Chrome: Arclight

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The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates. · Rank: A-Rank · Class: Tank · Element: Physical (30%) Lightning (70%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates.
Physical (30%) Lightning (70%)
Chrome
Arclight
31 Jul
178cm
60kg
B
19
Review
1590
238
288
144
A-Rank
Tank
Scythe
St. Elmo
Str. Hawk
R3 Cleaning Robot

HeisenDa VinciEinsteina

Skills & Passives

Red Orb

Shifting Nimbus

Stands still and swings scythe several times, dealing 18% / 36% / 54% Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.)
Yellow Orb

Culling Maelstrom

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.
Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing 20% / 40% / 60% Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals 60% / 120% / 180% Lightning DMG to nearby targets when the scythe hits the ground.
Blue Orb

Pulse Overload

Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing 150% / 300% / 450% Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by 6% / 8% / 10% and Extra DMG Reduction increases by 10% / 15% / 20% against the marked targets.
Basic Attack

Thunderstorm

Basic Attack: Swings scythe and launches multiple attacks at the target, dealing 610% Physical DMG in total.
Core

Arclight Shield

Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to 10% of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals 200% Lightning DMG to nearby targets.
Signature

Signature - Storm World

Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become Fulgurant Flurry for 8 seconds. Performing Fulgurant Flurry 5 times will trigger Arclight's Core Passive once. Fulgurant Flurry deals 35% Lighting DMG per dash and 120% Lightning DMG per slash.
QTE

Blue Bolt

QTE: Chrome charges at nearby targets, dealing 250% Lightning DMG and reducing their Lightning Resistance by 10% for 6 seconds. Chrome then swings his scythe, causing an explosive impact when the scythe lands, dealing 250% Lightning DMG to nearby targets.
Leader

Vanguard Warsong

When party members are of 3 different classes, DEF increases by 10% and HP increases by 5%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

High Voltage

Passive: While Arclight Shield is active, Lightning DMG increases by 10%.
SSS-Rank

Thunderous Boogaloo

Passive: When Chrome is switched in, he will enter with Storm World active for 4 seconds.
SSS+ Rank

Smokestack Lightning

Passive: Fulgurant Flurry will lower target Lightning DMG Resistance by 15% for 8 seconds.

Related Frames

← Sophia: Silverfang Lucia: Plume →