[[File:Dialogue-Rigor-Icon.png|50%]]
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- Infobox
|-
|Information=Leader of the original Forest Guard, Rosetta has been taken in by Babylonia, designated as a special unit, and redeployed onto the battlefield in a more humanoid form.
|SpecialitySpecialty= Defense Down - Able to reduce Physical Defense of enemies. <br> Burst - Energy spheres provide great burst potential.
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%)
|+
|Gift Text=Weather Glass
}}
{{FAQ
|Image=Weapon-Gungnir-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Gungnir]]
|Answer= Damaging a target will reduce their Physical DEF by {{o|20%}} for {{o|8s}}. The duration is refreshed each time this effect is triggered. Dealing damage with {{o|small/medium/wide-area electromagnetic beam}} also applies a damage over time effect for {{o|8s}}, dealing Physical DMG equal to {{o|25% / 50% / 100%}} of ATK every second.}}
{{FAQ
|Image=CUB-FrostOath-Icon.png
|Size= 60x60px
|Question= Optimal CUB: [[Frost Oath]]
|Answer= Frost Oath will stomp from above, dealing damage and applying Rigidness to the target and generating a Snowthorn Forest field, dealing damage for over time.<br>
Rigidness: Enemies will be rooted for 2s.}}
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- PP Recommended Memory Sets
- Builds
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{{:Build:Rigor}}
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- Skills
|Weapon=SpearShield
|- <!--Orbs-->
|Red Orb=Frozen Wind — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=Throws 3 shockwaves forward, dealing <spanPhysical style="color:#FF6549;"DMG. <br>- Deals a total of {{o|222% / 444% / 666%</span>}} Physical DMG over 3 timeshits based on the number of orbs pinged.
|Yellow Orb=Inver-Chariot — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail=Rosetta: Rigor smashes an enemy with her shield, then thrusts her lance fowardforward, dealing <spanPhysical style="color:#FF6549;"DMG and gaining Shield. Gains Super Armor while using this skill. <br>- Deals a total of {{o|220% / 440% / 660%</span>}} Physical DMG twiceover 2 hits based on the number of orbs pinged. and<br>- gainingGains a shieldShield equal to <span style="color:#FF6549;">{{o|3% / 6% / 10%</span>}} of maximummax HP forthat 5s.lasts Gains{{o|5}}s Superbased Armoron whilethe usingnumber thisof skillorbs pinged.
|Blue Orb=Hunter of Sin — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Throws a shield to drag an enemy closer, dealing <spanPhysical style="color:#FF6549;"DMG and inflicting {{o|Lance of Perception}} that reduces the target's Physical DEF. <br>- Deals {{o|220% / 440% / 660%</span>}} Physical DMG in total based on the number of orbs pinged and inflicting. <spanbr>- style="color:#FF6549;">{{o|Lance of Perception</span>}} forreduces 8s.<Br><spanthe style="color:#FF6549;">Lance of Perception</span>: Targettarget's Physical DEF decreases by {{o|20%}} for {{o|8}}s.
|- <!--Abilities-->
|Basic=Swift Strike
|Basic Attack Detail='''Basic Attack: — {{b|Tap Basic Attack}}'''<br>Rosetta: Rigor strikes the enemy with her lance and shield, dealing <spanPhysical style="color:#FF6549;"DMG. <br>- Deals {{o|950%</span>}} Physical DMG in total.<br><br>'''Basic TapAttack — {{b|Press and hold basicBasic attackAttack}}'''<br>Press and hold Basic Attack to buildcharge up her power. BasedFires Low/Mid-power Electromagnetic Cannon based on the charging time, shedealing willPhysical fireDMG. Extra DMG Reduction increases while charging up. <br>- lowLow/midMid-power electromagneticElectromagnetic cannon thatCannon deals <span style="color:#FF6549;">{{o|200% / 370%</span>}} Physical DMG respectively. <br>- Extra DMG Reduction increases by {{o|30%}} while charging up.
|Signature=Signature - Absolving Spear
|Signature Detail='''Signature Move: Costs— {{b|80 Energy. + Tap Signature}}'''<br>Rosetta: Rigor rises into the air and aims her ion cannon towardstoward the ground. While charging up energy, nearby enemies will be dragged in and damaged. Once the cannon is fully charged, it fires a large area of effect blast that deals <spanPhysical style="color:#FF6549;"DMG. <br>- Deals {{o|2480%</span>}} Physical DMG in total.
|QTE=Wings of Destiny
|QTE Detail=QTERosetta: RosettaRigor spins with her lance, dealing <span style="color:#FF6549;">720%</span> Physical DMG to nearby enemies. <br>
- Deals {{o|720%}} Physical DMG in total.
|- <!--Passives-->
|Core=Valkyrie Heart
|Core Detail='''Core Passive — {{b|Has Energy Points + Any 3-Ping}}'''<br>Rosetta: Rigor has {{o|3}} Energy Points. When performing a 3-Ping, she consumes 1 Energy Point to enhance the skill and gain Physical DMG Bonus. <br>- Enhances the skill and gains {{o|100%}} Physical DMG Bonus.<br><br>'''Core Passive — {{b|Has Energy Points + Tap Signature}}'''<br>Rosetta: Rigor has {{o|3}} Energy Points. When performing a Signature, she consumes up to 2 Energy points to gain Physical DMG Bonus. <br>
|Core Detail=Core Passive: Rosetta has 3 energy points. When performing a 3-Ping, 1 energy point is consumed to enhance the skill and provide her with 100% DMG Bonus. When performing a Signature, she consumes up to 2 energy points to gain 40%/80% DMG Bonus based on the points consumed. When all energy is used up, Rosetta enters Full Burst form. Press and hold the Basic Attack button in this form to charge and fire the wide-area electromagnetic cannon once the charging reaches maximum, dealing <span style="color:#FF6549;">1600%</span> Physical DMG while restoring 8 energy, and inflicting the target with <span style="color:#FF6549;">Lance of Perception</span> for 20s. While charging, her Extra DMG Reduction increases by 90%. 3 energy points will be restored in 8s after firing the wide-area electromagnetic beam.
- Gains {{o|40% / 80%}} Physical DMG Bonus based on the Energy Points consumed.<br><br>'''Core Passive — {{b|Full Burst Form + Press and hold Basic Attack}}'''<br>When all Energy Points are used up, Rosetta: Rigor enters {{o|Full Burst Form}}. Press and hold the Basic Attack button in this form to charge and fire the {{o|Wide-area Electromagnetic Cannon}} once the charging reaches maximum, dealing Physical DMG while restoring Signature Energy, and inflicting the target with {{o|Lance of Perception}}. While charging, her Extra DMG Reduction increases. Energy Points will be restored after firing the {{o|Wide-area Electromagnetic Cannon.}} <br>- {{o|Wide-area Electromagnetic Cannon}} deals {{o|1600%}} Physical DMG. <br>- {{o|Wide-area Electromagnetic Cannon}} restores {{o|8}} Signature Energy. <br>- {{o|Lance of Perception}} lasts {{o|20}}s. <br>- While charging, her Extra DMG Reduction increases by {{o|90%}}. <br>- {{o|3}} Energy Points will be restored in {{o|8}}s after firing the {{o|Wide-area Electromagnetic Cannon}}.
|Core Activation=[[File:Skill-Rigor-Core.png|center|400px]]
|Leader=Mutual Succor
|Leader Detail=All members'Increases DEF andof DMGall dealtmembers by the{{o|15%}}. Tank-typeIncreases increaseATK byof <spanall style="color:#FF6549;">15%</span>Tanks andin <spanthe style="color:#FF6549;">team by {{o|5%</span> respectively}}.
|SS Rank=Lance of Redemption
|SS Rank Detail=Passive: QTE inflicts <span style="color:#FF6549;">{{o|Lance of Perception</span>}} for 8s{{o|8}}s. After hitting an enemy with a Red Orb skill, Extra DMG Bonus against this enemy increases by <span style="color:#FF6549;">{{o|10%</span>}} for 8s{{o|8}}s.
|SSS Rank=Lance of Eternity
|SSS Rank Detail=Passive: Physical DEF Reduction of <span style="color:#FF6549;">{{o|Lance of Perception</span>}} increases by {{o|20%}}.
|SSS+ Rank=Hyper-Burst
|SSS+ Rank Detail=Passive: Extra DMG Bonus of 3-Pings and Signature Moves Move increases by {{o|20%}}.
}}
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- Ascension
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{{Header Full|Character AscensionLeap}}
''This character's AscensionLeap iswas implemented during the [[Voyage AmongAcross the RemainsRuined Sea ]] patch.''
{{Character Ascension
|Frame=Rigor
|- <!--Enhancements-->
|Ascension 1=FlutteringShining LightWings
|Ascension 1 Type=QTE
|Ascension 1 Detail=Increases the base DMG[Hunter of [[File:Skill-Rigor-Orb-Blue.png|24px|link=]Sin]'''Hunters ofBase Sin'''DMG increases by {{o|2010%}}.<br>
<u>'''Level 9'''</u>: '''[Wings of Destiny'''] also pulls in nearby enemies.<br>
<u>'''Level 18'''</u>: '''[Wings of Destiny'''] also grantsrecovers {{o|15}} Signature Energy.<br> '''New effect of [Lance of Redemption'''] added effect: IncreasesAfter Extrahitting DMGa Bonustarger bywith [Hunter of Sin], Rosetta: Rigor gains {{o|10%}} forExtra 8sDMG afterbonus hittingagainst anthis enemytarget withfor [[File:Skill-Rigor-Orb-Blue.png{{o|24px|link=]]'''Hunter of Sin'''8s}}. (This effect does not stack with the Extra DMG Bonusbonus fromtriggered hittingby an[Frozen enemyWind] withfrom [[File:Skill-Rigor-Orb-Red.png|24px|link=Lance of Redemption]]'''Frozen Wind''').)
|Ascension 2=FreezingRaging Surge
|Ascension 2 Type=Core
|Ascension 2 Detail=Increases the base DMG of {{o|wideWide-area electromagneticElectromagnetic cannonCannon}}'s Base DMG increases by {{o|1510%}}.<br>
<u>'''Level 9'''</u>: {{o|Wide-area electromagneticElectromagnetic cannonCannon}} also pulls in nearby enemies. After usingcasting [[File:Skill-Rigor-Signature.png|24px|link=]]'''Absolving Spear'''], increases the base DMG ofnext {{o|low/mid-power electromagnetic cannonscannon}}'s Base DMG increases by {{o|100%}}.<br>
<u>'''Level 18'''</u>: Gain {{o|3Low/Mid-power/Wide-area Electromagnetic Cannon}} Energygenerates after firingan aextra {{o|low/mid-power/wide-area3}} electromagneticSignature cannon}}Energy. After firing acasting {{o|wideWide-area electromagneticElectromagnetic cannonCannon}}, Rosetta: willRigor becomebecomes {{o|Overloaded}} for {{o|4s.}}, Duringduring this time,which all 3-pingsPings and Signature Move will receive the maximum energyEnergy pointPoint DMG Bonusbonus.<br> New effect of '''[Lance of Eternity'''] added effect: {{o|Lance of Perception}} includes an additionalinflicts {{o|FulcrumPenetrating PenetrationPivot}} effect that reduces the target’s Physical resistanceResistance by {{o|5%}}.
|Ascension 3=Sin-EradicatingEradication Spearof Sins
|Ascension 3 Type=Signature
|Ascension 3 Detail=Increases[Absolving theSpear] basehas DMGits ofBaxe [[File:Skill-Rigor-Signature.png|24px|link=]]'''AbsolvingDMG Spear'''increased by {{o|1510%}} and also activates all available QTEs when usedcast.<br>
<u>'''Level 9'''</u>: GainRosetta: Rigor recovers {{o|10}} Energy whenevery time she enteringenters battle.<br>
<u>'''Level 18'''</u>: When [[File:Skill-Rigor-Signature.png|24px|link=]]'''Absolving Spear'''] is usedcast, press and hold Basic Attack to beginstart charging. Based onRosetta: the charging time and whether RosettaRigor is ininvincible {{o|Fullwhile Burst}}charging form, Rosettaand will fire a {{o|lowLow/midMid-power/wideWide-area electromagneticElectromagnetic cannonCannon}}. Rosettabased on the charging time and whether she is invinciblein during{{o|Full thisBurst timeForm}}.<br> '''HyperNew effect[Hyper-Burst'''] added effect: IncreasesThe the{{o|Penetrating PhysicalPivot}} DEFeffect reduction offrom {{o|FulcrumLance Penetrationof Perception}} byincreases to {{o|10%}}.
}}
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- Gameplay Tips
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{{Header Full|How to play}}<big>
=====Rigor - Fundamentals=====
*Rigor can hold Basic Attack to charge and fire her railgun:
**Damage increases with time spent charging
**Rigor will gain 30% damage reduction and interruption resistance while charging
*Starts the battle with 3 <span style="color:#7D57CF;">Energy Points</span>:
**1 <span style="color:#7D57CF;">Energy Point</span> will be spent when using any 3-Ping, increasing the damage by 100%
**1 or 2 <span style="color:#7D57CF;">Energy Points</span> will be spent when using Signature Move, increasing the damage by 40% (1 point) or 80% (2 points)
*When all <span style="color:#7D57CF;">Energy Points</span> have been spent:
**Press and hold Basic Attack to fully charge her railgun, dealing huge damage and reducing the enemy's Physical DEF by 20% for 20 seconds (same debuff as her <span style="color:#00A0FF;">Blue Orb Ping</span>, but much longer duration)
**Rigor will gain 90% damage reduction while charging this enhanced shot
**8 seconds after firing, all 3 <span style="color:#7D57CF;">Energy Points</span> will be restored
=====Rigor - Additional Information=====
*Railgun attack information:
**Rigor can still move around while charging the railgun
**The railgun attack pierces enemies in a straight line, making it crucial to line enemies up when facing multiple opponents
*<span style="color:#7D57CF;">Energy Point</span> management:
**Points are not reset when Rigor leaves the field
**However if she enters the field with any amount of <span style="color:#7D57CF;">Energy Points</span> stored, one will be consumed immediately to enhance the switch-in <span style="color:#00A0FF;">Blue Orb 3-Ping</span>
**It's recommended to use 3-Pings to consume <span style="color:#7D57CF;">Energy Points</span>, as they offer a higher damage bonus and faster access to the enhanced railgun shot
**When out of Signal Orbs using Signature Move is still a good option for consuming <span style="color:#7D57CF;">Energy Points</span>
*Advanced techniques:
**Only dodging during a <span style="color:#FF476D;">Red Orb Ping</span> will skip the animation without losing damage
**Dodging to skip the animation of 3-Pings will still use up <span style="color:#7D57CF;">Energy Points</span>
**It's recommended to switch Rigor out after firing her enhanced railgun shot to avoid the 8 second <span style="color:#7D57CF;">Energy Point</span> cooldown
**Railgun attacks are considered Basic Attacks and rapid firing the railgun can generate orbs</big>
<!--------------------------------------------------------------------------
- Videos
--------------------------------------------------------------------------->
{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Rosetta Arctic Showcase|300px]]
[[Video:【PUNISHING: Gray Raven-CN】Rosetta Arctic Moveset ロゼッタ モーション集|300px]]
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- Bottom Nav
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{{Character Bottom Nav}}
__INDEX__
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