Chrome: Arclight: Difference between revisions
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m (Chrome Arclight: edited skill descriptions to match in-game information) |
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|Weapon=Scythe |
|Weapon=Scythe |
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|- <!--Orbs--> |
|- <!--Orbs--> |
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|Red Orb= |
|Red Orb=Shifting Nimbus |
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|Red Orb Detail= |
|Red Orb Detail=Stands still and swings scythe several times, dealing <span style="color:#FF6549;">18%/36%/54%</span> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) |
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|Yellow Orb= |
|Yellow Orb=Culling Maelstrom |
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|Yellow Orb Detail= |
|Yellow Orb Detail=Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <span style="color:#FF6549;">20%/40%/60%</span> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <span style="color:#FF6549;">60%/120%/180%</span> Lightning DMG to nearby targets when the scythe hits the ground. |
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|Blue Orb= |
|Blue Orb=Pulse Overload |
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|Blue Orb Detail=Spins |
|Blue Orb Detail=Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <span style="color:#FF6549;">150%/300%/450%</span> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <span style="color:#FF6549;">6%/8%/10%</span> and Extra DMG Reduction increases by <span style="color:#FF6549;">10%/15%/20%</span> against the marked targets. |
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|- <!--Abilities--> |
|- <!--Abilities--> |
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|Basic= |
|Basic=Thunderstorm |
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|Basic Attack Detail=Basic Attack: |
|Basic Attack Detail=Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <span style="color:#FF6549;">610%</span> Physical DMG in total. |
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|Signature= |
|Signature=Signature - Storm World |
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|Signature Detail=Signature Move: Costs 100 Energy. |
|Signature Detail=Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <span style="color:#FF6549;">Fulgurant Flurry</span> for 8 seconds. Performing <span style="color:#FF6549;">Fulgurant Flurry</span> 5 times will trigger Arclight's Core Passive once. <span style="color:#FF6549;">Fulgurant Flurry</span> deals <span style="color:#FF6549;">35%</span> Lighting DMG per dash and <span style="color:#FF6549;">120%</span> Lightning DMG per slash. |
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|QTE= |
|QTE=Blue Bolt |
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|QTE Detail=QTE: |
|QTE Detail=QTE: Chrome charges at nearby targets, dealing <span style="color:#FF6549;">250%</span> Lightning DMG and reducing their Lightning Resistance by <span style="color:#FF6549;">10%</span> for 6 seconds. Chrome then swings his scythe, causing an explosive impact when the scythe lands, dealing <span style="color:#FF6549;">250%</span> Lightning DMG to nearby targets. |
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|- <!--Passives--> |
|- <!--Passives--> |
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|Core= |
|Core=Arclight Shield |
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|Core Detail=Core Passive: |
|Core Detail=Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <span style="color:#FF6549;">10%</span> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <span style="color:#FF6549;">200%</span> Lightning DMG to nearby targets. |
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|Core Activation=[[File:Skill- |
|Core Activation=[[File:Skill-Arclight-Core.png|center|400px]] |
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|Leader= |
|Leader=Vanguard Warsong |
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|Leader Detail= |
|Leader Detail=When party members are of 3 different classes, DEF increases by <span style="color:#FF6549;">10%</span> and HP increases by <span style="color:#FF6549;">5%</span>. |
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|SS Rank= |
|SS Rank=High Voltage |
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|SS Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span> |
|SS Rank Detail=Passive: While <span style="color:#FF6549;">Arclight Shield</span> is active, Lightning DMG increases by <span style="color:#FF6549;">10%</span>. |
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|SSS Rank= |
|SSS Rank=Thunderous Boogaloo |
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|SSS Rank Detail=Passive: When Chrome is |
|SSS Rank Detail=Passive: When Chrome is switched in, he will enter with <span style="color:#FF6549;">Storm World</span> active for 4 seconds. |
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|SSS+ Rank= |
|SSS+ Rank=Smokestack Lightning |
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|SSS+ Rank Detail=Passive: <span style="color:#FF6549;"> |
|SSS+ Rank Detail=Passive: <span style="color:#FF6549;">Fulgurant Flurry</span> will lower target Lightning DMG Resistance by <span style="color:#FF6549;">15%</span> for 8 seconds. |
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{{Character Bottom Nav}} |
{{Character Bottom Nav}} |
Revision as of 08:54, 17 November 2021
← Sophia: Silverfang | Lucia: Plume → |
![](http://static.miraheze.org/pgrwiki/thumb/6/6a/PP-Arclight-1.png/300px-PP-Arclight-1.png)
![](http://static.miraheze.org/pgrwiki/thumb/c/c5/PP-Arclight-2.png/300px-PP-Arclight-2.png)
![](http://static.miraheze.org/pgrwiki/thumb/2/27/Memory-Heisen-Icon-1.png/25px-Memory-Heisen-Icon-1.png)
![](http://static.miraheze.org/pgrwiki/thumb/0/08/Memory-DaVinci-Icon-1.png/25px-Memory-DaVinci-Icon-1.png)
![](http://static.miraheze.org/pgrwiki/thumb/5/53/Memory-Einsteina-Icon-1.png/25px-Memory-Einsteina-Icon-1.png)
Skills & Passives
Red Orb
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Shifting Nimbus |
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Stands still and swings scythe several times, dealing 18%/36%/54% Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) |
Yellow Orb
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Culling Maelstrom |
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Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing 20%/40%/60% Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals 60%/120%/180% Lightning DMG to nearby targets when the scythe hits the ground. |
Blue Orb
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Pulse Overload |
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Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing 150%/300%/450% Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by 6%/8%/10% and Extra DMG Reduction increases by 10%/15%/20% against the marked targets. |
Basic Attack
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Thunderstorm |
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Basic Attack: Swings scythe and launches multiple attacks at the target, dealing 610% Physical DMG in total. |
Core
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Arclight Shield |
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Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to 10% of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals 200% Lightning DMG to nearby targets. | |
Signature
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Signature - Storm World |
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Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become Fulgurant Flurry for 8 seconds. Performing Fulgurant Flurry 5 times will trigger Arclight's Core Passive once. Fulgurant Flurry deals 35% Lighting DMG per dash and 120% Lightning DMG per slash. |
QTE
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Blue Bolt |
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QTE: Chrome charges at nearby targets, dealing 250% Lightning DMG and reducing their Lightning Resistance by 10% for 6 seconds. Chrome then swings his scythe, causing an explosive impact when the scythe lands, dealing 250% Lightning DMG to nearby targets. |
Leader
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Vanguard Warsong |
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When party members are of 3 different classes, DEF increases by 10% and HP increases by 5%. |
Class
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Tank |
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Attacks reduce the target's Extra DMG Reduction by 20% for 5s. |
Awakening
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Ultima Awaken |
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Gains 3 Signal Orbs when entering battle. |
SS-Rank
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High Voltage |
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Passive: While Arclight Shield is active, Lightning DMG increases by 10%. |
SSS-Rank
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Thunderous Boogaloo |
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Passive: When Chrome is switched in, he will enter with Storm World active for 4 seconds. |
SSS+ Rank
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Smokestack Lightning |
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Passive: Fulgurant Flurry will lower target Lightning DMG Resistance by 15% for 8 seconds. |
Related Frames
← Sophia: Silverfang | Lucia: Plume → |