Chrome: Arclight: Difference between revisions

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<p style="display:none;">The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates.
<p style="display:none;">The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates.


· Rank: A-Rank
· Rank: A-Rank
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|Class=Tank
|Class=Tank
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|Information=The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates.
|Information=The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates.
|Specialty=Form Switch - Signature Move can switch attacking forms.<br>Shield - Releases a shield to defend.
|Specialty=Form Switch - Signature Move can switch attacking forms.<br>Shield - Releases a shield to defend.
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (30%) [[File:Element-Lightning-Icon-White.png|25x25px|link=]]Lightning (70%)
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (30%) [[File:Element-Lightning-Icon-White.png|25x25px|link=]]Lightning (70%)

Revision as of 01:36, 23 March 2023

← Sophia: Silverfang Lucia: Plume →
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The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates. · Rank: A-Rank · Class: Tank · Element: Physical (30%) Lightning (70%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates.
Form Switch - Signature Move can switch attacking forms.
Shield - Releases a shield to defend.
Physical (30%) Lightning (70%)
Chrome
Arclight
31 Jul
178cm
60kg
B
19
Review
1590
238
288
144
A-Rank
Tank
Scythe
St. Elmo
Str. Hawk
R3 Cleaning Robot

Memory Builds ◇ Chrome: Arclight

A list of recommended builds for Chrome: Arclight can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Chrome: Arclight's main build
Usage
Details
  • QTE support for Bianca: Veritas
  • Used whenever Veritas is the only DPS in the team.
Memory Placement
01
02
03
04
05
06
Heisen x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • Ultima Awakening Set
Usage
Details
  • Sub-DPS set
  • Recommend at SSS-Rank and above

Weapon Resonance ◇ Chrome: Arclight

Recommended 6★ weapon resonances for Chrome: Arclight can be found here listed in order of priority.


1. Thunder Shake
Inflicts Thunder effect upon dealing Lightning DMG. Thunder: reduces the target's Lightning Resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
4. Incandescence
Weapon's final ATK is increased by 15% at the start of battle. No duration limit.
Priority
HIGH:
  • Thunder Shake

MEDIUM:

  • Dead Line Timing
  • Resonant Echo

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1
  • Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.

Skills & Passives

Red Orb

Shifting Nimbus

Stands still and swings scythe several times, dealing 18% / 36% / 54% Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)
Yellow Orb

Culling Maelstrom

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.
Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing 20% / 40% / 60% Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals 60% / 120% / 180% Lightning DMG to nearby targets when the scythe hits the ground.
Blue Orb

Pulse Overload

Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing 150% / 300% / 450% Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by 6% / 8% / 10% and Extra DMG Reduction increases by 10% / 15% / 20% against the marked targets.
Basic Attack

Thunderstorm

Basic Attack: Swings scythe and launches multiple attacks at the target, dealing 610% Physical DMG in total.
Core

Arclight Shield

Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to 10% of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals 200% Lightning DMG to nearby targets.
Signature

Signature - Storm World

Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become Fulgurant Flurry for 8 seconds. Performing Fulgurant Flurry 5 times will trigger Arclight's Core Passive once. Fulgurant Flurry deals 35% Lightning DMG per dash and 120% Lightning DMG per slash.
QTE

Blue Bolt

QTE: Blasts nearby targets to deal 250% Lightning DMG and inflict them with Turbulent Interference that reduces their Lightning Resistance by 10% for 6s, then slams the scythe to blast nearby targets, dealing 250% Lightning DMG.
Leader

Vanguard Warsong

When party members are of 3 different classes, DEF increases by 10% and HP increases by 5%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

High Voltage

Passive: While Arclight Shield is active, Lightning DMG increases by 10%.
SSS-Rank

Thunderous Boogaloo

Passive: When Chrome: Arclight is switched into battle, he enters in Thunder Charged form and gains up to 4s bonus duration.
SSS+ Rank

Smokestack Lightning

Passive: Fulgurant Flurry will lower target Lightning DMG Resistance by 15% for 8 seconds.

Related Frames

← Sophia: Silverfang Lucia: Plume →