|
|
(9 intermediate revisions by 7 users not shown) |
Line 3: |
Line 3: |
|
- Embed Data (Do Not Edit) |
|
- Embed Data (Do Not Edit) |
|
---------------------------------------------------------------------------> |
|
---------------------------------------------------------------------------> |
|
<p style="display:none;">The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates. |
|
<p style="display:none;">The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates. |
|
|
|
|
|
· Rank: A-Rank |
|
· Rank: A-Rank |
Line 10: |
Line 10: |
|
[[File:Dialogue-Arclight-Icon.png|50%]] |
|
[[File:Dialogue-Arclight-Icon.png|50%]] |
|
{{Blank Space}}</p> |
|
{{Blank Space}}</p> |
|
|
{{#css:.question-img { |
|
|
background-color: #323242; |
|
|
} }} |
|
<!-------------------------------------------------------------------------- |
|
<!-------------------------------------------------------------------------- |
|
- Infobox |
|
- Infobox |
Line 20: |
Line 23: |
|
|Class=Tank |
|
|Class=Tank |
|
|- |
|
|- |
|
|Information=The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless competition of missions, and also the safety of all his teammates. |
|
|Information=The leader of the Strike Hawk. Capable of relaying important intel through a secure and stable channel. He values the flawless completion of missions, and also the safety of all his teammates. |
|
|Speciality=Form Switch - Signature Move can switch attacking forms.<br>Shield - Releases a shield to defend. |
|
|Specialty=Form Switch - Signature Move can switch attacking forms.<br>Shield - Releases a shield to defend. |
|
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (30%) [[File:Element-Lightning-Icon-White.png|25x25px|link=]]Lightning (70%) |
|
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (30%) [[File:Element-Lightning-Icon-White.png|25x25px|link=]]Lightning (70%) |
|
|+ |
|
|+ |
Line 47: |
Line 50: |
|
|Army Text=Str. Hawk |
|
|Army Text=Str. Hawk |
|
}} |
|
}} |
|
|
{{FAQ |
|
|
|Image=Weapon-StElmo-Icon.png |
|
|
|Size= 60x60px |
|
|
|Question= Optimal Weapon: [[St. Elmo]] |
|
|
|Answer= Lightning DMG increases by {{o|10%}}. No. of {{o|Lightning Strikes}} required to trigger Core Passive reduced to {{o|3}} under {{o|Signature - Lightning Charge}}.}} |
|
<!-------------------------------------------------------------------------- |
|
<!-------------------------------------------------------------------------- |
|
- PP Recommended Memory Sets |
|
- PP Recommended Memory Sets |
Line 55: |
Line 63: |
|
- Builds |
|
- Builds |
|
---------------------------------------------------------------------------> |
|
---------------------------------------------------------------------------> |
|
{{:Build:Arclight}} |
|
{{Build:Arclight}} |
|
<!-------------------------------------------------------------------------- |
|
<!-------------------------------------------------------------------------- |
|
- Skills |
|
- Skills |
Line 66: |
Line 74: |
|
|Weapon=Scythe |
|
|Weapon=Scythe |
|
|- <!--Orbs--> |
|
|- <!--Orbs--> |
|
|Red Orb=Shifting Nimbus |
|
|Red Orb=Shifting Nimbus — '''{{b|Ping Red Orb}}''' |
|
|Red Orb Detail=Stands still and swings scythe several times, dealing <span style="color:#FF6549;">18% / 36% / 54%</span> Physical DMG per hit based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) |
|
|Red Orb Detail=Stands still and swings the Scythe several times, dealing Physical DMG. (Lightning DMG instead on a 3-Ping.) <br>- Each hit deals {{o|18% / 36% / 54%}} Physical DMG based on the number of orbs pinged. |
|
|Yellow Orb=Culling Maelstrom |
|
|Yellow Orb=Culling Maelstrom — '''{{b|Ping Yellow Orb}}''' |
|
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.</span> <br>Moves while spinning with scythe, pulling nearby targets in. Brings down the scythe at the end, dealing <span style="color:#FF6549;">20% / 40% / 60%</span> Physical DMG based on the number of orbs pinged. (Deals Lightning DMG instead on a 3-Ping.) Deals <span style="color:#FF6549;">60% / 120% / 180%</span> Lightning DMG to nearby targets when the scythe hits the ground. |
|
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.</span> <br>Moves while spinning with the Scythe, pulling nearby targets in. Brings down the Scythe at the end, dealing Physical DMG. (Lightning DMG instead on a 3-Ping.) Deals Lightning DMG to nearby targets when the Scythe hits the ground. <br>- Each hit of the downward slash deals {{o|20% / 40% / 60%}} Physical DMG based on the number of orbs pinged. <br>- When the Scythe hits the ground, deals {{o|60% / 120% / 180%}} Lightning DMG to nearby target based on the number of orbs pinged. |
|
|Blue Orb=Pulse Overload |
|
|Blue Orb=Pulse Overload — '''{{b|Ping Blue Orb}}''' |
|
|Blue Orb Detail=Spins and emits an electric pulse, marking nearby targets for 6 seconds and dealing <span style="color:#FF6549;">150% / 300% / 450%</span> Lightning DMG based on the number of orbs pinged. Arclight's Extra DMG Bonus increases by <span style="color:#FF6549;">6% / 8% / 10%</span> and Extra DMG Reduction increases by <span style="color:#FF6549;">10% / 15% / 20%</span> against the marked targets. |
|
|Blue Orb Detail=Spins and emits an electric pulse, marking nearby targets and dealing Lightning DMG. Arclight's Extra DMG Bonus and Extra DMG Reduction increases against the marked targets. <br>- Deals {{o|150% / 300% / 450%}} Lightning DMG to nearby targets based on the number of orbs pinged. <br>- Extra DMG Bonus against the marked target increases by {{o|6% / 8% / 10%}} and Extra DMG Reduction increases by {{o|10% / 15% / 20%}} when taking damage from marked targets based on the number of orbs pinged. The mark lasts {{o|6}}s. |
|
|- <!--Abilities--> |
|
|- <!--Abilities--> |
|
|Basic=Thunderstorm |
|
|Basic=Thunderstorm — {{b|Tap Basic Attack}} |
|
|Basic Attack Detail=Basic Attack: Swings scythe and launches multiple attacks at the target, dealing <span style="color:#FF6549;">610%</span> Physical DMG in total. |
|
|Basic Attack Detail=Swings the Scythe and launches multiple attacks at the target, dealing Physical DMG. <br>- Deals {{o|610%}} Physical DMG in total. |
|
|Signature=Signature - Storm World |
|
|Signature=Signature - Storm World |
|
|Signature Detail=Signature Move: Costs 100 Energy. Calls lightning to recharge and pull nearby targets in. Basic Attacks become <span style="color:#FF6549;">Fulgurant Flurry</span> for 8 seconds. Performing <span style="color:#FF6549;">Fulgurant Flurry</span> 5 times will trigger Arclight's Core Passive once. <span style="color:#FF6549;">Fulgurant Flurry</span> deals <span style="color:#FF6549;">35%</span> Lighting DMG per dash and <span style="color:#FF6549;">120%</span> Lightning DMG per slash. |
|
|Signature Detail='''Signature Move — {{b|100 Energy + Tap Signature}}'''<br>Summons lightning to charge up and pull nearby targets in. Basic Attacks become {{o|Fulgurant Flurry}} for a period of time. <br>- {{o|Fulgurant Flurry}} lasts {{o|8}}s.<br><br>'''Signature Move — {{b|Fulgurant Flurry + Tap Basic Attack}}'''<br>While {{o|Fulgurant Flurry}} is active, performing {{o|Fulgurant Flurry}} 5 times will trigger the Core Passive once. The dashing and slashing from {{o|Fulgurant Flurry}} deal Lightning DMG to the target. <br>- Each hit of the dash deals {{o|35%}} Lightning DMG. <br>- Each hit of the slash deals {{o|120%}} Lightning DMG. |
|
|QTE=Blue Bolt |
|
|QTE=Blue Bolt |
|
|QTE Detail=QTE: Chrome charges at nearby targets, dealing <span style="color:#FF6549;">250%</span> Lightning DMG and reducing their Lightning Resistance by <span style="color:#FF6549;">10%</span> for 6 seconds. Chrome then swings his scythe, causing an explosive impact when the scythe lands, dealing <span style="color:#FF6549;">250%</span> Lightning DMG to nearby targets. |
|
|QTE Detail=Upon entering the battlefield, blasts nearby targets to deal Lightning DMG and inflict them with {{o|Turbulent Interference}} that reduces their Lightning Resistance, then slams the Scythe to blast nearby targets, dealing Lightning DMG. <br>- The initial blast deals {{o|250%}} Lightning DMG to the targets. <br>- The slam blast deals {{o|250%}} Lightning DMG to nearby targets. <br>- {{o|Turbulent Interference}} reduces the target's Lightning Resistance by {{o|10%}} for {{o|6}}s. |
|
|- <!--Passives--> |
|
|- <!--Passives--> |
|
|Core=Arclight Shield |
|
|Core=Arclight Shield |
|
|Core Detail=Core Passive: Pinging a Blue Orb after any 3-Ping generates a shield equal to <span style="color:#FF6549;">10%</span> of your maximum HP for 4s. When the shield expires or becomes refreshed, it explodes and deals <span style="color:#FF6549;">200%</span> Lightning DMG to nearby targets. |
|
|Core Detail='''Core Passive — {{b|Any 3-Ping + Ping Blue Orb}}'''<br>Pinging any Blue Orbs after any 3-Ping generates Shield. When Shield expires or is replaced by a new Shield, it explodes and deals Lightning DMG to nearby targets. <br>- Generates Shield equal to {{o|10%}} of max HP for {{o|4}}s. <br>- Deals {{o|200%}} Lightning DMG to nearby targets if Shield expires or is replaced. |
|
|Leader=Vanguard Warsong |
|
|Leader=Vanguard Warsong |
|
|
|Leader Detail=Increases DEF by {{o|10%}} and HP by {{o|5%}} when there are 3 different classes in the team. |
|
|Leader Detail=When party members are of 3 different classes, DEF increases by <span style="color:#FF6549;">10%</span> and HP increases by <span style="color:#FF6549;">5%</span>. |
|
|
|SS Rank=High Voltage |
|
|SS Rank=High Voltage |
|
|SS Rank Detail=Passive: While <span style="color:#FF6549;">Arclight Shield</span> is active, Lightning DMG increases by <span style="color:#FF6549;">10%</span>. |
|
|SS Rank Detail=Passive: While {{o|Arclight Shield}} is active, Lightning DMG increases by {{o|10%}}. |
|
|SSS Rank=Thunderous Boogaloo |
|
|SSS Rank=Lightning Burst |
|
|SSS Rank Detail=Passive: When Chrome is switched in, he will enter with <span style="color:#FF6549;">Storm World</span> active for 4 seconds. |
|
|SSS Rank Detail=When Chrome: Arclight is switched in, he will enter with {{o|Storm World}} active for up to {{o|4}}s bonus duration. |
|
|SSS+ Rank=Smokestack Lightning |
|
|SSS+ Rank=Smokestack Lightning |
|
|SSS+ Rank Detail=Passive: <span style="color:#FF6549;">Fulgurant Flurry</span> will lower target Lightning DMG Resistance by <span style="color:#FF6549;">15%</span> for 8 seconds. |
|
|SSS+ Rank Detail={{o|Fulgurant Flurry}} reduces the target's Lightning Resistance by {{o|15%}} for {{o|8}}s. |
|
}} |
|
}} |
|
|
<!-------------------------------------------------------------------------- |
|
|
- Videos |
|
|
---------------------------------------------------------------------------> |
|
|
{{Header Full|Videos}} |
|
|
[[Video:【PUNISHING: Gray Raven-CN】库洛姆·弧光 Chrome Archlight|300px]] |
|
|
[[Video:【PUNISHING: Gray Raven-CN】Chrome Archlight Moveset クロム モーション集|300px]] |
|
|
<!-------------------------------------------------------------------------- |
|
|
- Bottom Nav |
|
|
---------------------------------------------------------------------------> |
|
{{Character Bottom Nav}} |
|
{{Character Bottom Nav}} |
|
__INDEX__ |
|
__INDEX__ |