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<p style="display:none;">A Transcendant that was once a repressed alter-ego in Kamui's M.I.N.D., Camu has been given his own unit by Babylonia, and now specializes in operations in and around heavily-Corrupted Dead Zones.
<p style="display:none;">Debuts in the Grand Blue patch.
· Rank: S-Rank
· Class: PioneerVanguard
· Element: Physical (20%) Dark (80%)
[[File:Dialogue-Crocotta-Icon.png|50%]]
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- Infobox
|Frame=Crocotta
|Rank=S
|Class=PioneerVanguard
|-
|Information=A Transcendant that was once a repressed alter-ego in Kamui's M.I.N.D., Camu has been given his own unit by Babylonia, and now specializes in operations in and around heavily-Corrupted Dead Zones.
|Information=-- <br> --
|Specialty=Form Switch - Signature Move can switch attacking forms. <br> Burst - Switch forms for high burst.
|Speciality=-- <br> --
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Dark-Icon-White.png|25x25px|link=]]Dark (80%)
|+
|-
|Army=StrikeHawk
|Weapon=CompositerGreatswordGreatsword (T)
|Signature Weapon=--Thanatos
|Gift=--Media Player
|-
|Rank Text=S-Rank
|Class Text=PioneerVanguard
|Weapon Text=CGrtswd. Grtswd.(T)
|Signature Text=--Thanatos
|Army Text=Str. Hawk
|Gift Text=--
}}
{{FAQ
<div style="height: 13px;"></div>
|Image=Weapon-Thanatos-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Thanatos]]
|Answer= Extra DMG Bonus increases by {{o|15%}}. When Camu: Crocotta enters {{o|Berserk}}, Thanatos will continuously increase Dark DMG for characters on the battlefield by {{o|10%}}.}}
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- PP Recommended Memory Sets
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{{Recommended Memory Sets}}
<center>[[File:Memory-Koya-Icon-1.png|25x25px|link=]][[Koya]]</center>
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- Builds
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{{Build:Crocotta}}
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- Skills
{{Character Skills
|Frame=Crocotta
|Class=PioneerVanguard
|Profession=PioneerVanguard
|Weapon=GreatswordT
|- <!--Orbs-->
|Red Orb=RedOrbNameRampage
|Red Orb Detail='''Red Orb — {{b|Ping Red Orb}}'''<br>Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits Of Physical DMG (Dark DMG instead on a 3-Ping). <br>- Deals {{o|300% / 600% / 900%}} Physical DMG in total based on the number of orbs pinged.<br><br>'''Red Orb — {{b|Berserk Form + Ping Red Orb}}'''<br>In {{o|Berserk Form}}, launches 2 swift attacks that deal Dark DMG, followed by a heavy attack that deals Dark DMG. <br>- The 2 swift attacks deal {{o|520%}} Dark DMG in total, and the heavy attack deals {{o|520%}} Dark DMG.
|Red Orb Detail=Perform a spinning attack and launch the enemy, dealing 2 instances of <span style="color:#FF6549;">300% / 600% / 900% </span> Physical DMG. DMG is converted to Dark element when it is a 3-Ping.
|Yellow Orb=Destruction
Berserk mode: Swiftly deal 2 instances of <span style="color:#FF6549;">520%</span> Dark DMG, followed by a heavy attack dealing <span style="color:#FF6549;">520%</span> Dark DMG.
|Yellow Orb Detail= '''Yellow Orb — {{b|Ping Yellow Orb}}'''<br><span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Dashes forward and slashes the enemies twice, dealing <span style="color:#FF6549;">280% / 560% / 840%</span>Dashes forward and slashes the enemies twice, dealing Physical DMG (Dark DMG instead on a 3-Ping). <br>- Deals {{o|280% / 560% / 840%}} Physical DMG in total based on the number of orbs pinged.<br><br>'''Yellow Orb — {{b|Berserk Form + Ping Yellow Orb}}'''<br>In {{o|Berserk Form}}, teleports to an enemy and deals Dark DMG, then conjures spikes from the ground to deal Dark DMG. <br>- The attack deals {{o|360%}} Dark DMG, and spikes deal {{o|600%}} Dark DMG.
|Yellow Orb=YellowOrbName
|Blue Orb=Rapid Claw
|Yellow Orb Detail=Rush and slash twice, dealing a total of <span style="color:#FF6549;">280% / 560% / 840%</span> Physical DMG. DMG is converted to Dark element when it is a 3-Ping. Berserk mode: Crush the enemy in a flash, dealing <span style="color:#FF6549;">360%</span> Dark DMG, followed by rising spikes from the ground, dealing <span style="color:#FF6549;">600%</span> Dark DMG.
|Blue Orb Detail='''Blue Orb — {{b|Ping Blue Orb}}'''<br>Instantly interrupts enemy attacks, then deals AOE Physical DMG to nearby enemies (Dark DMG instead on a 3-Ping) and gains Shield. <br>- Deals a total of {{o|270% / 540% / 810%}} AOE Physical DMG based on the number of orbs pinged. <br>- Gains Shield equal to {{o|5% / 10% / 15%}} of max HP that lasts {{o|5}}s based on the number of orbs pinged.<br><br>'''Blue Orb — {{b|Berserk Form + Ping Blue Orb}}'''<br>In {{o|Berserk Form}}, pulls the enemy to the front, dealing Dark DMG. <br>- Attacks twice to deal {{o|920%}} Dark DMG in total.
|Blue Orb=BlueOrbName
|Blue Orb Detail=Immediately break out of incoming attacks, dealing <span style="color:#FF6549;">270% / 540% / 810%</span> Physical DMG to the surroundings. Gain <span style="color:#FF6549;">5% / 10% / 15%</span> HP worth of shield for 5 seconds. DMG is converted to Dark element when it is a 3-Ping.
Berserk mode: Pull the enemy towards self, striking twice and dealing a total of <span style="color:#FF6549;">920% </span> Dark DMG.
|- <!--Abilities-->
|Basic=BasicAttackNamePhantom
|Basic Attack Detail='''Basic Attack — {{b|Tap Basic Attack}}'''<br>Launches consecutive attacks that deal Physical DMG. <br>- Deals {{o|800%}} Physical DMG in total.<br><br>'''Basic Attack — {{b|Berserk Form + Tap Basic Attack}}'''<br>In {{o|Berserk Form}}, launches swift attacks that deal Dark DMG. <br>- Deals {{o|1240%}} Dark DMG in total.
|Basic Attack Detail=Basic Attack: Continuously attack, dealing a total of <span style="color:#FF6549;">800%</span> Physical DMG.
|Signature=Instinct Unlocked
Berserk mode: Continuously perform swift attacks, dealing a total of <span style="color:#FF6549;">1240%</span> Dark DMG.
|Signature Detail='''Signature Move — {{b|80 Energy + Tap Signature}}'''<br>Enters {{o|Berserk Form}} and gains a {{o|Dark Impulse}} gauge. Becomes invincible while entering this form. In {{o|Berserk Form}}, Crocotta gains Super Armor and his Dark DMG increases. Red, Yellow, and Blue Orbs are replaced by special orbs. Only {{o|1}} special orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs will regenerate in {{o|2}}s (up to {{o|3}} orbs will regenerate during Berserk Form). {{o|Dark Impulse}} is consumed over time except in Matrix. Whenever Crocotta would take DMG, {{o|Dark Impulse}} is consumed instead to negate the incoming DMG. Crocotta exits {{o|Berserk Form}} when {{o|Dark Impulse}} is empty. <br>- Dark DMG increases by {{o|20%}} in {{o|Berserk Form}}.
|Signature=SignatureMoveName
|QTE=Deadly Claw
|Signature Detail=Signature move: Expend 80 energy to enter Berserk mode and gain a Berserk gauge. Gain invincibility during the transition and mode. Dark DMG is increased by <span style="color:#FF6549;">20%</span>. Utilize special Red, Yellow and Blue signal orbs, all are considered as 3-Pings. Only 1 of each may be present at any time. Orbs will be generated again after 2s from expending them, up to 3 times. The gauge will drain over time as well as when DMG is taken. The gauge freezes when Matrix is triggered. Exit Berserk mode when the gauge is empty.
|QTE Detail=Charges at the enemy and claws them for Dark DMG. <br>- Deals {{o|640%}} Dark DMG in total.
|QTE=QTEName
|QTE Detail=QTE: Rush towards the enemy, clawing them for a total of <span style="color:#FF6549;">640%</span> Dark DMG.
|- <!--Passives-->
|Core=CorePassiveNameSurging Madness
|Core Detail='''Core Passive — {{b|Any 3-Ping}}'''<br>Any 3-Ping in Normal Form will accumulate {{o|Madness}}. Once Crocotta reaches full {{o|Madness}}, he will gain additional Signature Energy from any 3-Ping. <br>- {{o|Madness}} stacks up to {{o|3}} times. <br>- Once Crocotta reaches full {{o|Madness}}, he will gain additional {{o|8}} Signature Energy from any 3-Ping.<br><br>'''Core Passive — {{b|Berserk Form + Passive activates}}'''<br>When Camu enters {{o|Berserk Form}}, he will consume all {{o|Madness}} stacks and gain a DMG Bonus in {{o|Berserk Form}}. <br>- Gains {{o|6% / 12% / 20%}} DMG Bonus based on the number of {{o|Madness}} stacks consumed.
|Core Detail=Core Passive: Attack increases by <span style="color:#FF6549;">80%</span> while in Catastrophe Zones. Gain 1 stack of Rage during 3-Pings, up to a maximum of 3 stacks. 3-Pings grant 8 energy during 3 stacks of Rage. All stacks are consumed when entering Berserk mode, granting <span style="color:#FF6549;">6% / 12% / 20%</span> DMG increase for the duration.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=LeaderNameStriking Rhythm
|Leader Detail=LeaderIncreases -Dark AllDMG teamof all members' Darkby DMG{{o|10%}}. increasesIncreases byATK <spanof style="color:#FF6549;">10%</span>,all PioneerVanguard Compositers'Uniframes attackin increasesthe byteam <spanby style="color:#FF6549;">{{o|5%</span>}}.
|SS Rank=SSRankNameInfectious Despair
|SS Rank Detail=Passive:Extra DMG Bonus increases by <span style="color:#FF6549;">{{o|10%</span>}} for 8 seconds{{o|10}}s when expendingpinging Yellow Orbs.
|SSS Rank=SSSRankNameAccelerated Death
|SSS Rank Detail=Passive:When in Berserk Form, Extra DMG Bonus increases by <span style="color:#FF6549;">{{o|15%</span>}}. duringAt Berserkthe mode.start Gainof battle, gains {{o|80 }}Signature Energy and {{o|3}} stacks of Frenzy at the start of the battle{{o|Madness}}.
|SSS+ Rank=SSSPlusRankNameCorruptive Dominance
|SSS+ Rank Detail=Passive:Extra DMG Bonus of 3-Ping DMGskills increases by <span style="color:#FF6549;">{{o|20%</span>}}.
}}
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- Core Passive
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{{Core String:Crocotta}}
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- Uniframe Exclusive Skills
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{{Header Full|Uniframe Exclusive Skills}}
''This Uniframe's Exclusive skill is implemented during [[The Ark Beyond]] patch.''
{{Uniframe Exclusive Skills
|Frame=Crocotta
|-
|Speed Attack=Predator's Charge
|Speed Attack Detail=Speed Attack - Preadator's Charge: Press and hold Dodge to continuosly deplete Dodge Gauge and dodge an enemy’s <span style="color:#FF6549;">All-Out Attack</span>. Upon a successful Dodge, Camu: Crocotta will lunge toward the enemy, slamming it to the ground to deal <span style="color:#FF6549;">500%</span> Dark DMG and then launching it into the air to deal <span style="color:#FF6549;">500%</span> Dark DMG. Depending on the rank of Camu: Crocotta, {{o|Predator's Charge}} will deal Dark DMG equal to <span style="color:#FF6549;">6%/8%/10%/12%</span> of the target's max HP and deplete <span style="color:#FF6549;">15%/20%/25%/30%</span> of its Finisher Gauge.
Level 9 — Increases Finisher Gauge reduction rate by {{o|10%}} (does not apply to Speed Attack and Parry).<br>Level 18 — Increases Finisher Gauge reduction rate to {{o|20%}} (does not apply to Speed Attack and Parry).
|Finishing Move=Fatal Shadow
|Finishing Move Detail=Finishing Move - Fatal Shadow: Camu: Crocotta executes the enemy by obliterating its will with his Dark Energy while unleashing a shockwave in a large area, dealing <span style="color:#FF6549;">800%</span> Dark DMG.
Level 9 — Increases Finisher Gauge reduction rate by {{o|10%}} (does not apply to Speed Attack and Parry).<br>Level 18 — Increases Finisher Gauge reduction rate to {{o|20%}} (does not apply to Speed Attack and Parry).
|-
|Enhanced Speed Attack Detail=After casting {{o|Predator's Charge}}, Camu: Crocotta drags the enemy for an extra distance, dealing <span style="color:#FF6549;">400%</span> DMG while pulling in surrounding enemies. Changes direction with the joystick.
(Unlock requirement: '''Predator's Charge''' reaches Lv 9.)
|Enhanced Team Detail=After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by {{o|50%}}, and its duration extends by 15s.
(Unlock requirement: Both '''Predator's Charge''' and '''Fatal Shadow''' reach Lv 18.)
|Enhanced Finishing Move Detail=The shockwave Camu: Crocotta unleashes after casting {{o|Fatal Shadow}} deals an extra <span style="color:#FF6549;">800%</span> Dark DMG and he gains 3 stacks of Madness afterward. If he is in Berserk mode, gains 2 random Signal Orbs immediately.
(Unlock requirement: '''Fatal Shadow''' reaches Lv 9.)
}}
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- Gameplay Tips
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{{Header Full|How to play}}
=====Crocotta - Fundamentals=====
* Performing a 3-Ping will grant Crocotta 1 stack of <span style="color:#989FE5;">Madness</span>
** Crocotta can accumulate up to 3 stacks of <span style="color:#989FE5;">Madness</span> at any given time
** At 3 stacks of <span style="color:#989FE5;">Madness</span>, further 3-Pings will instead grant Crocotta extra Energy towards casting his Signature Move
* Cast Signature Move to consume existing <span style="color:#989FE5;">Madness</span> stacks and enter <span style="color:#7A2DFF;">Berserk Form</span>
** Each stack of <span style="color:#989FE5;">Madness</span> consumed will increase the amount of damage Crocotta deals while in <span style="color:#7A2DFF;">Berserk Form</span>, with 3 stacks resulting in the largest damage increase
** The amount of remaining <span style="color:#7A2DFF;">Berserk Form</span> time is represented by the slowly draining <span style="color:#AB69C6;">Dark Impulse</span> gauge
** While in <span style="color:#7A2DFF;">Berserk Form</span>, Crocotta becomes invincible, and any damage taken is instead redirected to the <span style="color:#AB69C6;">Dark Impulse</span> gauge, shortening the remaining time Crocotta has in <span style="color:#7A2DFF;">Berserk Form</span> (proportional to the amount of damage taken)
** Crocotta's orbs in <span style="color:#7A2DFF;">Berserk Form</span> are temporarily replaced with 3 special 3-Ping orbs
*** Each special orb will regenerate once after it's used, for a total of 6 special orbs
*** Any special orbs not cast before <span style="color:#7A2DFF;">Berserk Form</span> expires are lost, so every effort should be made to cast all 6 special orbs before using Crocotta's weaker Basic Attacks
=====Crocotta - Additional Information=====
* <span style="color:#00A0FF;">Blue Orb Pings</span> outside of <span style="color:#7A2DFF;">Berserk Form</span> instantly break Crocotta out of hitstun and grant him a 5 second shield, giving him survivability and a way out of tricky situations while not invincible in <span style="color:#7A2DFF;">Berserk Form</span>
* Crocotta automatically performs a free <span style="color:#D4B920;">Yellow Orb 3-Ping</span> when switched in during combat
** This swap-in attack counts as a 3-Ping, and will thus grant Crocotta 1 stack of <span style="color:#989FE5;">Madness</span> if he is not already at 3 stacks
** If Crocotta is SS-Rank, this swap-in attack will also trigger his SS-Rank damage buff
* While in <span style="color:#7A2DFF;">Berserk Form</span>, entering Matrix will pause the drain on the <span style="color:#AB69C6;">Dark Impulse</span> gauge
* If Crocotta is SS-Rank, after activating <span style="color:#7A2DFF;">Berserk Form</span>, lead with the special <span style="color:#D4B920;">Yellow Orb 3-Ping</span> to ensure activation of his SS-Rank damage buff while simultaneously gap closing enemies
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- Videos
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{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Camu Crocotta Showcase|300px]]
[[Video:【PUNISHING: Gray Raven-CN】Camu Crocotta Moveset カム モーション集|300px]]
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- Bottom Nav
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{{Character Bottom Nav}}
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