longer generate Signal Orbs in Sniping Form. - Each lightning arrow deals 500% Lightning DMG.
Core Passive — Sniping Form + Tap Dodge Dodging in Sniping Form will reduce the charge time of the next Basic Attack.
Signature
Signature - Ire of Lightning
Signature Move — 100 Energy + Tap Signature Shoots arrows at the sky, bringing down lightning bolts that strikes targets within the area for Lightning DMG. After a short delay, the lightning energy explodes and deals Lightning DMG to targets within the area. - Each lightning bolt deals 160% Lightning DMG to targets within the area. - Each explosion deals 180% Lightning DMG to targets within the area.
QTE
BlitzBolt
Bianca: Veritas enters the battlefield from the air, shooting 4 waves of arrows at the target, dealing Lightning DMG. - Each wave deals 160% Lightning DMG.
Leader
Leader - Blood and Thunder
Increases Lighting DMG of all members by 10%. Increases ATK of all Attacker Omniframes in the team by 5%.
Class
Attacker
Extra DMG Bonus increases by 20%.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Fulminology
Extra DMG Bonus against targets pierced by the Red Orb skill increases by 10% for 8s.
SSS-Rank
Executioner
Extra DMG bonus against targets within the Yellow Orb skill's lightning zone increses by 15%.
SSS+ Rank
Greased Lightning
Lightning DMG increases by 20% while Core Passive is active.
Hidden Skill
Critical Moment
→
Red 3-Ping
blue Ping
Technique
Enters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrow are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.
Character Leap
This character's Leap is implemented during the Blazing Simulacrum patch.
Overclocked Magnetic Storm
Overclocked Magnetic Storm
Base DMG of Lightning Flash increases by 30%.
Level 9 - Lightning Flash pulls in nearby enemies. Level 18 - Bianca: Veritas can also enter Sniping Mode by pinging Yellow Orbs after a Red 3-Ping. Passive: Light Trail’s Flash added: Bianca: Veritas can quickly ping Yellow Orbs after a Red 3-Ping. This action is able to evade enemy attacks. Passive: Gravity Trap added: Effect of Executioner increases to 25%.
Instant Spike
Instant Spike
Base DMG of lightning arrows fired while in Sniping Mode increases by 20%. Base DMG of lightning arrows fired while Bianca: Veritas has Electro Charge increases by 20%.
Level 9 - After entering Sniping Mode and firing three lightning arrows, hold Basic Attack to charge power and fire Finale Arrows, exiting Sniping Mode early. Fires 1 / 2 / 3 Finale Arrows based on the time spent charging. Each Finale Arrow deals 725% Lightning DMG. While charging, Bianca: Veritas gains Super Armor. Passive: Thunderbolt Mirage added: Bianca: Veritas can quickly ping Blue Signal Orbs after a Red 3-Ping. This action is able to evade enemy attacks. Passive: Chain Magnetism added: The first target to be hit by Bianca: Veritas’ lightning arrow will be marked and immobilized (except Bosses) until Bianca: Veritas exits Sniping Mode or the target is defeated. If another lightning arrow hits the marked target, the immobilization effect will be spread to nearby unaffected targets (except Bosses). This effect lasts for 2.5s. Triggering this effect again refreshes the duration. Level 18 - Exiting Sniper Mode by firing either 6 lightning arrows or Finale Arrows is followed up by Resounding Grace, a 6-hit AOE attack that locks on to the target’s position and deals 600% DMG in total. Bianca: Veritas is immune to all incoming attacks and DMG while performing Resounding Grace. Passive: Fulmination’s Awe added: Effect of Fulminology increases to 20%.
Indignant Bolt
Indignant Bolt
Base DMG of Ire of Lightning increases by 15%.
Level 9 - Every lightning arrow fired while in Sniping Mode additionally grants 4 Energy. Furthermore, every lightning arrow grants one Red Signal Orb. Bianca: Veritas can gain up to 3 Red Signal Orbs this way every time she enters the battlefield. Level 18 - Performing Ire of Lightning rearranges Bianca: Veritas’s Signal Orbs so that Red Signal Orbs will be pushed to the front (up to 3 Red Signal Orbs). Passive: Reverse Surge added: Bianca: Veritas gains 76 Energy when she enters the battlefield for the first time. Every subsequent entry grants 18 Energy. Passive: Vow of Thunder added: Effect of Greased Lightning increases to 30%.